Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Sour Diesel 03
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 205L
1,463 Elo+
Solo
Shiva
Shiva
sandman3797
Shiva
Level 142
God Stats
3W - 5L
1,157 SR
Queue Stats
411W - 410L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
t33Zeta
Gilgamesh
Level 157
God Stats
3W - 5L
1,760 SR
Queue Stats
316W - 306L
1,580 Elo+
Solo
Kuzenbo
Kuzenbo
xMikazuki
Kuzenbo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 96L
1,655 Elo+
Solo
Team Averages
Level 129
1,483 SR
1,558 Elo+

VS

Team Averages
Level 124
1,533 SR
1,545 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HeyItzBeast
Ah Puch
Level 155
God Stats
2W - 1L
1,703 SR
Queue Stats
111W - 119L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
NoLUCKjuztSK1LL
Danzaburou
Level 157
God Stats
7W - 4L
1,637 SR
Queue Stats
175W - 181L
1,571 Elo+
Party 2
Erlang Shen
Erlang Shen
RespectGiovanni
Erlang Shen
Level 120
God Stats
4W - 5L
1,519 SR
Queue Stats
160W - 159L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pyroium16
Morgan Le Fay
Level 120
God Stats
3W - 8L
1,308 SR
Queue Stats
212W - 215L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 2 / 6
7,347
668
7,556
9,241
4,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
15
3 / 3 / 4
8,089
735
7,709
12,471
7,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 4 / 6
7,149
650
5,679
14,340
15,726
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
t33Zeta
Gilgamesh
14
1 / 4 / 5
8,127
739
5,803
16,275
14,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
xMikazuki
Kuzenbo
14
2 / 2 / 3
7,659
696
10,260
11,686
9,507
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 2 / 7
8,887
808
10,870
10,593
6,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
HeyItzBeast
Ah Puch
15
3 / 1 / 8
8,655
787
18,034
9,458
4,748
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
NoLUCKjuztSK1LL
Danzaburou
15
2 / 3 / 11
8,954
814
11,938
10,831
5,761
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
RespectGiovanni
Erlang Shen
15
3 / 2 / 11
9,343
849
7,679
17,754
20,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
pyroium16
Morgan Le Fay
15
3 / 1 / 8
8,734
794
10,947
10,465
5,555
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
7
Kills
14
15
Deaths
9
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
6
2
W
Baron Samedi
 
Baron Samedi
3
2
7
3.25
W
Ah Puch
HeyItzBeast
Ah Puch
3
1
8
7
W
Danzaburou
NoLUCKjuztSK1LL
Danzaburou
2
3
11
2.5
W
Erlang Shen
RespectGiovanni
Erlang Shen
3
2
11
4.25
L
Lancelot
3
3
4
1.67
W
Morgan Le Fay
pyroium16
Morgan Le Fay
3
1
8
7
L
0
4
6
0.75
L
Gilgamesh
t33Zeta
Gilgamesh
1
4
5
0.88
L
Kuzenbo
xMikazuki
Kuzenbo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,007
Damage
59,468
64,013
Taken
59,101
52,458
Mitigated
42,422
24,976
Healing
23,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,556
2,525
1,042
1,895
9,241
4,515
0
5,990
3,251
0
18,507
W
Baron Samedi
 
Baron Samedi
10,870
942
4,818
4,059
10,593
6,273
1,602
2,117
8,413
24,695
0
W
Ah Puch
HeyItzBeast
Ah Puch
18,034
523
1,061
1,663
9,458
4,748
1,177
1,303
8,091
29,543
0
W
Danzaburou
NoLUCKjuztSK1LL
Danzaburou
11,938
4,389
1,115
1,719
10,831
5,761
2,548
2,099
8,665
0
29,416
W
Erlang Shen
RespectGiovanni
Erlang Shen
7,679
3,301
2,481
5,698
17,754
20,085
130
3,846
13,543
0
10,945
L
Lancelot
7,709
1,049
1,661
3,312
12,471
7,974
952
8,620
3,851
0
19,693
W
Morgan Le Fay
pyroium16
Morgan Le Fay
10,947
1,548
0
852
10,465
5,555
2,542
895
9,450
21,375
0
L
5,679
699
2,748
2,616
14,340
15,726
286
9,454
4,886
0
8,926
L
Gilgamesh
t33Zeta
Gilgamesh
5,803
1,147
5,455
4,779
16,275
14,736
0
8,433
7,842
0
10,477
L
Kuzenbo
xMikazuki
Kuzenbo
10,260
3,253
39
1,429
11,686
9,507
573
7,354
4,332
21,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
44,573
123
Minions Killed
125
0
Camps Cleared
0
1,034,350
Distance Traveled
977,082
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,347
668
42
4
0
184,722
1
W
Baron Samedi
8,887
808
33
3
0
175,425
3
W
Ah Puch
8,655
787
30
3
0
199,171
0
W
Danzaburou
8,954
814
34
3
0
167,348
0
W
Erlang Shen
9,343
849
9
1
0
230,713
5
L
Lancelot
8,089
735
22
2
0
220,785
0
W
Morgan Le Fay
8,734
794
19
2
0
204,425
1
L
Shiva
7,149
650
12
1
0
186,823
0
L
Gilgamesh
8,127
739
24
2
0
225,555
1
L
Kuzenbo
7,659
696
23
2
0
216,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role