Player Matchup

Kumbhakarna
Kumbhakarna
Silver IV
 
Kumbhakarna
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver III
 
Hera
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver V
AbusiveAK
Thanatos
Silver V
Level 108
God Stats
0W - 1L
1,305 SR
Queue Stats
9W - 29L
805 MMR
Party 1
Jing Wei
Jing Wei
Silver III
Marek_9292
Jing Wei
Silver III
Level 114
God Stats
1W - 7L
1,214 SR
Queue Stats
556W - 590L
778 MMR
Solo
Horus
Horus
Bronze I
kjv512
Horus
Bronze I
Level 101
God Stats
5W - 15L
1,363 SR
Queue Stats
5W - 23L
779 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,376 SR
1,072 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,596 SR
926 MMR
Janus
Janus
Silver III
 
Janus
Silver III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver III
Low3ndGr00ve55
Jormungandr
Silver III
Level 127
God Stats
54W - 61L
1,529 SR
Queue Stats
295W - 311L
681 MMR
Solo
Bakasura
Bakasura
Silver II
RaOS98
Bakasura
Silver II
Level 120
God Stats
7W - 4L
1,794 SR
Queue Stats
159W - 161L
876 MMR
Solo
Nike
Nike
Silver IV
Sep7tem7
Nike
Silver IV
Level 144
God Stats
6W - 6L
1,441 SR
Queue Stats
9W - 16L
706 MMR
Solo
Skadi
Skadi
Silver IV
ShivalryIsDead
Skadi
Silver IV
Level 89
God Stats
3W - 4L
1,718 SR
Queue Stats
50W - 83L
869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 3 / 1
7,491
375
4,847
14,847
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hera
 
Hera
11
0 / 3 / 1
7,324
366
4,870
9,676
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
AbusiveAK
Thanatos
12
0 / 8 / 0
7,457
373
6,395
17,699
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Marek_9292
Jing Wei
15
1 / 5 / 0
8,861
443
5,446
18,335
5,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
kjv512
Horus
13
0 / 3 / 0
7,546
377
4,353
11,339
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CliodhnaMercuryArachneBastet

VS

Bans
ThothChaacShivaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
0 / 0 / 4
12,124
606
8,300
9,992
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Low3ndGr00ve55
Jormungandr
16
4 / 0 / 6
11,241
562
11,625
20,959
26,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
RaOS98
Bakasura
19
6 / 1 / 7
12,638
632
9,646
18,514
8,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
18
5 / 0 / 2
12,735
637
8,137
22,653
16,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
7 / 1 / 6
12,217
611
16,644
10,687
4,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
22
22
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
3
1
0.5
L
Hera
 
Hera
0
3
1
0.17
W
Janus
 
Janus
0
0
4
2
L
Thanatos
AbusiveAK
Thanatos
0
8
0
0
W
Jormungandr
Low3ndGr00ve55
Jormungandr
4
0
6
7
L
Jing Wei
Marek_9292
Jing Wei
1
5
0
0.2
W
Bakasura
RaOS98
Bakasura
6
1
7
9.5
W
Nike
5
0
2
6
W
7
1
6
10
L
Horus
kjv512
Horus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,911
Damage
54,352
71,896
Taken
82,805
35,929
Mitigated
60,227
20,882
Healing
27,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,847
0
0
3,452
14,847
12,266
0
7,081
7,411
28,895
0
L
Hera
 
Hera
4,870
2,095
0
2,129
9,676
4,319
0
5,575
4,081
53,575
0
W
Janus
 
Janus
8,300
331
0
3,587
9,992
4,376
1,002
3,303
6,689
122,234
0
L
Thanatos
AbusiveAK
Thanatos
6,395
1,479
0
9,566
17,699
7,414
0
1,910
14,756
0
53,279
W
Jormungandr
Low3ndGr00ve55
Jormungandr
11,625
4,817
0
6,084
20,959
26,066
627
4,980
15,979
77,345
0
L
Jing Wei
Marek_9292
Jing Wei
5,446
3,596
0
3,142
18,335
5,869
0
3,178
14,607
0
70,788
W
Bakasura
RaOS98
Bakasura
9,646
6,879
0
5,749
18,514
8,509
4,908
2,743
15,565
0
106,634
W
Nike
8,137
1,533
0
10,309
22,653
16,814
2,990
1,746
20,907
362
102,229
W
16,644
7,991
0
1,545
10,687
4,462
7,818
1,648
9,039
0
73,565
L
Horus
kjv512
Horus
4,353
2,109
338
2,255
11,339
6,061
0
2,181
9,018
0
34,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,679
Gold Earned
60,955
382
Minions Killed
724
0
Camps Cleared
0
1,639,902
Distance Traveled
2,101,194
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,491
375
28
1
0
335,055
4
L
Hera
7,324
366
96
5
0
260,024
4
W
Janus
12,124
606
181
9
0
423,295
4
L
Thanatos
7,457
373
92
5
0
384,613
4
W
Jormungandr
11,241
562
91
5
0
414,123
6
L
Jing Wei
8,861
443
116
6
0
365,870
1
W
Bakasura
12,638
632
181
9
0
481,938
11
W
Nike
12,735
637
174
9
0
396,345
6
W
Skadi
12,217
611
97
5
0
385,493
3
L
Horus
7,546
377
50
3
0
294,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role