Player Matchup

Ne Zha
Ne Zha
GlizzyGager
Ne Zha
Level 144
God Stats
8W - 6L
1,601 SR
Queue Stats
628W - 462L
1,611 Elo+
Party 1
Terra
Terra
Laxus-x-Mirajane
Terra
Level 153
God Stats
6W - 4L
1,609 SR
Queue Stats
344W - 257L
1,608 Elo+
Party 1
Da Ji
Da Ji
bee_amused453
Da Ji
Level 24
God Stats
3W - 4L
1,702 SR
Queue Stats
120W - 90L
1,576 Elo+
Party 1
Ares
Ares
m1s3ry13
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,718 Elo+
Party 1
Apollo
Apollo
pascalb96
Apollo
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,620 Elo+
Party 1
Team Averages
Level 90
1,583 SR
1,627 Elo+

VS

Team Averages
Level 51
1,492 SR
1,454 Elo+
Terra
Terra
BigBird1224
Terra
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,501 Elo+
Party 2
Hera
Hera
OleBoyB
Hera
Level 29
God Stats
1W - 2L
1,458 SR
Queue Stats
121W - 130L
1,435 Elo+
Solo
Bacchus
Bacchus
WhiteHawk44
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,501 Elo+
Party 2
Sobek
Sobek
clog-spider
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,406 Elo+
Solo
Pele
Pele
mrblue075
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 273L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
18 / 2 / 19
15,346
808
36,197
24,519
16,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 2 / 32
13,605
716
20,489
23,805
20,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
9 / 6 / 20
13,054
687
19,654
21,768
19,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
20
2 / 4 / 29
12,954
682
12,351
29,203
44,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
pascalb96
Apollo
20
6 / 4 / 25
13,396
705
32,114
25,984
16,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 6
11,908
627
9,976
27,313
38,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
OleBoyB
Hera
20
7 / 6 / 7
12,744
671
36,045
18,181
8,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
WhiteHawk44
Bacchus
17
2 / 10 / 5
10,668
561
12,613
26,681
26,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 8 / 11
12,019
633
13,615
35,168
55,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
18
3 / 9 / 9
11,407
600
21,556
26,625
17,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
55
41
Kills
17
18
Deaths
41
125
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
Ne Zha
18
2
19
13.75
W
6
2
32
11
L
Hera
OleBoyB
Hera
7
6
7
1.75
L
Bacchus
WhiteHawk44
Bacchus
2
10
5
0.45
W
9
6
20
3.17
L
3
8
11
1.06
W
Ares
2
4
29
4.13
L
Pele
3
9
9
0.83
W
Apollo
pascalb96
Apollo
6
4
25
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,805
Damage
93,805
125,279
Taken
133,968
116,753
Mitigated
146,492
69,754
Healing
25,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,976
1,577
6,023
4,710
27,313
38,704
0
6,695
20,618
15,679
0
W
Ne Zha
36,197
9,741
2,809
9,398
24,519
16,639
4,453
16,397
8,122
0
77,214
W
20,489
1,932
23,442
11,210
23,805
20,723
996
13,965
9,840
38,196
0
L
Hera
OleBoyB
Hera
36,045
7,408
1,490
2,952
18,181
8,053
533
2,665
15,516
70,982
0
L
Bacchus
WhiteHawk44
Bacchus
12,613
1,159
31
1,516
26,681
26,697
0
5,646
21,035
18,339
0
W
19,654
3,653
1,232
5,068
21,768
19,246
1,345
10,747
11,021
0
35,528
L
13,615
1,590
474
3,859
35,168
55,211
28
9,864
25,304
31,350
0
W
Ares
12,351
1,798
1,407
5,494
29,203
44,010
297
14,356
14,847
21,376
0
L
Pele
21,556
3,275
1,123
3,418
26,625
17,827
195
7,970
18,655
0
42,418
W
Apollo
pascalb96
Apollo
32,114
12,065
3,960
5,734
25,984
16,135
1,313
16,784
9,200
0
65,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,355
Gold Earned
58,746
182
Minions Killed
158
0
Camps Cleared
0
1,776,594
Distance Traveled
1,503,043
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,908
627
6
0
0
293,082
2
W
Ne Zha
15,346
808
70
4
0
386,606
0
W
Terra
13,605
716
29
2
0
398,976
1
L
Hera
12,744
671
64
3
0
305,042
0
L
Bacchus
10,668
561
10
1
0
314,978
0
W
Da Ji
13,054
687
16
1
0
324,116
0
L
Sobek
12,019
633
37
2
0
300,129
0
W
Ares
12,954
682
10
1
0
342,576
0
L
Pele
11,407
600
41
2
0
289,812
0
W
Apollo
13,396
705
57
3
0
324,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role