Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FritzWatermelon
Neith
Level 67
God Stats
19W - 21L
1,549 SR
Queue Stats
455W - 396L
1,541 Elo+
Party 1
Lancelot
Lancelot
Jaboco
Lancelot
Level 114
God Stats
33W - 16L
1,670 SR
Queue Stats
339W - 316L
1,551 Elo+
Party 1
Da Ji
Da Ji
MadamaKhepri21
Da Ji
Level 104
God Stats
6W - 13L
1,472 SR
Queue Stats
127W - 120L
1,513 Elo+
Party 3
Aphrodite
Aphrodite
Natasi Medici
Aphrodite
Level 155
God Stats
51W - 50L
1,562 SR
Queue Stats
283W - 271L
1,542 Elo+
Party 3
Team Averages
Level 105
1,551 SR
1,530 Elo+

VS

Team Averages
Level 107
1,653 SR
1,499 Elo+
Cernunnos
Cernunnos
DeDaws0n
Cernunnos
Level 98
God Stats
3W - 3L
1,563 SR
Queue Stats
108W - 100L
1,569 Elo+
Solo
Freya
Freya
IDark_StormI
Freya
Level 92
God Stats
15W - 8L
1,575 SR
Queue Stats
184W - 151L
1,498 Elo+
Solo
Lancelot
Lancelot
RecorderMan03
Lancelot
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 194L
1,483 Elo+
Party 2
Sol
Sol
SpicyWeiner009
Sol
Level 123
God Stats
5W - 3L
1,870 SR
Queue Stats
230W - 208L
1,500 Elo+
Party 2
Hercules
Hercules
kevka917
Hercules
Level 121
God Stats
2W - 2L
1,756 SR
Queue Stats
96W - 117L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 1 / 9
7,262
484
7,894
18,648
13,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 0 / 2
8,535
569
6,532
4,839
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lancelot
Jaboco
Lancelot
14
2 / 1 / 3
7,935
529
11,056
13,880
8,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
4 / 1 / 7
7,575
505
10,134
11,328
5,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Natasi Medici
Aphrodite
14
6 / 0 / 4
8,205
547
11,311
11,252
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeDaws0n
Cernunnos
9
1 / 5 / 1
6,316
421
6,401
12,114
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 1
7,126
475
4,780
10,522
3,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
RecorderMan03
Lancelot
12
0 / 4 / 1
6,685
446
2,985
12,501
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 0
7,171
478
11,965
11,510
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
kevka917
Hercules
13
1 / 2 / 0
7,794
520
9,260
18,902
13,303
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
3
3
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
9
5.5
L
Cernunnos
DeDaws0n
Cernunnos
1
5
1
0.3
W
2
0
2
3
L
0
2
1
0.25
W
Lancelot
Jaboco
Lancelot
2
1
3
3.5
W
4
1
7
7.5
W
Aphrodite
Natasi Medici
Aphrodite
6
0
4
8
L
Lancelot
RecorderMan03
Lancelot
0
4
1
0.13
L
1
2
0
0.5
L
Hercules
kevka917
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,927
Damage
35,391
59,947
Taken
65,549
35,989
Mitigated
32,238
34,899
Healing
24,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,894
824
0
6,060
18,648
13,680
0
8,029
10,619
29,024
0
L
Cernunnos
DeDaws0n
Cernunnos
6,401
3,120
291
2,748
12,114
5,486
0
5,787
6,327
0
24,944
W
6,532
2,433
0
2,880
4,839
2,178
0
1,616
3,223
0
76,565
L
4,780
1,933
0
4,743
10,522
3,803
0
1,401
9,121
61,629
0
W
Lancelot
Jaboco
Lancelot
11,056
1,046
0
6,199
13,880
8,669
0
388
13,492
0
67,438
W
10,134
1,808
0
3,182
11,328
5,712
56
2,260
9,068
0
47,780
W
Aphrodite
Natasi Medici
Aphrodite
11,311
1,298
7,317
9,261
11,252
5,750
37
4,452
6,800
66,610
0
L
Lancelot
RecorderMan03
Lancelot
2,985
258
0
4,276
12,501
5,094
0
4,011
8,490
0
48,387
L
11,965
5,452
0
6,481
11,510
4,552
0
6,773
4,737
62,734
0
L
Hercules
kevka917
Hercules
9,260
1,947
0
5,978
18,902
13,303
0
1,233
17,669
0
65,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,512
Gold Earned
35,092
484
Minions Killed
452
0
Camps Cleared
0
1,451,214
Distance Traveled
1,402,079
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,262
484
50
3
0
280,542
5
L
Cernunnos
6,316
421
35
2
0
246,154
5
W
Neith
8,535
569
140
9
0
269,497
3
L
Freya
7,126
475
112
7
0
261,028
1
W
Lancelot
7,935
529
108
7
0
319,924
3
W
Da Ji
7,575
505
67
4
0
329,276
3
W
Aphrodite
8,205
547
119
8
0
251,975
6
L
Lancelot
6,685
446
91
6
0
337,255
0
L
Sol
7,171
478
102
7
0
264,474
3
L
Hercules
7,794
520
112
7
0
293,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role