Player Matchup

Artemis
Artemis
JUANITO18181818
Artemis
Level 123
God Stats
1W - 2L
1,522 SR
Queue Stats
120W - 113L
1,452 Elo+
Party 2
Geb
Geb
JaggedGnu51545
Geb
Level 28
God Stats
2W - 0L
1,649 SR
Queue Stats
90W - 94L
1,420 Elo+
Party 2
Chaac
Chaac
TheAllFather777
Chaac
Level 138
God Stats
6W - 2L
1,619 SR
Queue Stats
111W - 102L
1,504 Elo+
Party 2
Team Averages
Level 96
1,597 SR
1,459 Elo+

VS

Team Averages
Level 86
1,498 SR
1,460 Elo+
Guan Yu
Guan Yu
Armon-Lavelle
Guan Yu
Level 8
God Stats
19W - 11L
1,712 SR
Queue Stats
21W - 15L
1,457 Elo+
Party 1
Hera
Hera
DarkZone_Ant
Hera
Level 127
God Stats
13W - 14L
1,563 SR
Queue Stats
176W - 195L
1,451 Elo+
Party 1
Pele
Pele
MrBigAlexWall
Pele
Level 124
God Stats
1W - 4L
1,219 SR
Queue Stats
284W - 309L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 6
12,189
717
25,292
16,870
9,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 4 / 6
10,351
609
6,324
24,627
28,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 0 / 4
12,482
734
28,953
23,472
22,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
2 / 2 / 2
10,908
642
8,868
27,378
36,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 5 / 6
11,040
649
19,338
16,879
6,627
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 4 / 4
11,625
684
19,293
23,621
10,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
11
Kills
10
10
Deaths
11
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
2
2
1.5
L
3
5
6
1.2
W
5
6
6
1.33
W
0
4
6
0.75
L
5
4
4
1.75
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,569
Damage
47,499
64,969
Taken
67,878
60,229
Mitigated
54,076
13,283
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
8,868
1,866
2,314
5,562
27,378
36,817
0
2,714
24,664
0
15,445
L
19,338
6,082
447
910
16,879
6,627
17
1,546
15,333
51,670
0
W
25,292
13,266
0
4,120
16,870
9,178
1,663
5,565
11,305
0
79,158
W
6,324
1,704
0
479
24,627
28,641
75
6,254
17,428
17,398
0
L
19,293
5,744
268
7,121
23,621
10,632
0
2,360
21,261
0
55,077
W
28,953
3,498
0
8,684
23,472
22,410
586
8,116
15,356
0
66,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,022
Gold Earned
33,573
163
Minions Killed
163
7
Camps Cleared
7
997,491
Distance Traveled
952,207
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,908
642
5
0
0
326,605
1
L
Hera
11,040
649
75
4
3
300,243
3
W
Artemis
12,189
717
86
5
5
284,626
3
W
Geb
10,351
609
13
1
1
342,606
0
L
Pele
11,625
684
83
5
4
325,359
1
W
Chaac
12,482
734
64
4
1
370,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role