Player Matchup

Ra
Ra
Accoladez_
Ra
Level 143
God Stats
0W - 1L
1,574 SR
Queue Stats
36W - 29L
1,531 Elo+
Party 1
The Morrigan
The Morrigan
Cwib
The Morrigan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,443 Elo+
Party 3
Cthulhu
Cthulhu
DrxWard
Cthulhu
Level 69
God Stats
7W - 6L
1,793 SR
Queue Stats
47W - 46L
1,514 Elo+
Party 1
Izanami
Izanami
Moonlight_Tricks
Izanami
Level 146
God Stats
1W - 1L
1,782 SR
Queue Stats
27W - 42L
1,523 Elo+
Solo
Da Ji
Da Ji
Nakitama
Da Ji
Level 70
God Stats
1W - 2L
1,180 SR
Queue Stats
47W - 57L
1,429 Elo+
Party 3
Team Averages
Level 99
1,566 SR
1,488 Elo+

VS

Team Averages
Level 87
1,625 SR
1,408 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jeffrey_Jetson
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,189 Elo+
Party 2
Yu Huang
Yu Huang
Playforhea
Yu Huang
Level 67
God Stats
9W - 2L
1,815 SR
Queue Stats
165W - 149L
1,571 Elo+
Solo
Nu Wa
Nu Wa
Slik8526
Nu Wa
Level 77
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 14L
1,189 Elo+
Party 2
Da Ji
Da Ji
fernande14893
Da Ji
Level 154
God Stats
112W - 98L
1,571 SR
Queue Stats
390W - 414L
1,523 Elo+
Solo
Horus
Horus
superman255
Horus
Level 70
God Stats
24W - 7L
1,742 SR
Queue Stats
228W - 229L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,198
920
9,917
12,781
5,135
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
Cwib
The Morrigan
15
1 / 7 / 2
9,899
990
8,324
13,759
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DrxWard
Cthulhu
15
0 / 1 / 3
9,219
922
13,285
12,876
14,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 2
9,523
952
10,924
10,437
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
Nakitama
Da Ji
15
1 / 6 / 2
9,338
934
7,898
15,164
7,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

178

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jeffrey_Jetson
Ah Muzen Cab
17
1 / 0 / 15
10,490
1,049
12,445
6,846
3,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Playforhea
Yu Huang
16
2 / 1 / 14
10,140
1,014
10,591
7,383
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Slik8526
Nu Wa
17
5 / 0 / 11
11,253
1,125
13,901
6,894
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
12 / 1 / 7
12,627
1,263
14,353
12,470
6,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 14
9,884
988
10,161
20,913
26,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
3
Kills
22
22
Deaths
3
10
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
The Morrigan
Cwib
The Morrigan
1
7
2
0.29
L
Cthulhu
DrxWard
Cthulhu
0
1
3
1.5
W
Ah Muzen Cab
Jeffrey_Jetson
Ah Muzen Cab
1
0
15
8.5
L
1
3
2
0.67
L
Da Ji
Nakitama
Da Ji
1
6
2
0.33
W
Yu Huang
Playforhea
Yu Huang
2
1
14
9
W
Nu Wa
Slik8526
Nu Wa
5
0
11
10.5
W
12
1
7
15.5
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,348
Damage
61,451
65,017
Taken
54,506
38,346
Mitigated
43,008
9,769
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,917
1,012
1,457
4,022
12,781
5,135
0
4,179
8,376
41,129
0
L
The Morrigan
Cwib
The Morrigan
8,324
1,538
1,048
195
13,759
6,736
0
4,514
9,099
25,696
341
L
Cthulhu
DrxWard
Cthulhu
13,285
332
750
694
12,876
14,315
0
5,938
6,759
28,456
0
W
Ah Muzen Cab
Jeffrey_Jetson
Ah Muzen Cab
12,445
2,102
0
1,198
6,846
3,225
0
4,508
2,193
0
42,464
L
10,924
6,686
0
503
10,437
5,070
0
3,939
6,417
0
31,440
L
Da Ji
Nakitama
Da Ji
7,898
1,200
581
519
15,164
7,090
0
5,922
9,093
0
12,178
W
Yu Huang
Playforhea
Yu Huang
10,591
365
0
130
7,383
3,434
0
4,145
3,053
27,104
0
W
Nu Wa
Slik8526
Nu Wa
13,901
2,200
0
1,120
6,894
3,425
0
5,071
1,669
38,320
0
W
14,353
2,633
0
2,244
12,470
6,175
0
6,459
5,877
0
23,179
W
10,161
4,694
3,160
4,990
20,913
26,749
0
9,847
10,529
0
15,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,177
Gold Earned
54,394
219
Minions Killed
202
4
Camps Cleared
8
874,284
Distance Traveled
956,280
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,198
920
72
7
1
179,193
0
L
The Morrigan
9,899
990
50
5
0
143,429
0
L
Cthulhu
9,219
922
34
3
1
197,799
1
W
Ah Muzen Cab
10,490
1,049
78
8
1
214,646
0
L
Izanami
9,523
952
56
6
1
163,918
0
L
Da Ji
9,338
934
7
1
1
189,945
0
W
Yu Huang
10,140
1,014
42
4
0
161,154
0
W
Nu Wa
11,253
1,125
47
5
4
178,616
0
W
Da Ji
12,627
1,263
25
3
2
202,820
0
W
Horus
9,884
988
10
1
1
199,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role