Player Matchup

Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Articuno244
Bellona
Level 155
God Stats
6W - 6L
1,622 SR
Queue Stats
117W - 139L
1,412 Elo+
Party 1
Lancelot
Lancelot
Bubbles-kun420
Lancelot
Level 155
God Stats
5W - 5L
1,477 SR
Queue Stats
99W - 106L
1,488 Elo+
Party 1
Apollo
Apollo
UltraTaco64
Apollo
Level 147
God Stats
4W - 1L
1,793 SR
Queue Stats
104W - 114L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
neveraskbryan
Cthulhu
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,229 Elo+
Party 1
Team Averages
Level 138
1,578 SR
1,417 Elo+

VS

Team Averages
Level 122
1,506 SR
1,465 Elo+
Thanatos
Thanatos
BlindEagles
Thanatos
Level 116
God Stats
7W - 11L
1,439 SR
Queue Stats
311W - 277L
1,477 Elo+
Party 2
Sol
Sol
CMoneyGman
Sol
Level 68
God Stats
24W - 17L
1,604 SR
Queue Stats
63W - 73L
1,455 Elo+
Party 2
Hera
Hera
X-Phusion
Hera
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 73L
1,502 Elo+
Party 3
Yemoja
Yemoja
http-Plato
Yemoja
Level 146
God Stats
3W - 2L
1,543 SR
Queue Stats
52W - 58L
1,480 Elo+
Party 3
Skadi
Skadi
mcsuseyou
Skadi
Level 126
God Stats
4W - 4L
1,444 SR
Queue Stats
229W - 222L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 1 / 3
9,397
470
6,158
8,006
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Articuno244
Bellona
16
6 / 4 / 3
10,375
519
17,649
18,186
15,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
18
13 / 6 / 3
12,034
602
22,037
20,986
11,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
14
0 / 4 / 3
8,634
432
9,185
14,273
5,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
13
1 / 1 / 8
8,141
407
11,650
15,259
11,812
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlindEagles
Thanatos
18
9 / 3 / 2
11,409
570
10,916
23,219
11,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 3 / 3
9,365
468
10,018
14,071
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
16
2 / 6 / 2
10,085
504
12,463
15,017
6,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
http-Plato
Yemoja
13
1 / 2 / 4
9,017
451
7,227
15,818
15,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
mcsuseyou
Skadi
14
1 / 8 / 1
9,294
465
8,019
16,362
5,668
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
22
Kills
15
16
Deaths
22
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
1
3
3.5
W
Bellona
Articuno244
Bellona
6
4
3
1.88
L
Thanatos
BlindEagles
Thanatos
9
3
2
3.33
W
Lancelot
13
6
3
2.42
L
2
3
3
1.17
W
Apollo
0
4
3
0.38
L
Hera
2
6
2
0.5
L
Yemoja
http-Plato
Yemoja
1
2
4
1.5
L
Skadi
mcsuseyou
Skadi
1
8
1
0.19
W
Cthulhu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,679
Damage
48,643
76,710
Taken
84,487
48,522
Mitigated
44,238
17,891
Healing
39,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,158
340
0
1,586
8,006
3,272
438
1,994
6,012
69,809
0
W
Bellona
Articuno244
Bellona
17,649
4,954
354
3,605
18,186
15,978
1,683
3,517
14,669
0
71,260
L
Thanatos
BlindEagles
Thanatos
10,916
2,582
0
21,378
23,219
11,225
0
2,902
20,038
0
87,416
W
Lancelot
22,037
6,612
0
6,255
20,986
11,628
30
6,755
14,231
0
88,677
L
10,018
4,651
0
5,037
14,071
5,274
1,289
2,982
11,089
72,780
0
W
Apollo
9,185
4,811
0
3,220
14,273
5,832
1,061
8,508
5,765
0
66,241
L
Hera
12,463
3,285
171
2,461
15,017
6,886
154
4,618
10,271
83,958
0
L
Yemoja
http-Plato
Yemoja
7,227
1,262
4,874
3,810
15,818
15,185
54
5,182
10,522
32,181
0
L
Skadi
mcsuseyou
Skadi
8,019
3,482
0
1,818
16,362
5,668
3,339
2,124
13,677
0
59,088
W
Cthulhu
11,650
289
667
2,204
15,259
11,812
175
8,934
6,325
38,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,581
Gold Earned
49,170
516
Minions Killed
525
0
Camps Cleared
0
2,027,725
Distance Traveled
1,779,533
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,397
470
128
6
0
393,895
6
W
Bellona
10,375
519
119
6
0
400,656
1
L
Thanatos
11,409
570
127
6
0
424,487
3
W
Lancelot
12,034
602
114
6
0
432,359
1
L
Sol
9,365
468
119
6
0
346,626
2
W
Apollo
8,634
432
119
6
0
376,333
1
L
Hera
10,085
504
131
7
0
353,273
2
L
Yemoja
9,017
451
47
2
0
361,622
3
L
Skadi
9,294
465
101
5
0
293,525
1
W
Cthulhu
8,141
407
36
2
0
424,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role