Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DonWea5098
Nu Wa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 8L
1,799 Elo+
Party 1
Artemis
Artemis
Jadakiss LOX 2
Artemis
Level 127
God Stats
6W - 6L
1,435 SR
Queue Stats
268W - 268L
1,481 Elo+
Solo
Chaac
Chaac
MasturMan4717
Chaac
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,799 Elo+
Party 1
Lancelot
Lancelot
ZOMB97
Lancelot
Level 160
God Stats
0W - 4L
1,293 SR
Queue Stats
449W - 498L
1,515 Elo+
Party 1
Team Averages
Level 76
1,446 SR
1,619 Elo+

VS

Team Averages
Level 65
1,600 SR
1,535 Elo+
Neith
Neith
Bronadius
Neith
Level 49
God Stats
13W - 4L
1,671 SR
Queue Stats
47W - 38L
1,600 Elo+
Party 2
Ymir
Ymir
JadeTower
Ymir
Level 29
God Stats
19W - 8L
1,770 SR
Queue Stats
52W - 37L
1,618 Elo+
Party 2
Eset
Eset
Kashlavor
Eset
Level 63
God Stats
7W - 6L
1,552 SR
Queue Stats
40W - 30L
1,602 Elo+
Party 2
Hun Batz
Hun Batz
ONMYGRIZZLY8
Hun Batz
Level 53
God Stats
4W - 2L
1,423 SR
Queue Stats
8W - 17L
1,277 Elo+
Solo
Mulan
Mulan
RedDragonIon
Mulan
Level 130
God Stats
5W - 0L
1,583 SR
Queue Stats
73W - 56L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
1 / 4 / 5
9,502
594
3,607
21,974
24,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
17
1 / 1 / 5
10,290
643
15,802
7,005
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 8 / 1
10,602
663
11,051
20,444
10,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 3 / 6
10,893
681
16,402
22,553
25,478
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
ZOMB97
Lancelot
17
4 / 5 / 3
10,563
660
11,895
15,151
8,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bronadius
Neith
20
4 / 0 / 9
12,104
757
13,850
12,214
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
18
1 / 4 / 13
11,375
711
6,348
19,429
22,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eset
20
6 / 0 / 11
12,492
781
19,393
10,055
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
ONMYGRIZZLY8
Hun Batz
18
4 / 1 / 5
10,966
685
5,019
10,318
8,514
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 4 / 11
11,927
745
25,867
25,116
34,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
9
Kills
21
21
Deaths
9
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
4
5
0.88
W
Neith
Bronadius
Neith
4
0
9
8.5
L
Nu Wa
1
1
5
3.5
L
1
8
1
0.19
W
Ymir
1
4
13
1.88
W
Eset
6
0
11
11.5
L
2
3
6
1.67
W
Hun Batz
ONMYGRIZZLY8
Hun Batz
4
1
5
6.5
W
6
4
11
2.88
L
Lancelot
ZOMB97
Lancelot
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,757
Damage
70,477
87,127
Taken
77,132
71,993
Mitigated
78,326
20,116
Healing
24,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,607
313
323
3,196
21,974
24,239
0
7,038
14,530
7,834
0
W
Neith
Bronadius
Neith
13,850
4,639
0
6,746
12,214
7,229
1,615
1,926
10,288
0
59,954
L
Nu Wa
15,802
6,689
0
1,000
7,005
3,149
828
2,299
4,616
48,197
0
L
11,051
3,917
478
5,347
20,444
10,743
2,160
4,427
15,877
0
42,223
W
Ymir
6,348
1,356
0
2,165
19,429
22,763
16
6,876
12,553
23,372
0
W
Eset
19,393
1,066
2,380
4,029
10,055
4,913
1,985
3,723
6,332
69,691
0
L
16,402
1,844
0
9,149
22,553
25,478
368
6,271
15,968
7,071
47,015
W
Hun Batz
ONMYGRIZZLY8
Hun Batz
5,019
820
0
1,245
10,318
8,514
175
4,162
6,156
0
19,342
W
25,867
3,393
0
7,780
25,116
34,907
645
5,152
19,964
0
64,122
L
Lancelot
ZOMB97
Lancelot
11,895
1,684
0
623
15,151
8,384
0
5,368
9,573
0
35,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,850
Gold Earned
58,864
277
Minions Killed
334
0
Camps Cleared
0
1,446,642
Distance Traveled
1,437,611
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,502
594
4
0
0
287,426
1
W
Neith
12,104
757
102
6
0
260,723
0
L
Nu Wa
10,290
643
81
5
0
280,163
4
L
Artemis
10,602
663
60
4
0
237,292
0
W
Ymir
11,375
711
26
2
0
274,330
1
W
Eset
12,492
781
107
7
0
312,451
2
L
Chaac
10,893
681
81
5
0
315,903
0
W
Hun Batz
10,966
685
27
2
0
281,583
0
W
Mulan
11,927
745
72
5
0
308,524
1
L
Lancelot
10,563
660
51
3
0
325,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role