Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Knemo420
Chronos
Level 79
God Stats
9W - 13L
1,425 SR
Queue Stats
207W - 229L
1,395 Elo+
Solo
Nemesis
Nemesis
SittingBearTV
Nemesis
Level 26
God Stats
3W - 7L
1,264 SR
Queue Stats
3W - 22L
1,041 Elo+
Party 2
Rama
Rama
Xiba
Rama
Level 21
God Stats
1W - 1L
1,709 SR
Queue Stats
11W - 26L
1,120 Elo+
Party 2
Sun Wukong
Sun Wukong
Zob3
Sun Wukong
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 17L
1,196 Elo+
Party 2
Team Averages
Level 37
1,480 SR
1,250 Elo+

VS

Team Averages
Level 66
1,476 SR
1,376 Elo+
Anubis
Anubis
FabledWolf
Anubis
Level 79
God Stats
9W - 10L
1,522 SR
Queue Stats
80W - 75L
1,473 Elo+
Solo
Discordia
Discordia
Mike Lycan
Discordia
Level 113
God Stats
1W - 3L
1,264 SR
Queue Stats
468W - 488L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
YetiNQG
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 151L
1,319 Elo+
Party 3
Ymir
Ymir
YourDadsFav
Ymir
Level 18
God Stats
5W - 3L
1,526 SR
Queue Stats
52W - 66L
1,268 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xXInkedReaperXx
Ah Muzen Cab
Level 54
God Stats
52W - 50L
1,571 SR
Queue Stats
205W - 239L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 5 / 5
7,953
442
2,887
15,212
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Knemo420
Chronos
14
3 / 4 / 3
8,769
487
9,609
15,806
5,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
14
5 / 10 / 2
9,113
506
9,994
19,836
7,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Xiba
Rama
14
3 / 5 / 2
8,196
455
8,918
14,247
4,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Zob3
Sun Wukong
13
4 / 6 / 2
8,562
476
10,338
18,935
14,203
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FabledWolf
Anubis
15
4 / 1 / 6
9,864
548
12,174
10,122
10,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Mike Lycan
Discordia
16
5 / 4 / 6
10,341
575
10,154
9,582
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
YetiNQG
Sun Wukong
16
9 / 5 / 6
10,603
589
14,097
18,559
11,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 2 / 10
8,511
473
6,666
14,459
14,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
xXInkedReaperXx
Ah Muzen Cab
16
12 / 3 / 2
10,685
594
20,445
11,759
5,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
15
Kills
30
30
Deaths
15
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
5
0.5
W
Anubis
FabledWolf
Anubis
4
1
6
7
L
Chronos
Knemo420
Chronos
3
4
3
1.13
W
Discordia
Mike Lycan
Discordia
5
4
6
2
L
Nemesis
5
10
2
0.6
L
Rama
Xiba
Rama
3
5
2
0.8
W
Sun Wukong
YetiNQG
Sun Wukong
9
5
6
2.4
W
0
2
10
2.5
L
Sun Wukong
Zob3
Sun Wukong
4
6
2
0.83
W
Ah Muzen Cab
xXInkedReaperXx
Ah Muzen Cab
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,746
Damage
63,536
84,036
Taken
64,481
43,695
Mitigated
46,001
18,463
Healing
19,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,887
156
0
4,870
15,212
12,782
0
3,040
12,172
25,813
0
W
Anubis
FabledWolf
Anubis
12,174
1,090
0
4,292
10,122
10,944
543
119
10,003
61,558
0
L
Chronos
Knemo420
Chronos
9,609
3,444
898
4,994
15,806
5,066
0
7,090
8,716
60,740
0
W
Discordia
Mike Lycan
Discordia
10,154
1,344
0
2,585
9,582
4,261
0
5,096
4,486
74,846
0
L
Nemesis
9,994
4,869
0
2,431
19,836
7,292
0
6,340
13,496
0
59,727
L
Rama
Xiba
Rama
8,918
7,579
0
3,732
14,247
4,352
0
2,787
11,460
0
50,283
W
Sun Wukong
YetiNQG
Sun Wukong
14,097
3,940
0
8,137
18,559
11,090
1,255
1,069
17,490
0
78,391
W
6,666
1,407
0
934
14,459
14,609
140
4,291
10,168
26,972
0
L
Sun Wukong
Zob3
Sun Wukong
10,338
1,742
0
1,538
18,935
14,203
0
9,737
9,198
0
40,581
W
Ah Muzen Cab
xXInkedReaperXx
Ah Muzen Cab
20,445
10,382
0
3,486
11,759
5,097
1,067
2,345
9,414
0
91,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,593
Gold Earned
50,004
413
Minions Killed
495
0
Camps Cleared
0
1,567,871
Distance Traveled
1,596,638
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,953
442
72
4
0
300,968
0
W
Anubis
9,864
548
101
6
0
266,517
2
L
Chronos
8,769
487
85
5
0
314,276
5
W
Discordia
10,341
575
124
7
0
317,452
7
L
Nemesis
9,113
506
79
4
0
315,103
2
L
Rama
8,196
455
115
6
0
305,644
1
W
Sun Wukong
10,603
589
117
7
0
342,756
3
W
Ymir
8,511
473
29
2
0
326,924
4
L
Sun Wukong
8,562
476
62
3
0
331,880
0
W
Ah Muzen Cab
10,685
594
124
7
0
342,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role