Player Matchup

Mercury
Mercury
BreakingMan2005
Mercury
Level 118
God Stats
1W - 0L
1,460 SR
Queue Stats
13W - 6L
1,678 Elo+
Party 1
Odin
Odin
Glizzydeityx
Odin
Level 88
God Stats
9W - 2L
1,827 SR
Queue Stats
221W - 216L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
VargesBM125
Baron Samedi
Level 63
God Stats
41W - 29L
1,655 SR
Queue Stats
185W - 171L
1,564 Elo+
Party 1
Team Averages
Level 90
1,647 SR
1,586 Elo+

VS

Team Averages
Level 127
1,471 SR
1,475 Elo+
Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
PErKins12
Chaac
Level 110
God Stats
1W - 4L
1,414 SR
Queue Stats
19W - 21L
1,507 Elo+
Party 2
Scylla
Scylla
thiccc1
Scylla
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 8
9,647
804
12,641
9,957
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 3 / 12
9,965
830
8,335
14,575
14,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
VargesBM125
Baron Samedi
14
6 / 1 / 12
9,607
801
13,222
9,497
5,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 7 / 2
9,014
751
8,072
12,145
5,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
PErKins12
Chaac
10
0 / 6 / 4
7,224
602
6,350
16,616
13,521
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
thiccc1
Scylla
13
2 / 5 / 3
8,522
710
9,286
8,746
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
18
Kills
5
6
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
7
2
0.57
W
6
2
8
5
W
6
3
12
4
L
Chaac
PErKins12
Chaac
0
6
4
0.33
W
Baron Samedi
VargesBM125
Baron Samedi
6
1
12
12
L
Scylla
thiccc1
Scylla
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,198
Damage
23,708
34,029
Taken
37,507
25,489
Mitigated
21,668
9,465
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,072
4,803
0
1,055
12,145
5,018
0
4,041
7,888
0
27,672
W
12,641
6,191
0
1,206
9,957
5,126
1,370
2,142
7,815
0
39,050
W
8,335
2,213
0
2,378
14,575
14,529
545
4,471
10,104
0
21,305
L
Chaac
PErKins12
Chaac
6,350
1,615
0
2,508
16,616
13,521
0
5,695
10,448
0
17,130
W
Baron Samedi
VargesBM125
Baron Samedi
13,222
1,484
1,990
3,891
9,497
5,834
331
3,301
6,196
30,487
0
L
Scylla
thiccc1
Scylla
9,286
794
0
135
8,746
3,129
0
2,721
5,825
23,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,219
Gold Earned
24,760
132
Minions Killed
105
8
Camps Cleared
3
672,223
Distance Traveled
611,816
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,014
751
45
4
1
198,613
4
W
Mercury
9,647
804
55
5
6
249,722
0
W
Odin
9,965
830
24
2
1
211,154
1
L
Chaac
7,224
602
18
2
1
206,066
2
W
Baron Samedi
9,607
801
53
4
1
211,347
1
L
Scylla
8,522
710
42
4
1
207,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role