Player Matchup

Ah Puch
Ah Puch
JOEMOE 16
Ah Puch
Level 128
God Stats
6W - 5L
1,729 SR
Queue Stats
182W - 191L
1,436 Elo+
Party 1
Bakasura
Bakasura
Littenyouup
Bakasura
Level 102
God Stats
1W - 6L
1,010 SR
Queue Stats
901W - 864L
1,507 Elo+
Party 3
Amaterasu
Amaterasu
kingrese12345
Amaterasu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,466 Elo+
Solo
Atlas
Atlas
poopshoooot
Atlas
Level 47
God Stats
5W - 5L
1,613 SR
Queue Stats
160W - 164L
1,511 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
vxBEAVERxv
Morgan Le Fay
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 88L
1,538 Elo+
Party 1
Team Averages
Level 102
1,470 SR
1,492 Elo+

VS

Team Averages
Level 41
1,501 SR
1,442 Elo+
Scylla
Scylla
Annihilation29
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,402 Elo+
Party 2
Zhong Kui
Zhong Kui
Iszy4shizzy
Zhong Kui
Level 108
God Stats
3W - 2L
1,506 SR
Queue Stats
120W - 120L
1,454 Elo+
Solo
Lancelot
Lancelot
SombraDeLaMuerte
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,450 Elo+
Party 2
Anhur
Anhur
Takdude
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,450 Elo+
Party 2
Geb
Geb
Taltianking
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JOEMOE 16
Ah Puch
20
7 / 1 / 20
12,865
804
19,495
15,028
9,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Littenyouup
Bakasura
20
14 / 7 / 11
12,357
772
14,244
22,193
13,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
kingrese12345
Amaterasu
19
9 / 3 / 18
11,903
744
17,926
20,532
19,817
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 4 / 27
11,589
724
10,938
21,160
28,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
vxBEAVERxv
Morgan Le Fay
19
7 / 3 / 27
12,052
753
20,022
12,992
7,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 7
10,562
660
11,823
13,190
7,602
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Iszy4shizzy
Zhong Kui
18
2 / 7 / 7
10,161
635
19,526
19,298
16,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
5 / 9 / 6
10,454
653
11,416
18,099
9,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Takdude
Anhur
18
3 / 9 / 4
10,807
675
15,199
19,911
10,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 7
10,027
627
11,182
20,374
25,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
47
38
Kills
16
18
Deaths
38
103
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
L
Zhong Kui
Iszy4shizzy
Zhong Kui
2
7
7
0.79
W
Ah Puch
JOEMOE 16
Ah Puch
7
1
20
17
W
Bakasura
Littenyouup
Bakasura
14
7
11
2.79
L
5
9
6
0.89
L
Anhur
Takdude
Anhur
3
9
4
0.56
L
2
7
7
0.79
W
Amaterasu
kingrese12345
Amaterasu
9
3
18
6
W
1
4
27
3.63
W
Morgan Le Fay
vxBEAVERxv
Morgan Le Fay
7
3
27
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,625
Damage
69,146
91,905
Taken
90,872
78,782
Mitigated
70,123
38,010
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,823
1,648
1,704
1,543
13,190
7,602
0
9,747
3,357
28,039
0
L
Zhong Kui
Iszy4shizzy
Zhong Kui
19,526
259
1,274
4,635
19,298
16,259
0
9,543
8,673
45,229
0
W
Ah Puch
JOEMOE 16
Ah Puch
19,495
701
3,924
8,625
15,028
9,288
269
7,830
7,198
52,891
0
W
Bakasura
Littenyouup
Bakasura
14,244
9,553
782
5,624
22,193
13,015
1,644
8,630
13,563
0
18,272
L
11,416
1,263
831
1,287
18,099
9,921
0
9,640
8,150
0
15,955
L
Anhur
Takdude
Anhur
15,199
7,573
957
2,593
19,911
10,664
690
11,489
8,142
0
28,436
L
11,182
1,072
55
835
20,374
25,677
0
10,351
9,501
15,620
0
W
Amaterasu
kingrese12345
Amaterasu
17,926
5,670
3,003
8,264
20,532
19,817
712
9,207
11,325
791
20,509
W
10,938
4,315
1,099
2,367
21,160
28,875
519
10,146
11,014
18,957
0
W
Morgan Le Fay
vxBEAVERxv
Morgan Le Fay
20,022
755
1,546
2,776
12,992
7,787
1,309
6,718
6,274
34,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,766
Gold Earned
52,011
145
Minions Killed
150
0
Camps Cleared
0
1,479,955
Distance Traveled
1,297,932
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,562
660
43
3
0
261,723
2
L
Zhong Kui
10,161
635
52
3
0
244,481
0
W
Ah Puch
12,865
804
74
5
0
340,523
0
W
Bakasura
12,357
772
29
2
0
263,872
0
L
Lancelot
10,454
653
12
1
0
293,229
0
L
Anhur
10,807
675
31
2
0
221,202
0
L
Geb
10,027
627
12
1
0
277,297
1
W
Amaterasu
11,903
744
5
0
0
298,778
0
W
Atlas
11,589
724
12
1
0
271,686
0
W
Morgan Le Fay
12,052
753
25
2
0
305,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role