Player Matchup

Guan Yu
Guan Yu
KILLER_CHRIS17
Guan Yu
Level 148
God Stats
5W - 1L
1,720 SR
Queue Stats
234W - 198L
1,612 Elo+
Party 1
Ra
Ra
Vibahz
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,820 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chancadoodaldo
Ah Muzen Cab
Level 127
God Stats
0W - 4L
1,176 SR
Queue Stats
137W - 101L
1,680 Elo+
Party 1
Team Averages
Level 125
1,465 SR
1,704 Elo+

VS

Team Averages
Level 139
2,000 SR
1,793 Elo+
Gilgamesh
Gilgamesh
HUBCITY
Gilgamesh
Level 159
God Stats
37W - 2L
2,036 SR
Queue Stats
712W - 174L
1,905 Elo+
Party 2
Discordia
Discordia
Jus a casual
Discordia
Level 100
God Stats
7W - 3L
1,854 SR
Queue Stats
119W - 98L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Weichers
Ah Muzen Cab
Level 159
God Stats
77W - 8L
2,110 SR
Queue Stats
780W - 202L
1,954 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,912
591
4,921
14,654
7,471
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
7
0 / 8 / 0
5,497
550
1,480
9,337
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
chancadoodaldo
Ah Muzen Cab
9
0 / 8 / 0
5,975
598
4,447
11,666
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HUBCITY
Gilgamesh
12
6 / 0 / 12
8,779
878
8,105
11,203
11,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Jus a casual
Discordia
13
5 / 0 / 15
8,126
813
9,373
3,740
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Weichers
Ah Muzen Cab
13
10 / 0 / 11
9,026
903
14,675
7,159
4,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
59
0
Kills
21
21
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HUBCITY
Gilgamesh
6
0
12
12
W
Discordia
Jus a casual
Discordia
5
0
15
12.5
L
0
5
0
0
L
Ra
0
8
0
0
W
Ah Muzen Cab
Weichers
Ah Muzen Cab
10
0
11
15.5
L
Ah Muzen Cab
chancadoodaldo
Ah Muzen Cab
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,848
Damage
32,153
35,657
Taken
22,102
16,392
Mitigated
17,044
5,728
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HUBCITY
Gilgamesh
8,105
1,909
566
2,007
11,203
11,533
175
1,097
10,106
2,669
18,473
W
Discordia
Jus a casual
Discordia
9,373
808
0
791
3,740
1,447
192
167
3,573
30,112
0
L
4,921
735
238
2,166
14,654
7,471
0
3,288
11,366
0
14,152
L
Ra
1,480
128
478
997
9,337
3,484
0
3,274
6,063
10,495
0
W
Ah Muzen Cab
Weichers
Ah Muzen Cab
14,675
7,443
0
3,995
7,159
4,064
1,079
614
6,545
0
41,021
L
Ah Muzen Cab
chancadoodaldo
Ah Muzen Cab
4,447
624
0
1,849
11,666
5,437
0
3,605
8,061
0
21,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,384
Gold Earned
25,931
108
Minions Killed
134
0
Camps Cleared
9
467,747
Distance Traveled
612,134
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,779
878
23
2
2
212,187
4
W
Discordia
8,126
813
48
5
2
199,438
2
L
Guan Yu
5,912
591
31
3
0
176,715
3
L
Ra
5,497
550
24
2
0
153,485
2
W
Ah Muzen Cab
9,026
903
63
6
5
200,509
2
L
Ah Muzen Cab
5,975
598
53
5
0
137,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role