Player Matchup

Izanami
Izanami
Gir_Geye
Izanami
Level 85
God Stats
9W - 13L
1,625 SR
Queue Stats
85W - 110L
1,491 Elo+
Solo
Tiamat
Tiamat
JAWolfe444
Tiamat
Level 59
God Stats
16W - 17L
1,661 SR
Queue Stats
65W - 55L
1,526 Elo+
Solo
Artio
Artio
Mizerz ViiKiiNG
Artio
Level 95
God Stats
2W - 4L
1,589 SR
Queue Stats
7W - 15L
1,526 Elo+
Solo
Team Averages
Level 80
1,625 SR
1,514 Elo+

VS

Team Averages
Level 113
1,498 SR
1,472 Elo+
Achilles
Achilles
RedPilledGoy
Achilles
Level 77
God Stats
4W - 9L
1,419 SR
Queue Stats
44W - 57L
1,380 Elo+
Solo
Hel
Hel
ViperRage17
Hel
Level 136
God Stats
15W - 12L
1,428 SR
Queue Stats
293W - 261L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XComplexity115X
Ah Muzen Cab
Level 127
God Stats
10W - 7L
1,647 SR
Queue Stats
260W - 228L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gir_Geye
Izanami
11
2 / 4 / 0
7,625
635
11,485
15,000
5,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
JAWolfe444
Tiamat
10
0 / 6 / 1
6,783
565
7,887
14,469
8,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 2
6,974
581
4,490
18,189
11,977
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RedPilledGoy
Achilles
14
4 / 1 / 8
9,135
761
10,026
17,232
17,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
6 / 1 / 5
9,401
783
16,778
9,616
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
XComplexity115X
Ah Muzen Cab
14
4 / 0 / 8
9,147
762
16,902
12,708
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
14
14
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Gir_Geye
Izanami
2
4
0
0.5
L
Tiamat
JAWolfe444
Tiamat
0
6
1
0.08
L
0
4
2
0.25
W
Achilles
RedPilledGoy
Achilles
4
1
8
8
W
6
1
5
8.5
W
Ah Muzen Cab
XComplexity115X
Ah Muzen Cab
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,862
Damage
43,706
47,658
Taken
39,556
25,813
Mitigated
28,622
6,936
Healing
24,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Gir_Geye
Izanami
11,485
5,531
0
563
15,000
5,320
0
5,524
9,088
0
33,756
L
Tiamat
JAWolfe444
Tiamat
7,887
462
0
460
14,469
8,516
0
4,974
9,139
19,097
0
L
4,490
448
1,298
4,615
18,189
11,977
0
5,206
12,653
8,709
0
W
Achilles
RedPilledGoy
Achilles
10,026
2,541
212
3,917
17,232
17,916
385
4,284
12,948
0
22,119
W
16,778
963
8,323
7,000
9,616
4,423
859
4,027
5,589
46,567
0
W
Ah Muzen Cab
XComplexity115X
Ah Muzen Cab
16,902
6,655
0
5,255
12,708
6,283
1,141
4,533
8,175
0
44,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,382
Gold Earned
27,683
88
Minions Killed
144
1
Camps Cleared
9
620,408
Distance Traveled
726,889
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,625
635
41
3
0
205,110
0
L
Tiamat
6,783
565
32
3
1
199,756
2
L
Artio
6,974
581
15
1
0
215,542
0
W
Achilles
9,135
761
22
2
2
245,748
0
W
Hel
9,401
783
77
6
2
248,725
2
W
Ah Muzen Cab
9,147
762
45
4
5
232,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role