Player Matchup

Cupid
Cupid
BabyDawsey
Cupid
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,314 Elo+
Party 1
Bellona
Bellona
NaV Blanch21
Bellona
Level 13
God Stats
3W - 3L
1,614 SR
Queue Stats
9W - 7L
1,561 Elo+
Party 1
Persephone
Persephone
Quechue
Persephone
Level 76
God Stats
1W - 3L
1,183 SR
Queue Stats
79W - 64L
1,504 Elo+
Party 1
King Arthur
King Arthur
RIC0 NASTY
King Arthur
Level 23
God Stats
2W - 1L
1,697 SR
Queue Stats
53W - 29L
1,407 Elo+
Party 1
Lancelot
Lancelot
XSpiitFiire813
Lancelot
Level 69
God Stats
5W - 4L
1,672 SR
Queue Stats
205W - 177L
1,564 Elo+
Party 1
Team Averages
Level 39
1,533 SR
1,470 Elo+

VS

Team Averages
Level 71
1,442 SR
1,416 Elo+
Ullr
Ullr
Anthares_star
Ullr
Level 41
God Stats
3W - 4L
1,395 SR
Queue Stats
15W - 23L
1,384 Elo+
Party 2
Horus
Horus
FinnedSum10619
Horus
Level 119
God Stats
8W - 6L
1,618 SR
Queue Stats
285W - 311L
1,490 Elo+
Party 3
Bastet
Bastet
IMx Cleon
Bastet
Level 46
God Stats
10W - 11L
1,273 SR
Queue Stats
120W - 150L
1,451 Elo+
Party 3
Anubis
Anubis
iTsLeAdJuAn
Anubis
Level 103
God Stats
14W - 12L
1,596 SR
Queue Stats
266W - 322L
1,414 Elo+
Party 3
Kuzenbo
Kuzenbo
lConsagradol
Kuzenbo
Level 45
God Stats
1W - 2L
1,330 SR
Queue Stats
20W - 36L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
0 / 8 / 3
8,633
345
6,704
18,536
6,323
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
NaV Blanch21
Bellona
14
2 / 5 / 5
9,623
385
10,186
22,176
21,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Quechue
Persephone
15
3 / 6 / 4
11,039
442
15,472
19,252
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
RIC0 NASTY
King Arthur
15
0 / 4 / 2
9,090
364
8,743
25,825
22,983
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Lancelot
19
6 / 4 / 2
12,011
480
16,830
26,454
12,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 5
13,776
551
17,113
15,794
8,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
3 / 1 / 4
14,289
572
14,864
21,629
23,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
IMx Cleon
Bastet
20
12 / 2 / 4
14,369
575
18,904
24,303
12,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
19
5 / 4 / 8
13,132
525
19,503
19,209
12,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
lConsagradol
Kuzenbo
16
0 / 2 / 16
12,061
482
10,517
23,657
41,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
11
Kills
26
27
Deaths
11
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Cupid
0
8
3
0.19
W
3
1
4
5
W
Bastet
IMx Cleon
Bastet
12
2
4
7
L
Bellona
NaV Blanch21
Bellona
2
5
5
0.9
L
Persephone
Quechue
Persephone
3
6
4
0.83
L
King Arthur
RIC0 NASTY
King Arthur
0
4
2
0.25
L
Lancelot
6
4
2
1.75
W
Anubis
5
4
8
2.25
W
Kuzenbo
lConsagradol
Kuzenbo
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,935
Damage
80,901
112,243
Taken
104,592
69,506
Mitigated
98,211
25,590
Healing
43,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,113
8,592
0
4,668
15,794
8,028
4,437
2,441
13,353
0
130,452
L
Cupid
6,704
3,817
748
4,182
18,536
6,323
0
5,130
13,406
0
49,188
W
14,864
7,760
1,667
9,312
21,629
23,394
3,268
4,229
17,400
0
114,525
W
Bastet
IMx Cleon
Bastet
18,904
5,396
0
12,479
24,303
12,822
1,953
4,806
19,497
0
101,618
L
Bellona
NaV Blanch21
Bellona
10,186
3,831
0
3,952
22,176
21,336
0
7,045
15,131
0
55,485
L
Persephone
Quechue
Persephone
15,472
1,038
185
4,870
19,252
6,519
426
8,309
10,937
84,567
0
L
King Arthur
RIC0 NASTY
King Arthur
8,743
2,024
9
2,938
25,825
22,983
0
4,476
21,349
0
51,820
L
Lancelot
16,830
4,043
0
8,706
26,454
12,345
0
8,175
18,279
0
121,857
W
Anubis
19,503
449
0
8,318
19,209
12,813
1,042
6,853
12,356
101,488
0
W
Kuzenbo
lConsagradol
Kuzenbo
10,517
4,132
498
6,242
23,657
41,154
255
5,477
18,180
36,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,396
Gold Earned
67,627
503
Minions Killed
669
0
Camps Cleared
0
2,231,710
Distance Traveled
2,389,788
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,776
551
184
7
0
469,883
5
L
Cupid
8,633
345
85
3
0
439,139
0
W
Horus
14,289
572
192
8
0
492,719
3
W
Bastet
14,369
575
132
5
0
516,350
5
L
Bellona
9,623
385
70
3
0
408,830
1
L
Persephone
11,039
442
130
5
0
391,605
3
L
King Arthur
9,090
364
60
2
0
453,044
1
L
Lancelot
12,011
480
158
6
0
539,092
8
W
Anubis
13,132
525
135
5
0
404,155
0
W
Kuzenbo
12,061
482
26
1
0
506,681
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role