Player Matchup

Yu Huang
Yu Huang
DS72
Yu Huang
Level 159
God Stats
8W - 1L
1,730 SR
Queue Stats
82W - 15L
2,013 Elo+
Party 2
Lancelot
Lancelot
Echo GT
Lancelot
Level 151
God Stats
1W - 0L
1,780 SR
Queue Stats
97W - 30L
1,841 Elo+
Party 2
Cthulhu
Cthulhu
Sssoultakerr
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 4L
1,500 Elo+
Party 2
Team Averages
Level 109
1,670 SR
1,785 Elo+

VS

Team Averages
Level 68
1,685 SR
1,702 Elo+
Chaac
Chaac
NEFFGOON
Chaac
Level 25
God Stats
2W - 1L
1,738 SR
Queue Stats
11W - 3L
1,783 Elo+
Party 1
Ravana
Ravana
goshohgosh
Ravana
Level 92
God Stats
2W - 3L
1,534 SR
Queue Stats
80W - 44L
1,674 Elo+
Party 1
Scylla
Scylla
monkeyman1011
Scylla
Level 88
God Stats
6W - 2L
1,783 SR
Queue Stats
54W - 26L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DS72
Yu Huang
18
8 / 1 / 7
12,762
751
25,372
12,607
5,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Echo GT
Lancelot
16
5 / 7 / 8
12,195
717
13,818
20,572
8,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Sssoultakerr
Cthulhu
16
2 / 3 / 9
12,110
712
7,525
18,026
21,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NEFFGOON
Chaac
13
0 / 6 / 9
9,738
573
8,069
24,248
27,937
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
goshohgosh
Ravana
17
5 / 3 / 5
11,684
687
14,249
14,232
6,881
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 6 / 4
11,775
693
15,643
14,857
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
15
Kills
11
11
Deaths
15
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DS72
Yu Huang
8
1
7
11.5
W
Lancelot
Echo GT
Lancelot
5
7
8
1.29
L
Chaac
NEFFGOON
Chaac
0
6
9
0.75
W
Cthulhu
Sssoultakerr
Cthulhu
2
3
9
2.17
L
Ravana
goshohgosh
Ravana
5
3
5
2.5
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,715
Damage
37,961
51,205
Taken
53,337
35,615
Mitigated
40,647
5,126
Healing
7,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DS72
Yu Huang
25,372
2,599
151
2,193
12,607
5,768
1,376
3,188
9,127
64,074
0
W
Lancelot
Echo GT
Lancelot
13,818
2,167
0
867
20,572
8,619
122
4,876
15,405
0
36,521
L
Chaac
NEFFGOON
Chaac
8,069
1,221
0
5,457
24,248
27,937
8
14,525
9,161
0
20,741
W
Cthulhu
Sssoultakerr
Cthulhu
7,525
704
785
1,130
18,026
21,228
608
6,699
10,867
18,615
0
L
Ravana
goshohgosh
Ravana
14,249
2,375
0
1,490
14,232
6,881
0
7,308
6,727
0
47,210
L
15,643
1,359
0
270
14,857
5,829
0
10,202
4,235
46,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,067
Gold Earned
33,197
167
Minions Killed
147
5
Camps Cleared
9
922,565
Distance Traveled
901,949
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,762
751
86
5
2
308,648
1
W
Lancelot
12,195
717
67
4
3
319,912
1
L
Chaac
9,738
573
16
1
2
286,480
0
W
Cthulhu
12,110
712
14
1
0
294,005
0
L
Ravana
11,684
687
72
4
3
341,285
2
L
Scylla
11,775
693
59
3
4
274,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role