Player Matchup

Nu Wa
Nu Wa
Alexonism
Nu Wa
Level 157
God Stats
203W - 139L
1,614 SR
Queue Stats
815W - 810L
1,547 Elo+
Solo
Khepri
Khepri
DIABLO 661
Khepri
Level 129
God Stats
130W - 99L
1,518 SR
Queue Stats
188W - 156L
1,605 Elo+
Solo
Hades
Hades
DeadReckoning3_1
Hades
Level 100
God Stats
114W - 91L
1,592 SR
Queue Stats
130W - 131L
1,547 Elo+
Solo
Lancelot
Lancelot
VoodooJack
Lancelot
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 132L
1,536 Elo+
Solo
Apollo
Apollo
austin_slumped
Apollo
Level 114
God Stats
2W - 3L
1,639 SR
Queue Stats
266W - 294L
1,539 Elo+
Solo
Team Averages
Level 125
1,573 SR
1,555 Elo+

VS

Team Averages
Level 106
1,507 SR
1,703 Elo+
Set
Set
 
Set
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AnxietyOverload
Lancelot
Level 160
God Stats
24W - 8L
1,969 SR
Queue Stats
613W - 185L
1,872 Elo+
Party 1
Sol
Sol
Dalkom
Sol
Level 160
God Stats
4W - 3L
1,301 SR
Queue Stats
559W - 240L
1,819 Elo+
Party 1
Charybdis
Charybdis
ashlynne002
Charybdis
Level 88
God Stats
1W - 3L
1,267 SR
Queue Stats
588W - 681L
1,416 Elo+
Solo
Terra
Terra
felicy
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 58L
1,909 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alexonism
Nu Wa
13
1 / 4 / 1
8,204
513
10,621
12,280
7,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
DIABLO 661
Khepri
10
0 / 1 / 2
7,105
444
4,946
12,771
12,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 1
7,228
452
9,257
15,472
8,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
VoodooJack
Lancelot
13
6 / 1 / 3
8,593
537
11,166
14,148
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 1
7,858
491
6,649
9,875
3,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 5 / 1
6,624
414
2,132
13,217
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
16
5 / 2 / 0
9,887
618
13,228
15,367
13,164
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
Dalkom
Sol
15
7 / 0 / 1
9,353
585
24,117
18,440
8,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
ashlynne002
Charybdis
12
0 / 1 / 1
7,141
446
3,730
9,246
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
felicy
Terra
11
1 / 1 / 6
8,064
504
6,609
14,280
13,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
13
13
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
5
1
0.1
L
Nu Wa
Alexonism
Nu Wa
1
4
1
0.38
W
Lancelot
5
2
0
2.5
L
Khepri
DIABLO 661
Khepri
0
1
2
1
W
Sol
Dalkom
Sol
7
0
1
7.5
L
0
5
1
0.1
L
Lancelot
VoodooJack
Lancelot
6
1
3
7.5
W
Charybdis
ashlynne002
Charybdis
0
1
1
0.5
L
2
2
1
1.25
W
Terra
felicy
Terra
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,639
Damage
49,816
64,546
Taken
70,550
38,548
Mitigated
43,651
17,941
Healing
29,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,132
966
0
1,346
13,217
5,188
0
2,223
10,994
0
48,203
L
Nu Wa
Alexonism
Nu Wa
10,621
6,281
0
4,142
12,280
7,685
936
72
12,208
59,651
0
W
Lancelot
13,228
1,501
0
3,470
15,367
13,164
0
7,474
7,893
0
100,119
L
Khepri
DIABLO 661
Khepri
4,946
1,043
0
3,724
12,771
12,830
0
8,535
4,236
23,673
0
W
Sol
Dalkom
Sol
24,117
15,417
0
12,505
18,440
8,806
1,580
9,049
9,391
111,019
0
L
9,257
646
288
6,145
15,472
8,591
0
11,873
3,599
58,831
0
L
Lancelot
VoodooJack
Lancelot
11,166
2,625
0
640
14,148
5,797
23
5,301
8,847
0
64,859
W
Charybdis
ashlynne002
Charybdis
3,730
2,342
0
3,690
9,246
3,315
216
1,616
7,630
0
52,247
L
6,649
2,994
0
3,002
9,875
3,645
632
4,945
4,930
0
60,686
W
Terra
felicy
Terra
6,609
2,022
4,151
4,614
14,280
13,178
84
5,392
8,888
22,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,988
Gold Earned
41,069
452
Minions Killed
519
0
Camps Cleared
0
1,507,117
Distance Traveled
1,498,611
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,624
414
70
4
0
320,219
3
L
Nu Wa
8,204
513
104
7
0
231,628
1
W
Lancelot
9,887
618
169
11
0
323,718
4
L
Khepri
7,105
444
34
2
0
294,547
2
W
Sol
9,353
585
144
9
0
275,487
3
L
Hades
7,228
452
109
7
0
284,363
0
L
Lancelot
8,593
537
94
6
0
375,058
1
W
Charybdis
7,141
446
92
6
0
273,492
1
L
Apollo
7,858
491
111
7
0
321,521
1
W
Terra
8,064
504
44
3
0
305,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role