Player Matchup

Heimdallr
Heimdallr
AlanMalik281
Heimdallr
Level 103
God Stats
10W - 12L
1,536 SR
Queue Stats
423W - 462L
1,443 Elo+
Party 1
Serqet
Serqet
KmKzKamiKaze
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 136L
1,489 Elo+
Party 3
Ymir
Ymir
Ropoko123
Ymir
Level 39
God Stats
3W - 5L
1,362 SR
Queue Stats
181W - 217L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
guapo123
Baron Samedi
Level 81
God Stats
6W - 6L
1,479 SR
Queue Stats
316W - 372L
1,360 Elo+
Party 1
Nox
Nox
nanazaz
Nox
Level 46
God Stats
6W - 5L
1,679 SR
Queue Stats
108W - 120L
1,507 Elo+
Party 3
Team Averages
Level 66
1,511 SR
1,434 Elo+

VS

Team Averages
Level 81
1,515 SR
1,469 Elo+
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Shadofox-1
Rama
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 13L
1,447 Elo+
Party 2
Poseidon
Poseidon
TFS_-Wreckless
Poseidon
Level 68
God Stats
9W - 7L
1,511 SR
Queue Stats
122W - 110L
1,502 Elo+
Party 2
Lancelot
Lancelot
WarGodRen
Lancelot
Level 108
God Stats
7W - 6L
1,410 SR
Queue Stats
170W - 186L
1,374 Elo+
Solo
Fenrir
Fenrir
pirrata_De_Culo
Fenrir
Level 93
God Stats
21W - 10L
1,653 SR
Queue Stats
192W - 174L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlanMalik281
Heimdallr
7
1 / 3 / 0
5,028
387
2,337
7,617
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
10
1 / 3 / 0
5,874
452
2,636
9,650
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
0 / 1 / 0
6,187
476
1,802
6,508
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
guapo123
Baron Samedi
8
1 / 2 / 0
5,331
410
1,025
5,802
2,724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nox
10
0 / 1 / 1
5,904
454
2,449
5,448
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 3
6,917
532
4,028
8,040
5,965
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 2
6,699
515
3,448
4,008
1,358
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
12
3 / 0 / 0
7,445
573
3,894
4,706
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
WarGodRen
Lancelot
13
2 / 1 / 0
7,583
583
3,878
5,766
2,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

10
1 / 2 / 3
6,343
488
3,513
10,171
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
10
10
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
3
3.5
L
Heimdallr
AlanMalik281
Heimdallr
1
3
0
0.33
L
Serqet
1
3
0
0.33
L
Ymir
0
1
0
0
W
2
0
2
3
W
Poseidon
3
0
0
3
W
Lancelot
WarGodRen
Lancelot
2
1
0
2
L
Baron Samedi
guapo123
Baron Samedi
1
2
0
0.5
L
Nox
0
1
1
0.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,249
Damage
18,761
35,025
Taken
32,691
15,348
Mitigated
15,696
7,905
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,028
1,009
1,759
2,066
8,040
5,965
74
650
7,390
24,149
0
L
Heimdallr
AlanMalik281
Heimdallr
2,337
1,057
0
1,439
7,617
2,213
0
788
6,829
0
19,687
L
Serqet
2,636
810
0
2,986
9,650
3,727
0
2,301
7,349
0
32,030
L
Ymir
1,802
302
0
1,208
6,508
4,152
0
2,033
4,475
29,498
0
W
3,448
3,019
0
243
4,008
1,358
180
1,152
2,856
0
31,434
W
Poseidon
3,894
1,128
182
1,602
4,706
1,752
754
1,634
2,688
54,198
0
W
Lancelot
WarGodRen
Lancelot
3,878
1,349
0
3,742
5,766
2,538
1,330
1,025
4,741
0
53,486
L
Baron Samedi
guapo123
Baron Samedi
1,025
208
0
1,622
5,802
2,724
0
0
5,802
21,482
0
L
Nox
2,449
301
0
650
5,448
2,532
0
2,800
2,648
36,613
0
W
3,513
733
0
1,747
10,171
4,083
0
815
9,245
0
42,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
34,987
268
Minions Killed
365
0
Camps Cleared
0
1,016,839
Distance Traveled
1,233,881
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,917
532
32
2
0
242,778
3
L
Heimdallr
5,028
387
36
3
0
152,274
0
L
Serqet
5,874
452
66
5
0
266,498
3
L
Ymir
6,187
476
43
3
0
212,569
0
W
Rama
6,699
515
60
5
0
215,159
0
W
Poseidon
7,445
573
96
7
0
263,867
3
W
Lancelot
7,583
583
97
7
0
251,766
0
L
Baron Samedi
5,331
410
42
3
0
145,442
0
L
Nox
5,904
454
81
6
0
240,056
8
W
Fenrir
6,343
488
80
6
0
260,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role