Player Matchup

Guan Yu
Guan Yu
Armon-Lavelle
Guan Yu
Level 8
God Stats
19W - 11L
1,685 SR
Queue Stats
21W - 15L
1,439 Elo+
Party 1
Hera
Hera
DarkZone_Ant
Hera
Level 127
God Stats
13W - 14L
1,507 SR
Queue Stats
176W - 195L
1,442 Elo+
Party 1
Kali
Kali
MrBigAlexWall
Kali
Level 124
God Stats
37W - 24L
1,914 SR
Queue Stats
284W - 309L
1,463 Elo+
Party 1
Team Averages
Level 86
1,702 SR
1,448 Elo+

VS

Team Averages
Level 56
1,598 SR
1,391 Elo+
Odin
Odin
K1ng_N3ggets
Odin
Level 66
God Stats
4W - 5L
1,704 SR
Queue Stats
110W - 121L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
KlRA
Nu Wa
Level 75
God Stats
7W - 6L
1,553 SR
Queue Stats
35W - 40L
1,324 Elo+
Solo
Heimdallr
Heimdallr
SlanginWong
Heimdallr
Level 28
God Stats
1W - 2L
1,537 SR
Queue Stats
124W - 132L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
1 / 2 / 6
7,022
702
2,511
8,240
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 5
7,783
778
8,112
4,360
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 5
7,827
783
7,028
10,299
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,095
610
4,437
8,399
6,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
KlRA
Nu Wa
9
1 / 3 / 0
6,214
621
3,720
4,648
1,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
SlanginWong
Heimdallr
9
1 / 3 / 1
6,146
615
4,642
8,418
3,290
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
1
2
6
2
W
4
0
5
6.5
L
0
3
2
0.33
L
Nu Wa
KlRA
Nu Wa
1
3
0
0.33
W
4
0
5
6.5
L
Heimdallr
SlanginWong
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,651
Damage
12,799
22,899
Taken
21,465
14,145
Mitigated
11,096
7,582
Healing
1,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
2,511
356
1,054
1,042
8,240
6,834
0
1,511
6,532
0
6,346
W
8,112
1,804
0
190
4,360
1,679
882
531
3,768
34,353
0
L
4,437
451
0
377
8,399
6,148
0
2,681
5,718
0
17,127
L
Nu Wa
KlRA
Nu Wa
3,720
855
153
910
4,648
1,658
0
2,619
2,029
14,578
0
W
7,028
2,846
298
4,998
10,299
5,632
1,431
2,036
8,075
0
24,117
L
Heimdallr
SlanginWong
Heimdallr
4,642
1,834
0
395
8,418
3,290
0
3,231
5,187
0
16,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,632
Gold Earned
18,455
109
Minions Killed
78
6
Camps Cleared
2
594,983
Distance Traveled
442,412
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,022
702
9
1
0
175,079
1
W
Hera
7,783
778
72
7
1
186,212
2
L
Odin
6,095
610
33
3
1
170,360
1
L
Nu Wa
6,214
621
24
2
0
135,703
2
W
Kali
7,827
783
28
3
5
233,692
0
L
Heimdallr
6,146
615
21
2
1
136,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role