Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Acendance-
Janus
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 44L
1,288 Elo+
Party 1
King Arthur
King Arthur
DeathByJoker11
King Arthur
Level 27
God Stats
2W - 3L
1,483 SR
Queue Stats
20W - 44L
1,323 Elo+
Party 1
Gilgamesh
Gilgamesh
Krew_Exile
Gilgamesh
Level 41
God Stats
1W - 6L
1,268 SR
Queue Stats
15W - 40L
1,300 Elo+
Party 1
Jormungandr
Jormungandr
killjoy_722
Jormungandr
Level 11
God Stats
1W - 5L
1,348 SR
Queue Stats
1W - 8L
1,166 Elo+
Party 1
Team Averages
Level 53
1,420 SR
1,315 Elo+

VS

Team Averages
Level 83
1,397 SR
1,514 Elo+
Bellona
Bellona
BalanceCheck
Bellona
Level 87
God Stats
1W - 0L
1,305 SR
Queue Stats
21W - 30L
1,538 Elo+
Party 2
Loki
Loki
FSOxKEV
Loki
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
36W - 36L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
FSOxMIL
Baron Samedi
Level 128
God Stats
1W - 0L
1,346 SR
Queue Stats
9W - 8L
1,492 Elo+
Party 2
Shiva
Shiva
TheBBW_Whisperer
Shiva
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
keez2000
Cernunnos
Level 67
God Stats
5W - 3L
1,549 SR
Queue Stats
241W - 231L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
1 / 4 / 2
10,103
777
7,049
16,646
9,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
15
1 / 5 / 2
8,863
682
7,655
11,141
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
DeathByJoker11
King Arthur
16
2 / 6 / 1
9,037
695
8,780
17,218
9,739
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Krew_Exile
Gilgamesh
15
2 / 5 / 4
9,225
710
9,537
20,091
12,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
killjoy_722
Jormungandr
15
0 / 1 / 3
8,534
656
4,697
8,961
6,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BalanceCheck
Bellona
18
6 / 0 / 7
10,339
795
11,842
14,123
16,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
FSOxKEV
Loki
17
6 / 1 / 9
9,977
767
14,477
12,424
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
FSOxMIL
Baron Samedi
19
7 / 1 / 5
11,256
866
20,496
15,695
9,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 2 / 2
7,667
590
1,295
2,829
1,181
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
keez2000
Cernunnos
17
2 / 2 / 11
9,849
758
12,836
11,839
5,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
6
Kills
21
21
Deaths
6
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
2
0.5
L
Janus
1
5
2
0.4
W
Bellona
BalanceCheck
Bellona
6
0
7
9.5
L
King Arthur
DeathByJoker11
King Arthur
2
6
1
0.42
W
Loki
FSOxKEV
Loki
6
1
9
10.5
W
Baron Samedi
FSOxMIL
Baron Samedi
7
1
5
9.5
L
Gilgamesh
Krew_Exile
Gilgamesh
2
5
4
0.8
W
0
2
2
0.5
W
Cernunnos
keez2000
Cernunnos
2
2
11
3.75
L
Jormungandr
killjoy_722
Jormungandr
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,718
Damage
60,946
74,057
Taken
56,910
41,122
Mitigated
39,007
12,382
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,049
4,051
0
2,953
16,646
9,596
0
3,635
13,011
0
30,324
L
Janus
7,655
481
0
1,521
11,141
3,714
0
2,113
9,028
32,369
0
W
Bellona
BalanceCheck
Bellona
11,842
5,837
0
4,219
14,123
16,866
193
3,486
9,960
0
32,983
L
King Arthur
DeathByJoker11
King Arthur
8,780
1,448
0
1,681
17,218
9,739
420
7,567
9,651
0
26,642
W
Loki
FSOxKEV
Loki
14,477
3,646
0
268
12,424
5,715
0
992
10,860
0
36,624
W
Baron Samedi
FSOxMIL
Baron Samedi
20,496
1,119
2,872
7,866
15,695
9,781
801
2,161
13,051
70,859
0
L
Gilgamesh
Krew_Exile
Gilgamesh
9,537
1,692
1,837
3,859
20,091
12,034
0
5,595
14,496
0
15,415
W
1,295
426
0
63
2,829
1,181
0
469
2,070
0
3,613
W
Cernunnos
keez2000
Cernunnos
12,836
6,404
0
4,485
11,839
5,464
171
4,421
6,717
0
34,101
L
Jormungandr
killjoy_722
Jormungandr
4,697
2,487
0
531
8,961
6,039
0
1,586
7,375
22,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,762
Gold Earned
49,088
229
Minions Killed
255
0
Camps Cleared
0
1,392,751
Distance Traveled
1,144,496
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,103
777
65
5
0
314,441
0
L
Janus
8,863
682
75
6
0
221,998
0
W
Bellona
10,339
795
46
4
0
302,380
0
L
King Arthur
9,037
695
47
4
0
267,235
3
W
Loki
9,977
767
27
2
0
281,299
0
W
Baron Samedi
11,256
866
119
9
0
243,619
1
L
Gilgamesh
9,225
710
12
1
0
306,102
0
W
Shiva
7,667
590
7
1
0
55,677
0
W
Cernunnos
9,849
758
56
4
0
261,521
0
L
Jormungandr
8,534
656
30
2
0
282,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role