Player Matchup

Hel
Hel
DanakinPL
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,380 Elo+
Solo
Cupid
Cupid
SulfyEunseo
Cupid
Level 95
God Stats
1W - 1L
1,495 SR
Queue Stats
24W - 15L
1,623 Elo+
Solo
King Arthur
King Arthur
elit3b3ast
King Arthur
Level 105
God Stats
0W - 1L
1,513 SR
Queue Stats
33W - 27L
1,461 Elo+
Party 1
Bacchus
Bacchus
jessman222
Bacchus
Level 65
God Stats
0W - 2L
1,490 SR
Queue Stats
1W - 3L
1,198 Elo+
Party 1
Ravana
Ravana
l800kilcam
Ravana
Level 122
God Stats
7W - 9L
1,457 SR
Queue Stats
179W - 218L
1,423 Elo+
Solo
Team Averages
Level 90
1,491 SR
1,417 Elo+

VS

Team Averages
Level 104
1,520 SR
1,435 Elo+
Horus
Horus
 
Horus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Capitao__EUA
Chaac
Level 91
God Stats
19W - 13L
1,567 SR
Queue Stats
56W - 69L
1,404 Elo+
Party 2
Merlin
Merlin
Dopeman_2015
Merlin
Level 129
God Stats
48W - 49L
1,508 SR
Queue Stats
447W - 453L
1,479 Elo+
Solo
Ne Zha
Ne Zha
Exotic_Origin_
Ne Zha
Level 102
God Stats
7W - 7L
1,538 SR
Queue Stats
238W - 239L
1,454 Elo+
Solo
Freya
Freya
NITRO NUGGET197
Freya
Level 86
God Stats
45W - 52L
1,486 SR
Queue Stats
372W - 425L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 1
8,437
402
5,989
16,076
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 2
9,239
440
6,217
11,295
4,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
elit3b3ast
King Arthur
15
2 / 5 / 1
9,714
463
13,684
18,046
19,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
jessman222
Bacchus
12
0 / 5 / 0
7,691
366
5,612
16,464
21,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
l800kilcam
Ravana
16
3 / 6 / 1
10,293
490
11,248
18,774
9,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 1 / 13
9,738
464
4,900
20,752
21,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 0 / 11
10,485
499
11,318
19,699
17,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
19
8 / 2 / 5
11,791
561
15,246
13,097
7,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 9
12,223
582
17,103
21,318
11,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 1 / 3
12,043
573
9,621
9,041
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
5
Kills
27
28
Deaths
6
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
13
6.5
W
3
0
11
8.5
L
0
9
1
0.06
W
Merlin
8
2
5
5.25
W
10
2
9
7.25
W
6
1
3
7.5
L
0
3
2
0.33
L
King Arthur
elit3b3ast
King Arthur
2
5
1
0.5
L
Bacchus
jessman222
Bacchus
0
5
0
0
L
Ravana
l800kilcam
Ravana
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,750
Damage
58,188
80,655
Taken
83,907
60,239
Mitigated
62,161
14,433
Healing
38,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,900
2,736
3,301
6,663
20,752
21,573
143
3,360
17,392
0
27,624
W
11,318
2,225
0
6,170
19,699
17,736
1,333
2,455
17,244
0
67,660
L
5,989
740
196
3,305
16,076
5,648
88
6,883
9,193
50,254
0
W
Merlin
15,246
1,541
0
3,104
13,097
7,209
679
2,911
10,186
116,229
0
W
17,103
7,971
0
14,211
21,318
11,169
3,003
2,145
19,173
0
108,056
W
9,621
4,005
0
5,036
9,041
4,474
0
730
8,311
112,096
0
L
6,217
3,963
282
3,250
11,295
4,500
0
3,360
7,935
0
84,292
L
King Arthur
elit3b3ast
King Arthur
13,684
2,373
0
95
18,046
19,691
134
3,785
14,261
0
67,009
L
Bacchus
jessman222
Bacchus
5,612
231
0
845
16,464
21,294
99
7,946
8,518
15,882
0
L
Ravana
l800kilcam
Ravana
11,248
2,782
0
6,460
18,774
9,106
0
2,893
15,881
0
73,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,374
Gold Earned
56,280
451
Minions Killed
670
0
Camps Cleared
0
1,822,200
Distance Traveled
2,043,097
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,738
464
38
2
0
413,968
4
W
Chaac
10,485
499
104
5
0
390,696
0
L
Hel
8,437
402
79
4
0
328,410
0
W
Merlin
11,791
561
180
9
0
357,065
4
W
Ne Zha
12,223
582
164
8
0
465,894
2
W
Freya
12,043
573
184
9
0
415,474
2
L
Cupid
9,239
440
144
7
0
342,219
8
L
King Arthur
9,714
463
103
5
0
341,251
2
L
Bacchus
7,691
366
13
1
0
399,654
0
L
Ravana
10,293
490
112
5
0
410,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role