Player Matchup

Cthulhu
Cthulhu
Conquistador757
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,509 Elo+
Party 2
Yemoja
Yemoja
KRACBABYOFDOOM
Yemoja
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,312 Elo+
Party 2
Cerberus
Cerberus
OleBoyB
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 130L
1,429 Elo+
Solo
Thoth
Thoth
StrayAssassin x
Thoth
Level 157
God Stats
0W - 3L
1,319 SR
Queue Stats
151W - 195L
1,480 Elo+
Solo
He Bo
He Bo
masterbaiter1989
He Bo
Level 91
God Stats
0W - 2L
1,256 SR
Queue Stats
55W - 57L
1,522 Elo+
Solo
Team Averages
Level 110
1,415 SR
1,451 Elo+

VS

Team Averages
Level 90
1,493 SR
1,544 Elo+
Aphrodite
Aphrodite
Bio7269
Aphrodite
Level 66
God Stats
1W - 0L
1,403 SR
Queue Stats
30W - 23L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
Blasion
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DaRightSandwich
Danzaburou
Level 109
God Stats
1W - 0L
1,631 SR
Queue Stats
65W - 53L
1,581 Elo+
Party 1
Ravana
Ravana
TowelBoy169
Ravana
Level 107
God Stats
1W - 1L
1,189 SR
Queue Stats
105W - 114L
1,458 Elo+
Solo
Artio
Artio
mynameisErick
Artio
Level 152
God Stats
2W - 0L
1,743 SR
Queue Stats
86W - 57L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 5
10,830
637
21,207
19,429
31,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 5 / 7
9,935
584
17,798
18,643
11,658
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
OleBoyB
Cerberus
17
1 / 5 / 6
10,024
590
10,571
32,193
31,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 7 / 7
9,852
580
12,286
15,964
7,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 7 / 2
12,160
715
14,694
17,937
10,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bio7269
Aphrodite
20
2 / 1 / 18
11,545
679
13,129
12,379
18,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Blasion
Sun Wukong
17
4 / 2 / 11
11,568
680
12,246
18,036
14,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
DaRightSandwich
Danzaburou
20
12 / 2 / 12
14,010
824
31,003
17,134
10,648
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
18
5 / 3 / 15
11,716
689
20,890
12,861
8,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 5 / 21
12,782
752
20,938
31,041
46,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
105
13
Kills
28
28
Deaths
13
27
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bio7269
Aphrodite
2
1
18
11
W
Sun Wukong
Blasion
Sun Wukong
4
2
11
4.75
L
5
4
5
1.88
W
Danzaburou
DaRightSandwich
Danzaburou
12
2
12
9
L
0
5
7
0.7
L
Cerberus
OleBoyB
Cerberus
1
5
6
0.8
L
0
7
7
0.5
W
Ravana
5
3
15
4.17
L
7
7
2
1.14
W
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,556
Damage
98,206
104,166
Taken
91,451
93,245
Mitigated
98,699
30,258
Healing
48,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bio7269
Aphrodite
13,129
3,265
7,749
5,607
12,379
18,580
560
11,152
1,227
26,353
0
W
Sun Wukong
Blasion
Sun Wukong
12,246
3,213
808
5,471
18,036
14,398
1,149
15,370
2,666
0
30,411
L
21,207
1,687
3,186
2,814
19,429
31,222
0
6,517
12,912
47,898
0
W
Danzaburou
DaRightSandwich
Danzaburou
31,003
10,236
1,705
4,993
17,134
10,648
3,591
15,157
1,977
0
66,051
L
17,798
3,327
4,566
1,276
18,643
11,658
0
4,773
13,870
33,384
0
L
Cerberus
OleBoyB
Cerberus
10,571
1,826
1,772
10,569
32,193
31,814
0
9,129
23,064
21,819
0
L
12,286
900
1,239
1,369
15,964
7,630
0
6,309
9,655
23,313
574
W
Ravana
20,890
5,567
1,472
2,455
12,861
8,869
1,615
11,001
1,860
0
35,002
L
14,694
538
693
2,774
17,937
10,921
0
7,339
10,598
26,701
0
W
20,938
2,915
7,063
11,321
31,041
46,204
464
23,428
7,613
31,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,801
Gold Earned
61,621
181
Minions Killed
183
0
Camps Cleared
0
1,375,350
Distance Traveled
1,603,818
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,545
679
38
2
0
316,647
1
W
Sun Wukong
11,568
680
36
2
0
312,388
0
L
Cthulhu
10,830
637
49
3
0
301,850
3
W
Danzaburou
14,010
824
69
4
0
282,422
0
L
Yemoja
9,935
584
34
2
0
240,654
0
L
Cerberus
10,024
590
43
3
0
281,313
0
L
Thoth
9,852
580
27
2
0
254,832
0
W
Ravana
11,716
689
31
2
0
343,294
2
L
He Bo
12,160
715
28
2
0
296,701
0
W
Artio
12,782
752
9
1
0
349,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role