Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diffliction
Ah Muzen Cab
Level 143
God Stats
3W - 1L
1,836 SR
Queue Stats
103W - 95L
1,498 Elo+
Party 1
Ra
Ra
ItsSanson
Ra
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
106W - 62L
1,689 Elo+
Party 3
Gilgamesh
Gilgamesh
ItsStarWrath
Gilgamesh
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 16L
1,658 Elo+
Party 3
Terra
Terra
TANK-_-G1RL
Terra
Level 89
God Stats
13W - 6L
1,874 SR
Queue Stats
85W - 79L
1,556 Elo+
Party 1
Cliodhna
Cliodhna
Unifate
Cliodhna
Level 135
God Stats
3W - 5L
1,052 SR
Queue Stats
119W - 98L
1,533 Elo+
Party 1
Team Averages
Level 115
1,552 SR
1,587 Elo+

VS

Team Averages
Level 118
1,516 SR
1,527 Elo+
Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Shiva
Shiva
Bandit_with_a_B
Shiva
Level 95
God Stats
18W - 9L
1,694 SR
Queue Stats
81W - 93L
1,564 Elo+
Party 2
Lancelot
Lancelot
ProgramerPark
Lancelot
Level 143
God Stats
0W - 3L
1,230 SR
Queue Stats
115W - 139L
1,535 Elo+
Party 4
Bacchus
Bacchus
Servant_of_Atum
Bacchus
Level 146
God Stats
15W - 18L
1,547 SR
Queue Stats
166W - 184L
1,492 Elo+
Party 2
Scylla
Scylla
TUROCH
Scylla
Level 88
God Stats
2W - 2L
1,607 SR
Queue Stats
34W - 32L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Diffliction
Ah Muzen Cab
17
4 / 1 / 8
9,725
810
14,292
9,112
4,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 7
9,094
758
9,339
8,686
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ItsStarWrath
Gilgamesh
14
0 / 5 / 8
8,043
670
6,820
15,831
13,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 0 / 10
8,620
718
4,776
8,135
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
Unifate
Cliodhna
16
8 / 1 / 4
9,874
823
15,729
11,227
5,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
0 / 7 / 3
7,956
663
5,602
13,454
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 2
7,971
664
8,481
11,504
9,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
ProgramerPark
Lancelot
12
0 / 5 / 4
7,438
620
5,618
12,136
12,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 0 / 4
8,619
718
7,217
15,882
18,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
TUROCH
Scylla
17
4 / 2 / 4
9,481
790
12,753
8,382
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
15
Kills
8
8
Deaths
15
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
7
3
0.21
L
3
1
2
4
W
Ah Muzen Cab
Diffliction
Ah Muzen Cab
4
1
8
8
W
3
1
7
6.5
W
Gilgamesh
ItsStarWrath
Gilgamesh
0
5
8
0.8
L
Lancelot
ProgramerPark
Lancelot
0
5
4
0.4
L
1
0
4
3
W
0
0
10
5
L
Scylla
TUROCH
Scylla
4
2
4
3
W
Cliodhna
Unifate
Cliodhna
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,956
Damage
39,671
52,991
Taken
61,358
37,842
Mitigated
49,213
15,372
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,602
2,322
0
500
13,454
5,675
0
2,593
10,861
0
34,642
L
8,481
1,815
536
1,443
11,504
9,057
0
3,553
7,951
0
17,857
W
Ah Muzen Cab
Diffliction
Ah Muzen Cab
14,292
4,989
0
2,092
9,112
4,594
2,339
5,124
3,918
0
41,458
W
9,339
900
2,814
3,383
8,686
3,993
780
2,943
5,743
42,809
0
W
Gilgamesh
ItsStarWrath
Gilgamesh
6,820
2,083
0
1,327
15,831
13,991
0
6,402
9,061
0
17,909
L
Lancelot
ProgramerPark
Lancelot
5,618
407
0
1,304
12,136
12,241
0
2,439
9,697
0
15,314
L
7,217
519
0
2,088
15,882
18,808
0
3,992
11,890
14,934
0
W
4,776
36
2,866
2,428
8,135
9,654
83
2,100
6,035
7,939
0
L
Scylla
TUROCH
Scylla
12,753
788
0
500
8,382
3,432
0
1,538
6,844
50,605
0
W
Cliodhna
Unifate
Cliodhna
15,729
2,488
0
462
11,227
5,610
0
3,401
7,762
0
28,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,356
Gold Earned
41,465
201
Minions Killed
218
0
Camps Cleared
0
1,335,211
Distance Traveled
1,183,956
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,956
663
60
5
0
259,886
0
L
Shiva
7,971
664
15
1
0
202,947
1
W
Ah Muzen Cab
9,725
810
78
7
0
244,665
0
W
Ra
9,094
758
72
6
0
274,668
1
W
Gilgamesh
8,043
670
19
2
0
253,480
1
L
Lancelot
7,438
620
18
2
0
196,310
0
L
Bacchus
8,619
718
25
2
0
286,220
3
W
Terra
8,620
718
6
1
0
261,726
2
L
Scylla
9,481
790
100
8
0
238,593
1
W
Cliodhna
9,874
823
26
2
0
300,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role