Player Matchup

Osiris
Osiris
AlienBreed3
Osiris
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,478 Elo+
Solo
Janus
Janus
JvP90
Janus
Level 157
God Stats
1W - 1L
1,456 SR
Queue Stats
44W - 56L
1,440 Elo+
Party 2
Ymir
Ymir
Zachman153
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 54L
1,518 Elo+
Solo
Xing Tian
Xing Tian
crims0nwind
Xing Tian
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 64L
1,470 Elo+
Party 2
Achilles
Achilles
taylormade1412
Achilles
Level 136
God Stats
3W - 1L
1,794 SR
Queue Stats
141W - 136L
1,499 Elo+
Solo
Team Averages
Level 122
1,550 SR
1,481 Elo+

VS

Team Averages
Level 108
1,428 SR
1,451 Elo+
Gilgamesh
Gilgamesh
Dark4200
Gilgamesh
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 238L
1,378 Elo+
Party 1
Ah Puch
Ah Puch
ElrosPallantír
Ah Puch
Level 120
God Stats
2W - 3L
1,138 SR
Queue Stats
211W - 205L
1,522 Elo+
Solo
Cabrakan
Cabrakan
K-L3W-HOMBRE
Cabrakan
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 193L
1,422 Elo+
Solo
Cliodhna
Cliodhna
anewlevel97
Cliodhna
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 178L
1,434 Elo+
Party 1
Thor
Thor
sockhertees
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
7 / 4 / 15
11,385
759
16,212
21,171
23,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
JvP90
Janus
19
5 / 4 / 16
11,811
787
25,353
18,153
11,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 17
11,430
762
11,604
21,055
28,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
crims0nwind
Xing Tian
17
1 / 3 / 20
10,870
725
9,048
22,354
35,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
20
15 / 3 / 9
12,548
837
23,997
22,392
29,731
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dark4200
Gilgamesh
18
5 / 6 / 10
10,914
728
16,811
22,175
23,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 8 / 6
9,133
609
21,059
17,430
9,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
K-L3W-HOMBRE
Cabrakan
19
6 / 5 / 8
11,465
764
14,169
25,004
34,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
anewlevel97
Cliodhna
17
3 / 7 / 7
10,160
677
15,663
14,368
8,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 8
8,764
584
6,387
15,010
8,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
56
33
Kills
17
17
Deaths
34
77
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Osiris
7
4
15
3.63
L
Gilgamesh
Dark4200
Gilgamesh
5
6
10
1.67
L
2
8
6
0.63
W
Janus
JvP90
Janus
5
4
16
3.25
L
Cabrakan
K-L3W-HOMBRE
Cabrakan
6
5
8
2
W
5
3
17
4.5
L
Cliodhna
anewlevel97
Cliodhna
3
7
7
0.93
W
Xing Tian
crims0nwind
Xing Tian
1
3
20
3.67
L
1
8
8
0.63
W
Achilles
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,214
Damage
74,089
105,125
Taken
93,987
128,464
Mitigated
84,245
33,111
Healing
19,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
16,212
7,678
2,023
2,701
21,171
23,272
1,223
8,393
12,778
0
26,292
L
Gilgamesh
Dark4200
Gilgamesh
16,811
5,462
807
2,504
22,175
23,444
0
10,843
10,552
0
28,044
L
21,059
603
1,012
3,042
17,430
9,430
0
8,817
8,078
33,362
0
W
Janus
JvP90
Janus
25,353
906
3,579
5,134
18,153
11,235
1,490
6,818
11,335
52,258
0
L
Cabrakan
K-L3W-HOMBRE
Cabrakan
14,169
1,198
1,279
8,770
25,004
34,729
0
10,243
14,083
24,572
0
W
11,604
2,428
3,010
4,003
21,055
28,610
400
6,612
14,443
16,296
0
L
Cliodhna
anewlevel97
Cliodhna
15,663
3,386
583
1,630
14,368
8,389
0
5,912
8,035
0
29,443
W
Xing Tian
crims0nwind
Xing Tian
9,048
1,178
1,979
2,796
22,354
35,616
878
7,250
15,104
15,269
0
L
6,387
1,432
0
38
15,010
8,253
0
8,803
5,827
0
12,917
W
Achilles
23,997
5,538
1,128
6,758
22,392
29,731
1,437
6,155
16,237
0
35,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,044
Gold Earned
50,436
161
Minions Killed
119
0
Camps Cleared
0
1,332,792
Distance Traveled
1,058,564
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,385
759
26
2
0
287,389
0
L
Gilgamesh
10,914
728
29
2
0
213,568
0
L
Ah Puch
9,133
609
28
2
0
211,190
1
W
Janus
11,811
787
87
6
0
268,375
3
L
Cabrakan
11,465
764
26
2
0
189,271
0
W
Ymir
11,430
762
6
0
0
255,141
0
L
Cliodhna
10,160
677
20
1
0
230,296
0
W
Xing Tian
10,870
725
12
1
0
237,716
4
L
Thor
8,764
584
16
1
0
214,239
0
W
Achilles
12,548
837
30
2
0
284,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role