Player Matchup

Artemis
Artemis
BR4VEWET
Artemis
Level 36
God Stats
1W - 5L
1,530 SR
Queue Stats
7W - 16L
1,346 Elo+
Party 2
Chaac
Chaac
Livinglegend720
Chaac
Level 109
God Stats
2W - 3L
1,401 SR
Queue Stats
7W - 13L
1,446 Elo+
Party 2
Scylla
Scylla
MandatorySky528
Scylla
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 20L
1,373 Elo+
Party 2
Team Averages
Level 82
1,477 SR
1,388 Elo+

VS

Team Averages
Level 99
1,517 SR
1,524 Elo+
Eset
Eset
ChibiGoblin
Eset
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 65L
1,524 Elo+
Party 1
Hachiman
Hachiman
DestroyrZuzu117
Hachiman
Level 143
God Stats
2W - 1L
1,711 SR
Queue Stats
365W - 312L
1,596 Elo+
Party 1
Bacchus
Bacchus
JWitherXL
Bacchus
Level 86
God Stats
1W - 2L
1,339 SR
Queue Stats
8W - 16L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BR4VEWET
Artemis
11
2 / 5 / 0
6,963
696
5,325
9,038
3,571
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 3
6,408
641
7,228
10,069
4,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 4 / 2
7,095
710
4,400
7,281
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
8,229
823
8,631
8,638
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
13
6 / 2 / 6
8,333
833
7,293
8,715
3,324
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
JWitherXL
Bacchus
12
1 / 2 / 11
7,591
759
7,825
11,269
13,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
13
13
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
BR4VEWET
Artemis
2
5
0
0.4
W
6
1
7
9.5
W
Hachiman
6
2
6
4.5
W
Bacchus
JWitherXL
Bacchus
1
2
11
3.25
L
0
4
3
0.38
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,953
Damage
23,749
26,388
Taken
28,622
10,918
Mitigated
20,374
5,217
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BR4VEWET
Artemis
5,325
2,076
281
1,469
9,038
3,571
0
5,655
3,173
0
16,875
W
8,631
1,089
461
2,333
8,638
3,369
1,197
1,271
7,367
25,057
0
W
Hachiman
7,293
4,601
0
1,828
8,715
3,324
982
1,226
7,489
0
28,093
W
Bacchus
JWitherXL
Bacchus
7,825
909
765
3,425
11,269
13,681
527
2,337
8,932
18,005
0
L
7,228
1,268
0
2,352
10,069
4,771
0
5,813
3,978
0
18,623
L
4,400
286
0
1,115
7,281
2,576
0
4,417
2,670
14,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,466
Gold Earned
24,153
80
Minions Killed
115
1
Camps Cleared
8
478,338
Distance Traveled
524,737
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,963
696
20
2
0
135,945
0
W
Eset
8,229
823
51
5
3
193,923
1
W
Hachiman
8,333
833
52
5
3
152,642
1
W
Bacchus
7,591
759
12
1
2
178,172
1
L
Chaac
6,408
641
39
4
0
167,831
4
L
Scylla
7,095
710
21
2
1
174,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role