Player Matchup

Discordia
Discordia
Blitz Mustang
Discordia
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,446 Elo+
Party 2
Zeus
Zeus
EnderFalconz
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,402 Elo+
Party 2
Ra
Ra
Father Rocky
Ra
Level 86
God Stats
1W - 0L
1,288 SR
Queue Stats
5W - 3L
1,481 Elo+
Party 2
Nike
Nike
Pelangocho
Nike
Level 159
God Stats
16W - 11L
1,527 SR
Queue Stats
679W - 776L
1,442 Elo+
Solo
Artio
Artio
TH3 W1Z4RD2
Artio
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,442 Elo+
Party 2
Team Averages
Level 112
1,463 SR
1,443 Elo+

VS

Team Averages
Level 97
1,430 SR
1,480 Elo+
Sol
Sol
 
Sol
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BLANCO NEXT
King Arthur
Level 147
God Stats
0W - 1L
1,478 SR
Queue Stats
34W - 33L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
Hathiz
Guan Yu
Level 72
God Stats
1W - 2L
1,512 SR
Queue Stats
62W - 67L
1,478 Elo+
Party 1
Thanatos
Thanatos
Shambinks1987
Thanatos
Level 79
God Stats
1W - 5L
1,157 SR
Queue Stats
203W - 214L
1,509 Elo+
Solo
Jormungandr
Jormungandr
UrAenahs
Jormungandr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blitz Mustang
Discordia
20
4 / 1 / 23
11,451
818
18,139
11,667
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
12 / 6 / 14
12,475
891
39,262
17,481
7,943
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 1 / 17
12,278
877
18,058
12,201
6,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 4 / 20
11,199
800
13,312
22,631
27,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 13
9,376
670
4,812
16,267
17,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 4 / 6
11,961
854
22,914
18,803
10,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
BLANCO NEXT
King Arthur
16
2 / 7 / 8
9,858
704
14,907
26,685
36,228
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
Hathiz
Guan Yu
14
2 / 7 / 6
9,100
650
6,779
21,015
28,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Shambinks1987
Thanatos
17
6 / 6 / 5
10,700
764
12,883
16,219
8,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
UrAenahs
Jormungandr
16
0 / 6 / 8
9,179
656
8,885
21,047
23,585
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
48
30
Kills
15
16
Deaths
30
87
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
6
2
L
King Arthur
BLANCO NEXT
King Arthur
2
7
8
0.86
W
Discordia
Blitz Mustang
Discordia
4
1
23
15.5
W
12
6
14
3.17
W
8
1
17
16.5
L
Guan Yu
Hathiz
Guan Yu
2
7
6
0.71
W
5
4
20
3.75
L
Thanatos
Shambinks1987
Thanatos
6
6
5
1.42
W
1
4
13
1.88
L
Jormungandr
UrAenahs
Jormungandr
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,583
Damage
66,368
80,247
Taken
103,769
65,643
Mitigated
107,436
36,203
Healing
40,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
22,914
8,418
1,722
6,749
18,803
10,304
2,020
13,951
4,852
44,293
0
L
King Arthur
BLANCO NEXT
King Arthur
14,907
1,462
2,470
5,111
26,685
36,228
0
19,985
6,700
0
30,241
W
Discordia
Blitz Mustang
Discordia
18,139
1,656
1,838
1,508
11,667
6,044
1,115
5,161
6,506
31,889
0
W
39,262
12,956
1,658
4,165
17,481
7,943
1,739
5,370
12,111
54,789
0
W
18,058
2,199
8,658
5,835
12,201
6,606
530
5,906
6,295
43,223
0
L
Guan Yu
Hathiz
Guan Yu
6,779
1,026
6,991
4,769
21,015
28,434
0
14,970
6,045
0
12,804
W
13,312
1,354
1,327
4,575
22,631
27,793
332
10,871
11,760
0
20,090
L
Thanatos
Shambinks1987
Thanatos
12,883
2,535
1,598
9,276
16,219
8,885
80
13,246
2,973
0
19,634
W
4,812
586
3,063
3,576
16,267
17,257
216
4,491
11,776
9,069
0
L
Jormungandr
UrAenahs
Jormungandr
8,885
3,315
1,086
543
21,047
23,585
0
17,920
2,928
24,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,779
Gold Earned
50,798
153
Minions Killed
148
0
Camps Cleared
0
1,234,824
Distance Traveled
1,213,874
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,961
854
70
5
0
228,778
0
L
King Arthur
9,858
704
31
2
0
256,308
0
W
Discordia
11,451
818
36
3
0
269,400
2
W
Zeus
12,475
891
39
3
0
222,097
0
W
Ra
12,278
877
60
4
0
281,771
7
L
Guan Yu
9,100
650
9
1
0
222,734
0
W
Nike
11,199
800
10
1
0
259,741
3
L
Thanatos
10,700
764
14
1
0
258,476
1
W
Artio
9,376
670
8
1
0
201,815
0
L
Jormungandr
9,179
656
24
2
0
247,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role