Player Matchup

Mercury
Mercury
Lon5da1e
Mercury
Level 111
God Stats
3W - 8L
1,135 SR
Queue Stats
430W - 447L
1,494 Elo+
Party 2
Freya
Freya
Overfyre
Freya
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,414 Elo+
Solo
Susano
Susano
RcBomber
Susano
Level 124
God Stats
0W - 2L
1,357 SR
Queue Stats
13W - 19L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
Sti4endo
Sun Wukong
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
280W - 334L
1,370 Elo+
Party 2
Chronos
Chronos
TLK_TheDarkNova
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,483 Elo+
Solo
Team Averages
Level 59
1,398 SR
1,445 Elo+

VS

Team Averages
Level 75
1,472 SR
1,546 Elo+
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Pyrotrinzix
Scylla
Level 79
God Stats
2W - 4L
1,255 SR
Queue Stats
81W - 71L
1,588 Elo+
Party 1
Bastet
Bastet
SHAAAAAAAALK
Bastet
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,567 Elo+
Party 1
Da Ji
Da Ji
Splash94
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,461 Elo+
Party 1
Thoth
Thoth
zannlee
Thoth
Level 146
God Stats
3W - 5L
1,605 SR
Queue Stats
217W - 216L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lon5da1e
Mercury
16
0 / 6 / 8
8,754
673
10,514
11,269
4,190
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
Overfyre
Freya
16
3 / 7 / 7
9,875
760
5,611
12,520
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
RcBomber
Susano
18
10 / 6 / 4
11,599
892
19,231
17,396
6,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Sti4endo
Sun Wukong
16
2 / 7 / 10
9,900
762
11,645
20,159
19,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 7 / 1
8,017
617
1,908
10,658
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
6 / 1 / 17
11,159
858
8,976
9,458
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
18
7 / 4 / 20
11,048
850
20,630
10,379
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
18
10 / 2 / 16
11,395
877
12,175
14,425
7,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Da Ji
Splash94
Da Ji
15
1 / 5 / 21
9,474
729
3,330
11,554
5,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
zannlee
Thoth
20
9 / 3 / 22
11,938
918
23,247
11,889
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
129
15
Kills
33
33
Deaths
15
30
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
17
14.5
L
Mercury
Lon5da1e
Mercury
0
6
8
0.67
L
Freya
Overfyre
Freya
3
7
7
0.93
W
Scylla
7
4
20
4.25
L
Susano
RcBomber
Susano
10
6
4
2
W
Bastet
10
2
16
9
W
Da Ji
Splash94
Da Ji
1
5
21
2.3
L
Sun Wukong
Sti4endo
Sun Wukong
2
7
10
1
L
0
7
1
0.07
W
Thoth
zannlee
Thoth
9
3
22
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,909
Damage
68,358
72,002
Taken
57,705
37,019
Mitigated
26,464
11,952
Healing
19,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,976
4,446
1,724
4,293
9,458
4,106
2,679
901
8,557
31,510
0
L
Mercury
Lon5da1e
Mercury
10,514
473
1,585
1,103
11,269
4,190
0
7,036
4,233
0
25,797
L
Freya
Overfyre
Freya
5,611
924
0
1,197
12,520
4,428
658
10,995
1,525
12,048
0
W
Scylla
20,630
1,486
1,443
1,055
10,379
4,377
982
1,631
8,748
34,310
0
L
Susano
RcBomber
Susano
19,231
2,283
562
3,363
17,396
6,020
895
12,936
4,460
0
30,331
W
Bastet
12,175
3,082
1,839
4,968
14,425
7,018
777
1,160
13,265
0
19,048
W
Da Ji
Splash94
Da Ji
3,330
409
0
197
11,554
5,494
190
2,815
8,739
0
5,556
L
Sun Wukong
Sti4endo
Sun Wukong
11,645
1,550
0
3,714
20,159
19,339
0
13,607
6,552
0
23,600
L
1,908
74
0
428
10,658
3,042
0
8,279
2,379
10,860
0
W
Thoth
zannlee
Thoth
23,247
469
973
3,139
11,889
5,469
2,729
1,012
10,877
53,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,145
Gold Earned
55,014
127
Minions Killed
146
0
Camps Cleared
0
1,194,979
Distance Traveled
1,256,852
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,159
858
50
4
0
252,678
0
L
Mercury
8,754
673
37
3
0
278,274
2
L
Freya
9,875
760
24
2
0
247,500
1
W
Scylla
11,048
850
30
2
0
239,719
0
L
Susano
11,599
892
24
2
0
241,066
1
W
Bastet
11,395
877
6
0
0
261,360
0
W
Da Ji
9,474
729
5
0
0
244,493
0
L
Sun Wukong
9,900
762
21
2
0
185,192
3
L
Chronos
8,017
617
21
2
0
242,947
1
W
Thoth
11,938
918
55
4
0
258,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role