Player Matchup

Bellona
Bellona
ASG Crucialist
Bellona
Level 120
God Stats
2W - 2L
1,426 SR
Queue Stats
153W - 177L
1,383 Elo+
Solo
Skadi
Skadi
Grimalous
Skadi
Level 26
God Stats
1W - 0L
1,702 SR
Queue Stats
59W - 49L
1,378 Elo+
Party 3
Kuzenbo
Kuzenbo
Laerick
Kuzenbo
Level 159
God Stats
4W - 3L
1,918 SR
Queue Stats
409W - 393L
1,474 Elo+
Party 3
Vulcan
Vulcan
VxZupex
Vulcan
Level 98
God Stats
2W - 1L
1,350 SR
Queue Stats
190W - 157L
1,491 Elo+
Party 3
Terra
Terra
zencat 50
Terra
Level 57
God Stats
4W - 4L
1,572 SR
Queue Stats
184W - 179L
1,496 Elo+
Party 3
Team Averages
Level 92
1,594 SR
1,444 Elo+

VS

Team Averages
Level 101
1,541 SR
1,389 Elo+
Terra
Terra
DiGiTAL_MEATSLAP
Terra
Level 47
God Stats
0W - 2L
1,191 SR
Queue Stats
41W - 47L
1,373 Elo+
Party 2
Fafnir
Fafnir
Hollow Necro
Fafnir
Level 128
God Stats
1W - 2L
1,688 SR
Queue Stats
202W - 288L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
Omidon83
Nu Wa
Level 140
God Stats
6W - 6L
1,620 SR
Queue Stats
164W - 248L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
dearceli
Gilgamesh
Level 66
God Stats
1W - 1L
1,757 SR
Queue Stats
70W - 63L
1,413 Elo+
Party 2
Hera
Hera
masterroshi419
Hera
Level 126
God Stats
3W - 2L
1,452 SR
Queue Stats
209W - 300L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 15
16,038
729
34,619
40,667
55,613
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
Grimalous
Skadi
18
5 / 9 / 9
13,062
594
27,402
26,922
16,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Laerick
Kuzenbo
20
10 / 5 / 15
15,189
690
28,686
40,622
82,082
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
VxZupex
Vulcan
20
8 / 1 / 19
16,253
739
52,224
17,463
11,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
zencat 50
Terra
20
1 / 3 / 16
12,671
576
6,238
34,989
40,491
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 16
12,745
579
12,519
38,644
49,301
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
20
6 / 6 / 10
13,614
619
21,674
37,021
35,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Omidon83
Nu Wa
20
7 / 9 / 12
13,637
620
34,899
22,348
10,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
dearceli
Gilgamesh
20
6 / 9 / 11
14,101
641
30,432
49,244
54,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 4 / 15
13,445
611
33,433
19,350
12,274
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
88
33
Kills
24
24
Deaths
33
74
Assists
64
Player
Kills
Deaths
Assists
KDA
W
9
6
15
2.75
L
2
5
16
2
W
Skadi
Grimalous
Skadi
5
9
9
1.06
L
Fafnir
6
6
10
1.83
W
Kuzenbo
Laerick
Kuzenbo
10
5
15
3.5
L
Nu Wa
Omidon83
Nu Wa
7
9
12
1.44
W
Vulcan
VxZupex
Vulcan
8
1
19
17.5
L
Gilgamesh
dearceli
Gilgamesh
6
9
11
1.28
L
3
4
15
2.63
W
Terra
zencat 50
Terra
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,169
Damage
132,957
160,663
Taken
166,607
205,651
Mitigated
162,751
69,561
Healing
63,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,619
11,670
5,103
8,958
40,667
55,613
3,357
23,276
17,391
163
65,266
L
12,519
2,144
13,526
12,684
38,644
49,301
261
18,712
19,486
18,843
0
W
Skadi
Grimalous
Skadi
27,402
12,305
3,415
2,304
26,922
16,354
1,398
17,853
9,069
0
53,057
L
Fafnir
21,674
7,785
3,875
10,164
37,021
35,801
552
18,000
18,712
47,481
0
W
Kuzenbo
Laerick
Kuzenbo
28,686
8,616
3,941
4,146
40,622
82,082
1,055
24,828
15,794
59,192
0
L
Nu Wa
Omidon83
Nu Wa
34,899
11,008
1,671
529
22,348
10,515
544
13,616
8,426
70,226
0
W
Vulcan
VxZupex
Vulcan
52,224
24,937
1,538
1,349
17,463
11,111
1,676
13,299
4,164
133,230
0
L
Gilgamesh
dearceli
Gilgamesh
30,432
8,947
5,631
10,960
49,244
54,860
153
21,731
26,826
0
59,432
L
33,433
8,796
3,411
1,484
19,350
12,274
1,325
13,193
5,936
76,455
0
W
Terra
zencat 50
Terra
6,238
2,654
24,441
14,366
34,989
40,491
1,196
23,269
11,720
18,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,213
Gold Earned
67,542
301
Minions Killed
235
0
Camps Cleared
0
2,038,978
Distance Traveled
1,807,897
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,038
729
44
2
0
365,359
0
L
Terra
12,745
579
12
1
0
427,401
0
W
Skadi
13,062
594
44
2
0
336,494
0
L
Fafnir
13,614
619
53
2
0
330,037
1
W
Kuzenbo
15,189
690
55
3
0
418,912
0
L
Nu Wa
13,637
620
54
2
0
321,377
0
W
Vulcan
16,253
739
142
6
0
512,346
2
L
Gilgamesh
14,101
641
40
2
0
366,779
0
L
Hera
13,445
611
76
3
0
362,303
0
W
Terra
12,671
576
16
1
0
405,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role