Player Matchup

Ymir
Ymir
Elbubs
Ymir
Level 31
God Stats
34W - 32L
1,514 SR
Queue Stats
215W - 217L
1,438 Elo+
Party 1
Freya
Freya
IamArugula
Freya
Level 52
God Stats
2W - 1L
1,161 SR
Queue Stats
237W - 227L
1,473 Elo+
Party 1
Chang'e
Chang'e
Jakkin23
Chang'e
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,323 Elo+
Party 3
Lancelot
Lancelot
LumpaUmpa
Lancelot
Level 69
God Stats
27W - 9L
1,726 SR
Queue Stats
389W - 412L
1,451 Elo+
Party 1
Loki
Loki
PandaMedic
Loki
Level 34
God Stats
1W - 0L
1,321 SR
Queue Stats
3W - 2L
1,323 Elo+
Party 3
Team Averages
Level 44
1,445 SR
1,402 Elo+

VS

Team Averages
Level 43
1,423 SR
1,400 Elo+
Cernunnos
Cernunnos
ElYesh
Cernunnos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 127L
1,494 Elo+
Party 2
Zeus
Zeus
MfAkaza
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,326 Elo+
Party 4
Tyr
Tyr
Psyr
Tyr
Level 88
God Stats
9W - 7L
1,500 SR
Queue Stats
93W - 88L
1,495 Elo+
Party 2
Fenrir
Fenrir
RawrFenrir
Fenrir
Level 37
God Stats
2W - 5L
1,442 SR
Queue Stats
15W - 21L
1,173 Elo+
Party 4
Ares
Ares
TaexBae
Ares
Level 45
God Stats
2W - 6L
1,174 SR
Queue Stats
180W - 184L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Elbubs
Ymir
18
3 / 6 / 13
12,909
516
9,345
23,140
12,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Freya
20
10 / 2 / 5
16,448
658
26,590
25,216
12,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Jakkin23
Chang'e
19
3 / 4 / 18
13,972
559
18,531
22,091
9,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
LumpaUmpa
Lancelot
20
10 / 4 / 9
16,704
668
29,060
25,977
17,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
13 / 2 / 4
15,271
611
13,538
26,079
11,709
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElYesh
Cernunnos
17
1 / 6 / 3
10,515
421
8,998
18,983
7,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
MfAkaza
Zeus
19
5 / 8 / 6
12,655
506
22,381
16,972
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
Psyr
Tyr
16
1 / 8 / 4
10,509
420
11,249
27,680
21,897
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
RawrFenrir
Fenrir
15
5 / 10 / 5
10,227
409
10,896
32,919
14,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
TaexBae
Ares
17
6 / 7 / 6
11,825
473
10,308
26,349
31,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
39
Kills
18
18
Deaths
39
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ElYesh
Cernunnos
1
6
3
0.42
W
Ymir
Elbubs
Ymir
3
6
13
1.58
W
Freya
10
2
5
6.25
W
Chang'e
Jakkin23
Chang'e
3
4
18
3
W
Lancelot
LumpaUmpa
Lancelot
10
4
9
3.63
L
Zeus
MfAkaza
Zeus
5
8
6
1
W
13
2
4
7.5
L
Tyr
Psyr
Tyr
1
8
4
0.38
L
Fenrir
RawrFenrir
Fenrir
5
10
5
0.75
L
Ares
TaexBae
Ares
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,064
Damage
63,832
122,503
Taken
122,903
64,218
Mitigated
81,842
56,130
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ElYesh
Cernunnos
8,998
3,286
0
4,645
18,983
7,648
0
12,784
6,089
0
68,665
W
Ymir
Elbubs
Ymir
9,345
2,981
511
5,390
23,140
12,918
1,302
9,964
13,176
50,132
0
W
Freya
26,590
9,910
235
13,343
25,216
12,714
5,745
4,280
20,936
147,114
0
W
Chang'e
Jakkin23
Chang'e
18,531
2,336
6,177
10,016
22,091
9,676
1,831
12,424
9,667
101,182
0
W
Lancelot
LumpaUmpa
Lancelot
29,060
7,953
0
10,109
25,977
17,201
4,100
4,009
21,968
0
147,589
L
Zeus
MfAkaza
Zeus
22,381
2,795
0
839
16,972
7,062
542
9,076
7,720
98,226
0
W
13,538
4,284
0
10,349
26,079
11,709
2,966
4,948
21,131
0
155,786
L
Tyr
Psyr
Tyr
11,249
1,958
0
2,593
27,680
21,897
0
7,823
19,817
0
59,115
L
Fenrir
RawrFenrir
Fenrir
10,896
4,352
0
6,995
32,919
14,145
834
11,044
21,761
0
74,536
L
Ares
TaexBae
Ares
10,308
598
0
2,801
26,349
31,090
33
12,791
13,050
32,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,304
Gold Earned
55,731
833
Minions Killed
465
0
Camps Cleared
0
2,437,648
Distance Traveled
2,138,725
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,515
421
106
4
0
404,418
2
W
Ymir
12,909
516
81
3
0
438,333
1
W
Freya
16,448
658
202
8
0
483,392
4
W
Chang'e
13,972
559
150
6
0
483,863
2
W
Lancelot
16,704
668
236
9
0
490,219
2
L
Zeus
12,655
506
160
6
0
410,601
1
W
Loki
15,271
611
164
7
0
541,841
2
L
Tyr
10,509
420
80
3
0
486,922
3
L
Fenrir
10,227
409
90
4
0
425,628
3
L
Ares
11,825
473
29
1
0
411,156
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role