Player Matchup

Skadi
Skadi
AnxietyOverload
Skadi
Level 160
God Stats
45W - 7L
2,030 SR
Queue Stats
613W - 185L
1,876 Elo+
Party 3
Atlas
Atlas
Dalkom
Atlas
Level 160
God Stats
9W - 5L
1,561 SR
Queue Stats
559W - 240L
1,823 Elo+
Party 3
Yu Huang
Yu Huang
Genius
Yu Huang
Level 160
God Stats
9W - 2L
1,887 SR
Queue Stats
494W - 186L
1,983 Elo+
Party 3
Da Ji
Da Ji
RomanMythology
Da Ji
Level 147
God Stats
5W - 3L
1,586 SR
Queue Stats
667W - 299L
1,868 Elo+
Party 3
Ravana
Ravana
felicy
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 58L
1,915 Elo+
Party 3
Team Averages
Level 130
1,713 SR
1,893 Elo+

VS

Team Averages
Level 81
1,499 SR
1,517 Elo+
Thanatos
Thanatos
JigglyBoi
Thanatos
Level 18
God Stats
9W - 2L
1,465 SR
Queue Stats
50W - 35L
1,513 Elo+
Party 2
Freya
Freya
OneB88bH88ker
Freya
Level 104
God Stats
2W - 5L
1,263 SR
Queue Stats
450W - 493L
1,468 Elo+
Party 1
Lancelot
Lancelot
ShadowWolfShaun
Lancelot
Level 101
God Stats
5W - 7L
1,603 SR
Queue Stats
58W - 61L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
SolidGuru93
Cernunnos
Level 108
God Stats
8W - 7L
1,548 SR
Queue Stats
312W - 272L
1,499 Elo+
Party 2
Kuzenbo
Kuzenbo
Tasdel
Kuzenbo
Level 76
God Stats
172W - 137L
1,617 SR
Queue Stats
310W - 265L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
6,084
608
7,315
5,118
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
Dalkom
Atlas
9
4 / 2 / 3
5,851
585
4,338
8,910
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Genius
Yu Huang
11
3 / 1 / 0
6,463
646
3,981
4,050
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 4 / 9
6,124
612
6,767
8,347
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
felicy
Ravana
11
2 / 0 / 1
6,442
644
6,125
4,378
2,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JigglyBoi
Thanatos
7
1 / 2 / 2
4,816
482
2,763
7,158
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 5 / 0
5,596
560
2,695
8,922
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
9
0 / 3 / 0
5,080
508
2,843
9,661
3,563
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
SolidGuru93
Cernunnos
8
2 / 3 / 2
5,304
530
3,531
6,735
2,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Tasdel
Kuzenbo
8
2 / 2 / 3
5,584
558
3,918
6,891
6,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
7
7
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Atlas
Dalkom
Atlas
4
2
3
2.75
W
Yu Huang
Genius
Yu Huang
3
1
0
3
L
Thanatos
JigglyBoi
Thanatos
1
2
2
1
L
2
5
0
0.4
W
3
4
9
1.88
L
Lancelot
0
3
0
0
L
Cernunnos
SolidGuru93
Cernunnos
2
3
2
1
L
Kuzenbo
Tasdel
Kuzenbo
2
2
3
1.75
W
Ravana
felicy
Ravana
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,526
Damage
15,750
30,803
Taken
39,367
15,276
Mitigated
17,737
9,480
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,315
3,378
0
1,125
5,118
1,666
60
1,241
3,642
0
51,012
W
Atlas
Dalkom
Atlas
4,338
1,426
0
1,768
8,910
6,235
72
2,274
6,332
14,940
0
W
Yu Huang
Genius
Yu Huang
3,981
727
0
1,005
4,050
1,523
22
1,319
2,629
50,151
0
L
Thanatos
JigglyBoi
Thanatos
2,763
861
0
5,640
7,158
2,446
0
1,947
5,211
0
19,538
L
2,695
706
0
2,517
8,922
3,353
0
3,327
5,595
24,245
0
W
6,767
2,127
0
2,842
8,347
2,901
0
1,523
6,558
0
32,649
L
Lancelot
2,843
710
0
3,421
9,661
3,563
0
0
9,661
0
33,512
L
Cernunnos
SolidGuru93
Cernunnos
3,531
1,635
0
1,801
6,735
2,145
0
970
5,765
0
30,125
L
Kuzenbo
Tasdel
Kuzenbo
3,918
1,288
1,145
2,734
6,891
6,230
0
2,075
4,816
12,740
0
W
Ravana
felicy
Ravana
6,125
2,125
0
2,740
4,378
2,951
0
0
4,378
0
45,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
26,380
345
Minions Killed
231
0
Camps Cleared
0
950,594
Distance Traveled
934,517
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,084
608
89
9
0
177,523
1
W
Atlas
5,851
585
18
2
0
202,567
5
W
Yu Huang
6,463
646
87
9
0
166,285
1
L
Thanatos
4,816
482
43
4
0
194,468
0
L
Freya
5,596
560
60
6
0
166,083
1
W
Da Ji
6,124
612
59
6
0
212,792
0
L
Lancelot
5,080
508
57
6
0
197,740
0
L
Cernunnos
5,304
530
59
6
0
170,783
0
L
Kuzenbo
5,584
558
12
1
0
205,443
3
W
Ravana
6,442
644
92
9
0
191,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role