Player Matchup

Mercury
Mercury
KingAuzie
Mercury
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 64L
1,439 Elo+
Solo
Chaac
Chaac
Suckatlife9464
Chaac
Level 24
God Stats
1W - 1L
1,813 SR
Queue Stats
22W - 24L
1,335 Elo+
Solo
Mulan
Mulan
ThickFlick
Mulan
Level 144
God Stats
2W - 3L
1,534 SR
Queue Stats
98W - 103L
1,491 Elo+
Party 3
Baron Samedi
Baron Samedi
TrippieHippy7
Baron Samedi
Level 108
God Stats
7W - 8L
1,516 SR
Queue Stats
82W - 100L
1,383 Elo+
Party 3
Atlas
Atlas
lil_king127
Atlas
Level 27
God Stats
5W - 7L
1,458 SR
Queue Stats
39W - 47L
1,404 Elo+
Party 3
Team Averages
Level 83
1,564 SR
1,411 Elo+

VS

Team Averages
Level 135
1,522 SR
1,442 Elo+
Mercury
Mercury
DesHAWKIV
Mercury
Level 128
God Stats
2W - 6L
1,457 SR
Queue Stats
127W - 148L
1,431 Elo+
Party 1
Cupid
Cupid
Niightr0x
Cupid
Level 152
God Stats
1W - 3L
1,341 SR
Queue Stats
55W - 46L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
SpitefulOne
Gilgamesh
Level 151
God Stats
31W - 34L
1,464 SR
Queue Stats
702W - 762L
1,425 Elo+
Solo
Cthulhu
Cthulhu
gmedici20
Cthulhu
Level 89
God Stats
1W - 2L
1,574 SR
Queue Stats
9W - 16L
1,279 Elo+
Party 1
Eset
Eset
tortego
Eset
Level 155
God Stats
5W - 2L
1,774 SR
Queue Stats
63W - 62L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KingAuzie
Mercury
16
1 / 5 / 12
9,987
666
5,207
16,981
8,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 5 / 10
11,104
740
16,846
25,332
20,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
17
4 / 8 / 9
10,847
723
14,194
26,406
36,194
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TrippieHippy7
Baron Samedi
19
9 / 7 / 9
11,637
776
22,805
23,978
17,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 9
9,682
645
9,774
20,781
22,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DesHAWKIV
Mercury
18
3 / 5 / 17
11,069
738
14,521
16,720
9,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
Niightr0x
Cupid
20
8 / 1 / 16
12,464
831
23,955
14,008
7,546
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
SpitefulOne
Gilgamesh
19
8 / 7 / 15
12,107
807
22,754
24,490
23,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
gmedici20
Cthulhu
20
7 / 2 / 22
12,568
838
21,809
23,401
23,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
tortego
Eset
19
5 / 5 / 11
11,865
791
12,271
13,255
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
112
19
Kills
31
31
Deaths
20
49
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Mercury
DesHAWKIV
Mercury
3
5
17
2.3
L
Mercury
KingAuzie
Mercury
1
5
12
1.4
W
Cupid
Niightr0x
Cupid
8
1
16
16
W
Gilgamesh
SpitefulOne
Gilgamesh
8
7
15
2.21
L
5
5
10
2
L
Mulan
4
8
9
1.06
L
Baron Samedi
TrippieHippy7
Baron Samedi
9
7
9
1.93
W
Cthulhu
gmedici20
Cthulhu
7
2
22
9
L
0
6
9
0.75
W
Eset
tortego
Eset
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,826
Damage
95,310
113,478
Taken
91,874
105,342
Mitigated
70,806
20,969
Healing
21,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DesHAWKIV
Mercury
14,521
8,502
0
766
16,720
9,554
1,273
5,756
10,655
0
29,893
L
Mercury
KingAuzie
Mercury
5,207
2,370
0
0
16,981
8,378
692
4,501
12,336
0
27,843
W
Cupid
Niightr0x
Cupid
23,955
12,465
467
4,158
14,008
7,546
4,200
4,143
9,709
0
58,783
W
Gilgamesh
SpitefulOne
Gilgamesh
22,754
8,325
0
2,671
24,490
23,214
1,502
7,037
17,108
0
41,155
L
16,846
2,238
0
4,061
25,332
20,992
370
7,564
17,445
0
34,496
L
Mulan
14,194
1,903
0
4,219
26,406
36,194
38
8,987
16,873
0
32,772
L
Baron Samedi
TrippieHippy7
Baron Samedi
22,805
1,169
4,277
7,937
23,978
17,557
392
6,178
17,464
44,224
0
W
Cthulhu
gmedici20
Cthulhu
21,809
1,492
1,413
7,725
23,401
23,965
419
9,460
13,535
51,061
0
L
9,774
3,436
0
475
20,781
22,221
252
5,148
15,280
26,897
0
W
Eset
tortego
Eset
12,271
214
3,646
510
13,255
6,527
1,276
4,819
8,288
38,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,257
Gold Earned
60,073
189
Minions Killed
274
0
Camps Cleared
0
1,375,207
Distance Traveled
1,606,815
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,069
738
32
2
0
340,256
1
L
Mercury
9,987
666
35
2
0
293,214
1
W
Cupid
12,464
831
65
4
0
327,251
1
W
Gilgamesh
12,107
807
39
3
0
285,320
1
L
Chaac
11,104
740
40
3
0
304,143
0
L
Mulan
10,847
723
32
2
0
259,886
2
L
Baron Samedi
11,637
776
54
4
0
253,323
0
W
Cthulhu
12,568
838
74
5
0
329,491
1
L
Atlas
9,682
645
28
2
0
264,641
1
W
Eset
11,865
791
64
4
0
324,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role