Player Matchup

Cupid
Cupid
Bronze III
Sarkastik
Cupid
Bronze III
Level 85
God Stats
1W - 1L
1,721 SR
Queue Stats
2W - 4L
1,600 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,721 SR
1,600 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 160
1,495 SR
1,284 MMR
Nu Wa
Nu Wa
Gold I
TELESCOPE87
Nu Wa
Gold I
Level 160
God Stats
205W - 199L
1,495 SR
Queue Stats
211W - 207L
1,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Sarkastik
Cupid
13
1 / 6 / 0
8,056
806
4,487
15,062
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Ah Muzen CabBakasuraKaliHadesChronos

VS

Bans
BastetAnhurTsukuyomiFreyaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
10,321
1,032
11,498
8,142
3,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
6
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
Sarkastik
Cupid
1
6
0
0.17
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,487
Damage
11,498
15,062
Taken
8,142
4,875
Mitigated
3,192
2,303
Healing
1,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Sarkastik
Cupid
4,487
2,345
0
2,303
15,062
4,875
0
12,059
3,003
0
46,814
W
11,498
5,828
0
1,551
8,142
3,192
2,542
24
8,118
67,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,056
Gold Earned
10,321
76
Minions Killed
103
2
Camps Cleared
7
176,562
Distance Traveled
179,804
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,056
806
76
8
2
176,562
0
W
Nu Wa
10,321
1,032
103
10
7
179,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role