Player Matchup

Ra
Ra
FatHippo15
Ra
Level 105
God Stats
16W - 15L
1,675 SR
Queue Stats
137W - 133L
1,612 Elo+
Solo
Heimdallr
Heimdallr
PortalRunner12
Heimdallr
Level 68
God Stats
18W - 14L
1,611 SR
Queue Stats
195W - 214L
1,577 Elo+
Party 1
Atlas
Atlas
SoulFire172
Atlas
Level 66
God Stats
30W - 27L
1,607 SR
Queue Stats
192W - 206L
1,573 Elo+
Party 1
Team Averages
Level 80
1,631 SR
1,587 Elo+

VS

Team Averages
Level 81
1,511 SR
1,706 Elo+
Arachne
Arachne
Cinidar
Arachne
Level 105
God Stats
5W - 4L
1,534 SR
Queue Stats
120W - 92L
1,527 Elo+
Solo
Olorun
Olorun
Darkkestar
Olorun
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,893 Elo+
Party 2
Nike
Nike
ILGrainem
Nike
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 57L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 11
9,833
819
10,123
8,717
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
PortalRunner12
Heimdallr
13
4 / 3 / 14
8,826
736
15,738
12,939
8,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
8 / 1 / 12
10,505
875
11,685
16,609
21,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cinidar
Arachne
12
1 / 7 / 3
7,412
618
6,329
14,413
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Darkkestar
Olorun
12
2 / 6 / 2
8,274
690
11,450
11,958
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
12
1 / 7 / 2
7,280
607
8,138
15,634
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
20
Kills
4
5
Deaths
20
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cinidar
Arachne
1
7
3
0.36
L
Olorun
Darkkestar
Olorun
2
6
2
0.5
W
8
1
11
13.5
L
Nike
1
7
2
0.29
W
Heimdallr
PortalRunner12
Heimdallr
4
3
14
3.67
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,546
Damage
25,917
38,265
Taken
42,005
34,041
Mitigated
21,106
11,855
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cinidar
Arachne
6,329
3,347
0
2,577
14,413
6,149
0
6,782
7,631
0
15,347
L
Olorun
Darkkestar
Olorun
11,450
5,102
216
2,904
11,958
5,127
0
6,620
5,338
27,533
3,020
W
10,123
355
2,996
3,672
8,717
4,603
967
2,723
5,837
33,487
0
L
Nike
8,138
941
0
1,067
15,634
9,830
0
8,831
6,803
0
18,450
W
Heimdallr
PortalRunner12
Heimdallr
15,738
7,483
0
1,998
12,939
8,186
511
3,535
9,164
0
38,500
W
11,685
5,131
0
3,189
16,609
21,252
290
4,044
12,173
23,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
22,966
165
Minions Killed
89
6
Camps Cleared
4
600,752
Distance Traveled
742,067
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,412
618
18
2
2
278,858
2
L
Olorun
8,274
690
51
4
1
230,122
1
W
Ra
9,833
819
75
6
2
221,840
2
L
Nike
7,280
607
20
2
1
233,087
3
W
Heimdallr
8,826
736
72
6
4
193,094
1
W
Atlas
10,505
875
18
2
0
185,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role