Player Matchup

Charybdis
Charybdis
Chris_50_Blackop
Charybdis
Level 69
God Stats
2W - 3L
1,402 SR
Queue Stats
136W - 141L
1,442 Elo+
Solo
Lancelot
Lancelot
DrK Lith
Lancelot
Level 75
God Stats
3W - 1L
1,571 SR
Queue Stats
140W - 121L
1,487 Elo+
Party 2
Cabrakan
Cabrakan
FlatKitten41157
Cabrakan
Level 36
God Stats
7W - 7L
1,738 SR
Queue Stats
136W - 104L
1,528 Elo+
Party 3
Kukulkan
Kukulkan
FrothyGrunt223
Kukulkan
Level 76
God Stats
11W - 7L
1,644 SR
Queue Stats
218W - 178L
1,486 Elo+
Party 3
Jing Wei
Jing Wei
typhxxnn
Jing Wei
Level 42
God Stats
6W - 8L
1,482 SR
Queue Stats
92W - 97L
1,488 Elo+
Party 2
Team Averages
Level 60
1,567 SR
1,486 Elo+

VS

Team Averages
Level 38
1,449 SR
1,487 Elo+
Tsukuyomi
Tsukuyomi
AustinRushhh
Tsukuyomi
Level 28
God Stats
74W - 59L
1,565 SR
Queue Stats
77W - 61L
1,495 Elo+
Party 1
Rama
Rama
Huangdonggg
Rama
Level 18
God Stats
0W - 2L
1,271 SR
Queue Stats
13W - 12L
1,520 Elo+
Party 1
Ymir
Ymir
HunchoRaj
Ymir
Level 56
God Stats
69W - 58L
1,560 SR
Queue Stats
172W - 142L
1,482 Elo+
Party 1
Merlin
Merlin
nolimitgx_
Merlin
Level 13
God Stats
57W - 34L
1,595 SR
Queue Stats
141W - 114L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
ytgyggh57
Heimdallr
Level 75
God Stats
0W - 3L
1,253 SR
Queue Stats
134W - 106L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
18
6 / 1 / 4
13,948
1,162
16,903
8,675
3,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
DrK Lith
Lancelot
18
2 / 6 / 7
11,908
992
22,741
24,255
21,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
19
3 / 3 / 11
13,982
1,165
14,288
21,380
34,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
19
5 / 2 / 11
13,982
1,165
25,742
9,454
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
typhxxnn
Jing Wei
18
2 / 5 / 10
12,029
1,002
14,824
19,030
7,543
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

203

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AustinRushhh
Tsukuyomi
18
5 / 7 / 10
13,015
1,085
21,789
21,367
11,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 3 / 6
11,281
940
10,851
18,193
9,466
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
18
1 / 0 / 12
13,138
1,095
11,791
24,088
34,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
nolimitgx_
Merlin
18
4 / 4 / 5
11,987
999
12,484
16,339
8,225
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
ytgyggh57
Heimdallr
18
6 / 4 / 10
13,074
1,090
20,251
20,526
12,107
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
60
18
Kills
17
17
Deaths
18
43
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AustinRushhh
Tsukuyomi
5
7
10
1.43
W
Charybdis
6
1
4
8
W
Lancelot
DrK Lith
Lancelot
2
6
7
0.92
W
Cabrakan
3
3
11
2.83
W
Kukulkan
5
2
11
5.25
L
1
3
6
1.33
L
Ymir
1
0
12
7
L
Merlin
nolimitgx_
Merlin
4
4
5
1.63
W
Jing Wei
typhxxnn
Jing Wei
2
5
10
1.4
L
Heimdallr
ytgyggh57
Heimdallr
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,498
Damage
77,166
82,794
Taken
100,513
71,001
Mitigated
76,275
8,862
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AustinRushhh
Tsukuyomi
21,789
4,489
0
81
21,367
11,790
0
8,140
13,227
0
34,097
W
Charybdis
16,903
9,300
0
1,983
8,675
3,357
0
1,479
7,188
0
52,250
W
Lancelot
DrK Lith
Lancelot
22,741
2,880
0
3,028
24,255
21,916
0
5,194
17,324
253
29,573
W
Cabrakan
14,288
2,600
0
1,429
21,380
34,630
0
7,707
13,673
18,540
0
W
Kukulkan
25,742
2,683
0
555
9,454
3,555
0
2,570
6,884
70,498
0
L
10,851
7,347
0
2,372
18,193
9,466
0
6,974
11,219
0
26,260
L
Ymir
11,791
2,220
0
1,164
24,088
34,687
0
10,167
13,921
40,379
0
L
Merlin
nolimitgx_
Merlin
12,484
1,026
0
541
16,339
8,225
0
6,273
10,066
23,591
0
W
Jing Wei
typhxxnn
Jing Wei
14,824
12,472
67
1,800
19,030
7,543
0
7,325
11,705
0
30,331
L
Heimdallr
ytgyggh57
Heimdallr
20,251
9,690
0
1,040
20,526
12,107
0
8,729
11,797
0
39,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,849
Gold Earned
62,495
251
Minions Killed
198
17
Camps Cleared
3
1,237,200
Distance Traveled
1,178,700
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,015
1,085
21
2
0
261,845
0
W
Charybdis
13,948
1,162
69
6
12
248,143
0
W
Lancelot
11,908
992
17
1
3
270,197
1
W
Cabrakan
13,982
1,165
4
0
1
227,290
1
W
Kukulkan
13,982
1,165
128
11
0
234,894
1
L
Rama
11,281
940
36
3
1
212,473
0
L
Ymir
13,138
1,095
81
7
1
253,908
0
L
Merlin
11,987
999
23
2
1
225,616
0
W
Jing Wei
12,029
1,002
33
3
1
256,676
0
L
Heimdallr
13,074
1,090
37
3
0
224,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role