Player Matchup

Zeus
Zeus
BoolingAxe
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,553 Elo+
Solo
Mulan
Mulan
Fjolsvin
Mulan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,631 Elo+
Party 1
Da Ji
Da Ji
Kloak
Da Ji
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,631 Elo+
Party 1
Sun Wukong
Sun Wukong
LarJaynis00
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,275 Elo+
Party 2
Kuzenbo
Kuzenbo
Schweizguy
Kuzenbo
Level 124
God Stats
1W - 0L
1,292 SR
Queue Stats
5W - 5L
1,149 Elo+
Party 2
Team Averages
Level 61
1,458 SR
1,448 Elo+

VS

Team Averages
Level 100
1,404 SR
1,416 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
BoxerFreakGC8
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,362 Elo+
Party 3
Odin
Odin
BrawlthaBear
Odin
Level 148
God Stats
1W - 3L
1,214 SR
Queue Stats
176W - 179L
1,419 Elo+
Party 3
Jing Wei
Jing Wei
TDM06132020
Jing Wei
Level 69
God Stats
3W - 4L
1,305 SR
Queue Stats
94W - 91L
1,482 Elo+
Party 3
Cernunnos
Cernunnos
Wolf13468
Cernunnos
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
118W - 167L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 19
17,487
874
47,928
22,859
13,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Fjolsvin
Mulan
20
5 / 5 / 22
13,466
673
14,314
26,874
36,227
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
Kloak
Da Ji
20
12 / 4 / 18
14,144
707
19,117
19,294
13,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
LarJaynis00
Sun Wukong
19
2 / 4 / 24
12,580
629
15,085
24,823
25,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Schweizguy
Kuzenbo
20
4 / 2 / 33
14,896
745
18,150
27,760
45,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 7 / 5
12,896
645
25,975
22,946
11,685
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
2 / 7 / 6
12,997
650
18,920
20,357
11,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 10 / 9
11,770
589
13,417
34,155
41,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
TDM06132020
Jing Wei
20
6 / 6 / 7
13,965
698
22,392
23,560
12,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Wolf13468
Cernunnos
18
2 / 13 / 7
12,037
602
18,300
26,344
13,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
50
41
Kills
16
17
Deaths
43
116
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
7
5
1.07
W
18
2
19
13.75
L
2
7
6
0.71
L
1
10
9
0.55
W
Mulan
Fjolsvin
Mulan
5
5
22
3.2
W
Da Ji
Kloak
Da Ji
12
4
18
5.25
W
Sun Wukong
LarJaynis00
Sun Wukong
2
4
24
3.5
W
Kuzenbo
Schweizguy
Kuzenbo
4
2
33
10.25
L
Jing Wei
TDM06132020
Jing Wei
6
6
7
1.58
L
Cernunnos
Wolf13468
Cernunnos
2
13
7
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,594
Damage
99,004
121,610
Taken
127,362
133,922
Mitigated
89,914
39,330
Healing
24,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
25,975
6,883
892
6,175
22,946
11,685
2,109
10,695
12,251
58,114
0
W
47,928
6,615
4,891
6,463
22,859
13,262
2,051
8,423
14,436
108,011
0
L
18,920
3,416
869
3,121
20,357
11,223
459
11,274
9,083
49,607
0
L
13,417
2,060
1,046
5,284
34,155
41,398
39
14,028
20,127
0
21,938
W
Mulan
Fjolsvin
Mulan
14,314
2,286
1,971
5,692
26,874
36,227
1,762
7,470
19,404
0
30,938
W
Da Ji
Kloak
Da Ji
19,117
6,547
0
2,438
19,294
13,371
3,860
8,039
11,255
0
25,691
W
Sun Wukong
LarJaynis00
Sun Wukong
15,085
2,959
950
6,038
24,823
25,185
1,414
8,966
15,857
0
31,362
W
Kuzenbo
Schweizguy
Kuzenbo
18,150
5,536
3,819
7,068
27,760
45,877
769
11,997
15,763
27,563
0
L
Jing Wei
TDM06132020
Jing Wei
22,392
14,317
522
5,477
23,560
12,158
985
13,893
9,667
0
43,288
L
Cernunnos
Wolf13468
Cernunnos
18,300
6,879
0
1,047
26,344
13,450
104
16,188
10,156
0
38,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,573
Gold Earned
63,665
208
Minions Killed
240
0
Camps Cleared
0
2,000,343
Distance Traveled
1,497,304
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,896
645
55
3
0
317,701
1
W
Zeus
17,487
874
110
6
0
393,617
1
L
Vulcan
12,997
650
77
4
0
284,922
0
L
Odin
11,770
589
14
1
0
318,439
0
W
Mulan
13,466
673
39
2
0
377,525
3
W
Da Ji
14,144
707
11
1
0
396,464
1
W
Sun Wukong
12,580
629
37
2
0
376,255
0
W
Kuzenbo
14,896
745
11
1
0
456,482
3
L
Jing Wei
13,965
698
48
2
0
324,600
2
L
Cernunnos
12,037
602
46
2
0
251,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role