Player Matchup

Osiris
Osiris
ImHoudini
Osiris
Level 160
God Stats
30W - 27L
1,655 SR
Queue Stats
2,360W - 1,629L
1,659 Elo+
Party 1
Olorun
Olorun
Jackaverted
Olorun
Level 160
God Stats
19W - 15L
1,569 SR
Queue Stats
1,656W - 1,336L
1,616 Elo+
Party 1
Mercury
Mercury
SendMeLewds
Mercury
Level 149
God Stats
2W - 1L
1,541 SR
Queue Stats
246W - 241L
1,581 Elo+
Solo
Ah Puch
Ah Puch
TargetLock0n-
Ah Puch
Level 155
God Stats
2W - 0L
1,703 SR
Queue Stats
133W - 93L
1,668 Elo+
Party 1
Fafnir
Fafnir
gh0stp3wp3w
Fafnir
Level 126
God Stats
13W - 9L
1,553 SR
Queue Stats
1,497W - 991L
1,654 Elo+
Party 1
Team Averages
Level 150
1,604 SR
1,636 Elo+

VS

Team Averages
Level 155
1,522 SR
1,620 Elo+
Amaterasu
Amaterasu
Akbar1923
Amaterasu
Level 154
God Stats
7W - 12L
1,539 SR
Queue Stats
660W - 663L
1,542 Elo+
Solo
Cabrakan
Cabrakan
AwesomeTryhard
Cabrakan
Level 143
God Stats
2W - 1L
1,877 SR
Queue Stats
140W - 97L
1,718 Elo+
Solo
Janus
Janus
DeltronZeeero
Janus
Level 159
God Stats
2W - 3L
1,243 SR
Queue Stats
823W - 875L
1,660 Elo+
Solo
Chaac
Chaac
Jiren_-0
Chaac
Level 160
God Stats
14W - 9L
1,566 SR
Queue Stats
702W - 737L
1,595 Elo+
Solo
Cupid
Cupid
Moose2567
Cupid
Level 158
God Stats
5W - 7L
1,384 SR
Queue Stats
351W - 338L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ImHoudini
Osiris
19
7 / 3 / 12
11,967
798
22,442
23,214
27,429
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
18
0 / 2 / 16
10,651
710
13,835
16,040
10,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SendMeLewds
Mercury
19
12 / 2 / 8
12,192
813
24,615
16,785
10,274
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
16
1 / 3 / 12
10,257
684
27,647
13,812
7,606
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
19
3 / 1 / 19
12,030
802
14,949
22,134
30,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akbar1923
Amaterasu
16
1 / 5 / 6
9,939
663
7,627
23,315
33,244
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
15
2 / 4 / 3
8,844
590
9,782
25,970
31,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 6 / 7
9,462
631
22,372
17,490
8,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Jiren_-0
Chaac
18
2 / 3 / 6
10,656
710
17,247
32,308
26,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Moose2567
Cupid
17
2 / 5 / 5
9,957
664
13,566
15,669
8,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
23
Kills
8
11
Deaths
23
67
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Akbar1923
Amaterasu
1
5
6
0.8
L
Cabrakan
2
4
3
0.88
L
1
6
7
0.75
W
Osiris
ImHoudini
Osiris
7
3
12
4.33
W
Olorun
0
2
16
4
L
Chaac
Jiren_-0
Chaac
2
3
6
1.67
L
Cupid
Moose2567
Cupid
2
5
5
0.9
W
Mercury
SendMeLewds
Mercury
12
2
8
8
W
Ah Puch
1
3
12
2.33
W
Fafnir
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,488
Damage
70,594
91,985
Taken
114,752
86,623
Mitigated
108,395
42,969
Healing
44,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Akbar1923
Amaterasu
7,627
2,199
3,039
5,030
23,315
33,244
418
9,074
14,241
30
12,492
L
Cabrakan
9,782
874
985
5,398
25,970
31,387
24
15,124
10,846
13,793
0
L
22,372
1,688
0
2,767
17,490
8,979
1,035
7,254
10,236
38,438
0
W
Osiris
ImHoudini
Osiris
22,442
7,951
3,034
4,860
23,214
27,429
649
7,785
14,742
0
33,273
W
Olorun
13,835
7,720
13,359
6,334
16,040
10,357
2,455
5,975
9,942
53,232
0
L
Chaac
Jiren_-0
Chaac
17,247
2,306
3,007
16,886
32,308
26,502
0
17,885
14,423
409
38,202
L
Cupid
Moose2567
Cupid
13,566
8,746
3,990
3,443
15,669
8,283
2,036
7,094
8,575
0
37,934
W
Mercury
SendMeLewds
Mercury
24,615
13,349
2,129
3,626
16,785
10,274
3,450
5,292
11,235
0
42,931
W
Ah Puch
27,647
1,979
814
709
13,812
7,606
758
6,311
7,401
40,522
0
W
Fafnir
14,949
5,296
2,915
5,189
22,134
30,957
1,119
7,214
14,695
21,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,097
Gold Earned
48,858
176
Minions Killed
182
0
Camps Cleared
0
1,386,320
Distance Traveled
1,276,087
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,939
663
9
1
0
284,125
4
L
Cabrakan
8,844
590
8
1
0
227,664
2
L
Janus
9,462
631
41
3
0
237,240
1
W
Osiris
11,967
798
16
1
0
284,419
1
W
Olorun
10,651
710
86
6
0
263,947
3
L
Chaac
10,656
710
39
3
0
293,278
1
L
Cupid
9,957
664
85
6
0
233,780
3
W
Mercury
12,192
813
35
2
0
313,712
2
W
Ah Puch
10,257
684
29
2
0
252,478
5
W
Fafnir
12,030
802
10
1
0
271,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role