Player Matchup

Bacchus
Bacchus
Lucibee
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,316 Elo+
Party 3
Hachiman
Hachiman
MaverickHunterX9
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,353 Elo+
Party 3
Tiamat
Tiamat
Tain1887_SZ
Tiamat
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
191W - 198L
1,419 Elo+
Party 2
Hel
Hel
Umbramancy
Hel
Level 66
God Stats
1W - 4L
1,671 SR
Queue Stats
18W - 25L
1,369 Elo+
Party 3
Hun Batz
Hun Batz
oxygenPC
Hun Batz
Level 27
God Stats
1W - 1L
1,713 SR
Queue Stats
82W - 73L
1,464 Elo+
Party 2
Team Averages
Level 56
1,577 SR
1,384 Elo+

VS

Team Averages
Level 52
1,442 SR
1,389 Elo+
Zhong Kui
Zhong Kui
D3M09
Zhong Kui
Level 46
God Stats
1W - 4L
1,285 SR
Queue Stats
120W - 128L
1,517 Elo+
Solo
Poseidon
Poseidon
OriginalOgre
Poseidon
Level 43
God Stats
1W - 0L
1,183 SR
Queue Stats
30W - 39L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
Quxnxzy
Tsukuyomi
Level 64
God Stats
18W - 12L
1,546 SR
Queue Stats
119W - 125L
1,427 Elo+
Party 1
Aphrodite
Aphrodite
Smoothie_025
Aphrodite
Level 67
God Stats
6W - 8L
1,475 SR
Queue Stats
110W - 116L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
TheYungOne
Danzaburou
Level 42
God Stats
3W - 0L
1,722 SR
Queue Stats
10W - 13L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lucibee
Bacchus
13
0 / 4 / 3
8,579
409
3,106
20,240
27,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 3 / 2
11,888
566
12,788
17,861
7,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
15
0 / 2 / 6
9,492
452
10,630
16,135
12,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 11 / 2
9,534
454
15,580
21,187
9,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
oxygenPC
Hun Batz
18
7 / 4 / 3
11,115
529
12,497
19,356
9,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
D3M09
Zhong Kui
18
5 / 4 / 3
12,008
572
15,385
19,834
19,193
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
OriginalOgre
Poseidon
16
2 / 6 / 10
9,696
462
10,169
14,264
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
Quxnxzy
Tsukuyomi
20
9 / 3 / 6
12,620
601
17,016
16,193
8,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Smoothie_025
Aphrodite
16
1 / 2 / 6
10,208
486
8,360
13,693
7,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TheYungOne
Danzaburou
17
7 / 4 / 5
11,403
543
20,044
19,936
10,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
19
Kills
24
24
Deaths
19
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
D3M09
Zhong Kui
5
4
3
1.63
L
Bacchus
Lucibee
Bacchus
0
4
3
0.38
L
8
3
2
3
W
Poseidon
OriginalOgre
Poseidon
2
6
10
1.17
W
Tsukuyomi
Quxnxzy
Tsukuyomi
9
3
6
4
W
Aphrodite
Smoothie_025
Aphrodite
1
2
6
2
L
Tiamat
0
2
6
1.5
W
Danzaburou
TheYungOne
Danzaburou
7
4
5
2.38
L
4
11
2
0.45
L
Hun Batz
oxygenPC
Hun Batz
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,601
Damage
70,974
94,779
Taken
83,920
66,119
Mitigated
50,479
23,033
Healing
29,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
D3M09
Zhong Kui
15,385
3,143
0
6,079
19,834
19,193
3,317
8,438
11,396
89,271
0
L
Bacchus
Lucibee
Bacchus
3,106
440
0
854
20,240
27,539
276
7,586
12,654
23,675
0
L
12,788
6,916
0
5,887
17,861
7,428
396
5,349
12,512
0
83,237
W
Poseidon
OriginalOgre
Poseidon
10,169
1,129
0
1,124
14,264
5,375
830
2,702
11,562
59,473
0
W
Tsukuyomi
Quxnxzy
Tsukuyomi
17,016
4,228
0
5,723
16,193
8,213
23
4,958
11,235
0
115,924
W
Aphrodite
Smoothie_025
Aphrodite
8,360
1,176
3,728
7,445
13,693
7,136
39
6,968
6,725
74,089
0
L
Tiamat
10,630
649
0
4,074
16,135
12,124
0
6,559
9,576
74,272
0
W
Danzaburou
TheYungOne
Danzaburou
20,044
7,297
0
4,911
19,936
10,562
2,648
6,322
13,614
0
95,393
L
15,580
2,002
3,396
5,429
21,187
9,978
922
7,623
13,564
66,821
0
L
Hun Batz
oxygenPC
Hun Batz
12,497
2,343
0
3,393
19,356
9,050
0
6,797
12,559
0
90,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,608
Gold Earned
55,935
532
Minions Killed
673
0
Camps Cleared
0
1,895,340
Distance Traveled
2,049,174
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,008
572
141
7
0
345,884
0
L
Bacchus
8,579
409
26
1
0
375,267
0
L
Hachiman
11,888
566
151
7
0
371,304
1
W
Poseidon
9,696
462
77
4
0
417,058
0
W
Tsukuyomi
12,620
601
179
9
0
469,136
2
W
Aphrodite
10,208
486
133
6
0
429,286
1
L
Tiamat
9,492
452
120
6
0
428,319
3
W
Danzaburou
11,403
543
143
7
0
387,810
1
L
Hel
9,534
454
107
5
0
312,699
0
L
Hun Batz
11,115
529
128
6
0
407,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role