Player Matchup

Cthulhu
Cthulhu
KiLL oOo Gore
Cthulhu
Level 128
God Stats
4W - 1L
1,553 SR
Queue Stats
44W - 42L
1,410 Elo+
Solo
Chiron
Chiron
OldMemesDieHard
Chiron
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 84L
1,557 Elo+
Party 2
Da Ji
Da Ji
PootyBooty69
Da Ji
Level 44
God Stats
6W - 8L
1,642 SR
Queue Stats
338W - 311L
1,465 Elo+
Party 2
Lancelot
Lancelot
ShaneTillyyy
Lancelot
Level 62
God Stats
35W - 28L
1,558 SR
Queue Stats
221W - 193L
1,489 Elo+
Party 2
Freya
Freya
thegrubmasta1
Freya
Level 151
God Stats
7W - 3L
1,730 SR
Queue Stats
230W - 190L
1,536 Elo+
Party 2
Team Averages
Level 97
1,597 SR
1,492 Elo+

VS

Team Averages
Level 93
1,388 SR
1,487 Elo+
Yu Huang
Yu Huang
FridaySensei
Yu Huang
Level 119
God Stats
6W - 11L
1,451 SR
Queue Stats
226W - 207L
1,470 Elo+
Party 1
Atlas
Atlas
Renton Oki
Atlas
Level 66
God Stats
0W - 4L
1,245 SR
Queue Stats
22W - 26L
1,398 Elo+
Solo
Lancelot
Lancelot
XWildDragonX
Lancelot
Level 26
God Stats
0W - 2L
1,276 SR
Queue Stats
3W - 2L
1,647 Elo+
Party 1
Hun Batz
Hun Batz
min1---redd
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 128L
1,461 Elo+
Party 3
Apollo
Apollo
r3ddur0
Apollo
Level 148
God Stats
1W - 1L
1,469 SR
Queue Stats
110W - 116L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
5
0 / 0 / 1
3,310
662
1,556
3,138
1,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 0 / 0
3,148
630
1,353
1,705
470
Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 0 / 1
3,683
737
1,289
2,238
658
Mace

Mace

+10
Physical Power

Lancelot
ShaneTillyyy
Lancelot
5
2 / 0 / 2
3,634
727
1,067
3,084
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
3,542
708
779
2,388
691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FridaySensei
Yu Huang
5
0 / 1 / 0
3,134
627
860
1,490
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
4
0 / 0 / 0
2,980
596
979
2,354
985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
XWildDragonX
Lancelot
1
0 / 0 / 0
909
182
0
0
0
Hun Batz
min1---redd
Hun Batz
4
0 / 3 / 0
2,857
571
1,657
4,053
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
r3ddur0
Apollo
4
0 / 0 / 0
2,870
574
1,455
1,413
429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
FridaySensei
Yu Huang
0
1
0
0
W
Cthulhu
0
0
1
0.5
W
1
0
0
1
W
1
0
1
1.5
L
Atlas
0
0
0
0
W
Lancelot
ShaneTillyyy
Lancelot
2
0
2
3
L
Lancelot
XWildDragonX
Lancelot
0
0
0
0
L
Hun Batz
min1---redd
Hun Batz
0
3
0
0
L
Apollo
r3ddur0
Apollo
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,044
Damage
4,951
12,553
Taken
9,310
4,206
Mitigated
2,999
5,727
Healing
1,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
FridaySensei
Yu Huang
860
175
0
0
1,490
534
0
750
740
11,289
0
W
Cthulhu
1,556
471
91
1,512
3,138
1,377
0
440
2,698
11,379
0
W
1,353
625
413
396
1,705
470
0
448
1,257
0
12,017
W
1,289
391
0
375
2,238
658
135
360
1,834
0
12,341
L
Atlas
979
459
0
371
2,354
985
0
792
1,562
7,095
0
W
Lancelot
ShaneTillyyy
Lancelot
1,067
468
0
1,521
3,084
1,010
0
311
2,767
0
12,810
L
Lancelot
XWildDragonX
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
min1---redd
Hun Batz
1,657
879
0
926
4,053
1,051
0
29
4,024
0
10,653
L
Apollo
r3ddur0
Apollo
1,455
1,171
0
500
1,413
429
0
764
649
0
10,272
W
779
380
0
1,419
2,388
691
0
202
2,158
19,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,317
Gold Earned
12,750
141
Minions Killed
81
0
Camps Cleared
0
511,702
Distance Traveled
370,270
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,134
627
30
6
0
80,607
2
W
Cthulhu
3,310
662
15
3
0
101,023
2
W
Chiron
3,148
630
21
4
0
92,882
1
W
Da Ji
3,683
737
34
7
0
105,721
0
L
Atlas
2,980
596
12
2
0
93,754
2
W
Lancelot
3,634
727
38
8
0
122,451
2
L
Lancelot
909
182
0
0
0
0
0
L
Hun Batz
2,857
571
23
5
0
100,368
0
L
Apollo
2,870
574
16
3
0
95,541
0
W
Freya
3,542
708
33
7
0
89,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role