Player Matchup

Set
Set
DaniHomi-ERSK
Set
Level 69
God Stats
1W - 6L
1,213 SR
Queue Stats
197W - 252L
1,365 Elo+
Party 1
Cernunnos
Cernunnos
Gomezkook
Cernunnos
Level 113
God Stats
28W - 24L
1,564 SR
Queue Stats
275W - 300L
1,388 Elo+
Party 1
Artio
Artio
alleluya_mylord
Artio
Level 78
God Stats
11W - 14L
1,500 SR
Queue Stats
137W - 169L
1,443 Elo+
Party 1
Nike
Nike
dirtyheg
Nike
Level 69
God Stats
2W - 0L
1,704 SR
Queue Stats
5W - 6L
1,170 Elo+
Solo
Aphrodite
Aphrodite
snarrxx
Aphrodite
Level 103
God Stats
6W - 7L
1,628 SR
Queue Stats
23W - 28L
1,390 Elo+
Solo
Team Averages
Level 86
1,522 SR
1,351 Elo+

VS

Team Averages
Level 61
1,401 SR
1,385 Elo+
Bakasura
Bakasura
AphoticApe7
Bakasura
Level 48
God Stats
4W - 10L
1,210 SR
Queue Stats
56W - 90L
1,310 Elo+
Party 3
Hera
Hera
BunnyGeko
Hera
Level 62
God Stats
1W - 5L
1,331 SR
Queue Stats
168W - 184L
1,419 Elo+
Party 3
Jing Wei
Jing Wei
LIFxRansom
Jing Wei
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 157L
1,398 Elo+
Party 3
Neith
Neith
elShafto69
Neith
Level 101
God Stats
24W - 28L
1,480 SR
Queue Stats
299W - 320L
1,415 Elo+
Party 2
Mulan
Mulan
wet_waters69
Mulan
Level 33
God Stats
63W - 63L
1,483 SR
Queue Stats
145W - 172L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,229
475
2,447
7,664
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Gomezkook
Cernunnos
10
5 / 2 / 1
6,239
567
8,289
8,197
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 4
5,488
499
2,375
9,287
4,128
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nike
10
1 / 2 / 0
6,016
547
4,426
6,539
4,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
snarrxx
Aphrodite
11
3 / 2 / 1
6,621
602
4,537
8,657
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AphoticApe7
Bakasura
9
1 / 2 / 3
5,535
503
3,162
9,106
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
10
2 / 0 / 0
6,013
547
6,102
4,842
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
LIFxRansom
Jing Wei
9
3 / 4 / 2
5,700
518
5,084
8,150
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
8
2 / 3 / 3
5,206
473
5,745
8,421
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 0
5,470
497
2,091
6,401
2,713
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
10
Kills
10
10
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AphoticApe7
Bakasura
1
2
3
1.25
L
Hera
2
0
0
2
W
0
2
2
0.5
W
Cernunnos
Gomezkook
Cernunnos
5
2
1
2.75
L
Jing Wei
LIFxRansom
Jing Wei
3
4
2
1
W
1
2
4
1.5
W
Nike
1
2
0
0.5
L
Neith
2
3
3
1.17
W
Aphrodite
snarrxx
Aphrodite
3
2
1
1.75
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,074
Damage
22,184
40,344
Taken
36,920
17,787
Mitigated
12,081
14,834
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AphoticApe7
Bakasura
3,162
2,296
0
2,559
9,106
3,678
574
1,276
7,752
0
31,828
L
Hera
6,102
1,855
0
794
4,842
1,774
60
1,841
2,801
43,868
0
W
2,447
926
0
713
7,664
3,055
0
1,251
6,363
0
26,630
W
Cernunnos
Gomezkook
Cernunnos
8,289
5,009
0
3,234
8,197
2,539
1,931
788
7,409
0
40,814
L
Jing Wei
LIFxRansom
Jing Wei
5,084
3,324
0
2,290
8,150
2,046
56
1,703
6,407
0
36,796
W
2,375
185
290
4,550
9,287
4,128
417
458
8,829
17,555
0
W
Nike
4,426
370
0
1,000
6,539
4,429
334
0
6,509
0
39,364
L
Neith
5,745
3,370
98
3,530
8,421
1,870
0
1,700
6,647
0
22,745
W
Aphrodite
snarrxx
Aphrodite
4,537
265
550
4,497
8,657
3,636
0
3,605
5,032
41,082
0
L
2,091
235
0
725
6,401
2,713
87
0
6,401
0
25,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
27,924
273
Minions Killed
271
0
Camps Cleared
0
1,048,190
Distance Traveled
994,781
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,535
503
73
7
0
219,389
0
L
Hera
6,013
547
67
6
0
199,997
0
W
Set
5,229
475
46
4
0
222,066
5
W
Cernunnos
6,239
567
63
6
0
190,024
0
L
Jing Wei
5,700
518
57
5
0
167,297
2
W
Artio
5,488
499
24
2
0
223,444
0
W
Nike
6,016
547
64
6
0
210,956
1
L
Neith
5,206
473
34
3
0
183,806
1
W
Aphrodite
6,621
602
76
7
0
201,700
2
L
Mulan
5,470
497
40
4
0
224,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role