Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Flinchum91
Thanatos
Level 137
God Stats
9W - 9L
1,862 SR
Queue Stats
478W - 475L
1,501 Elo+
Party 3
Merlin
Merlin
LiIRiz
Merlin
Level 86
God Stats
25W - 17L
1,565 SR
Queue Stats
342W - 347L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
SiriusMithrandir
Danzaburou
Level 152
God Stats
4W - 2L
1,339 SR
Queue Stats
293W - 282L
1,571 Elo+
Party 2
Khepri
Khepri
bubba1597
Khepri
Level 147
God Stats
8W - 5L
1,652 SR
Queue Stats
411W - 379L
1,587 Elo+
Party 3
Team Averages
Level 133
1,584 SR
1,542 Elo+

VS

Team Averages
Level 105
1,575 SR
1,627 Elo+
Morgan Le Fay
Morgan Le Fay
Bisky318
Morgan Le Fay
Level 109
God Stats
2W - 1L
1,417 SR
Queue Stats
27W - 24L
1,674 Elo+
Party 1
Cernunnos
Cernunnos
Brok3nCh0nk
Cernunnos
Level 89
God Stats
4W - 5L
1,517 SR
Queue Stats
32W - 23L
1,637 Elo+
Party 1
Guan Yu
Guan Yu
FatBoy Farti
Guan Yu
Level 117
God Stats
3W - 1L
1,648 SR
Queue Stats
35W - 17L
1,669 Elo+
Party 1
Ares
Ares
Musashi-Shingen
Ares
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 207L
1,490 Elo+
Solo
Hun Batz
Hun Batz
jocben41136
Hun Batz
Level 108
God Stats
2W - 1L
1,795 SR
Queue Stats
14W - 7L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
4 / 0 / 9
14,191
591
17,581
27,854
23,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Flinchum91
Thanatos
20
5 / 1 / 5
12,951
540
12,136
25,163
13,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
LiIRiz
Merlin
19
5 / 2 / 8
12,947
539
15,400
16,813
8,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
SiriusMithrandir
Danzaburou
19
8 / 3 / 7
13,663
569
24,520
19,080
10,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
bubba1597
Khepri
17
2 / 0 / 15
12,000
500
8,210
16,564
21,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bisky318
Morgan Le Fay
18
2 / 5 / 2
11,498
479
17,865
17,864
9,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Brok3nCh0nk
Cernunnos
18
1 / 6 / 0
11,300
471
15,127
22,060
10,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
FatBoy Farti
Guan Yu
16
0 / 3 / 2
10,590
441
13,044
22,517
27,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 6 / 1
9,535
397
9,909
23,593
23,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
jocben41136
Hun Batz
18
2 / 4 / 0
10,912
455
7,344
19,415
8,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
24
Kills
6
6
Deaths
24
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
0
9
8.5
L
Morgan Le Fay
Bisky318
Morgan Le Fay
2
5
2
0.6
L
Cernunnos
Brok3nCh0nk
Cernunnos
1
6
0
0.17
L
Guan Yu
FatBoy Farti
Guan Yu
0
3
2
0.33
W
Thanatos
Flinchum91
Thanatos
5
1
5
7.5
W
Merlin
LiIRiz
Merlin
5
2
8
4.5
L
1
6
1
0.25
W
Danzaburou
SiriusMithrandir
Danzaburou
8
3
7
3.83
W
Khepri
bubba1597
Khepri
2
0
15
9.5
L
Hun Batz
jocben41136
Hun Batz
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,847
Damage
63,289
105,474
Taken
105,449
77,156
Mitigated
78,649
46,385
Healing
20,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
17,581
9,395
0
11,854
27,854
23,817
1,314
7,350
20,504
0
123,770
L
Morgan Le Fay
Bisky318
Morgan Le Fay
17,865
2,554
0
3,906
17,864
9,435
0
4,488
13,376
124,098
0
L
Cernunnos
Brok3nCh0nk
Cernunnos
15,127
6,376
0
7,414
22,060
10,344
0
3,134
18,926
0
102,442
L
Guan Yu
FatBoy Farti
Guan Yu
13,044
2,969
394
2,959
22,517
27,300
0
4,184
18,333
0
83,056
W
Thanatos
Flinchum91
Thanatos
12,136
4,952
0
23,439
25,163
13,904
2,244
5,460
19,703
0
135,283
W
Merlin
LiIRiz
Merlin
15,400
1,301
0
1,470
16,813
8,012
1,532
7,269
9,544
115,439
0
L
9,909
510
0
4,686
23,593
23,061
0
5,968
17,625
38,210
0
W
Danzaburou
SiriusMithrandir
Danzaburou
24,520
14,418
0
7,419
19,080
10,119
5,398
3,276
15,804
0
126,333
W
Khepri
bubba1597
Khepri
8,210
950
0
2,203
16,564
21,304
0
5,981
10,583
38,172
0
L
Hun Batz
jocben41136
Hun Batz
7,344
1,749
0
750
19,415
8,509
0
5,836
13,579
0
108,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,752
Gold Earned
53,835
744
Minions Killed
695
0
Camps Cleared
0
2,419,040
Distance Traveled
2,169,183
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,191
591
217
9
0
506,095
1
L
Morgan Le Fay
11,498
479
183
8
0
445,082
3
L
Cernunnos
11,300
471
176
7
0
401,116
0
L
Guan Yu
10,590
441
145
6
0
368,896
0
W
Thanatos
12,951
540
154
6
0
529,878
2
W
Merlin
12,947
539
156
7
0
447,084
3
L
Ares
9,535
397
32
1
0
462,842
5
W
Danzaburou
13,663
569
166
7
0
422,724
6
W
Khepri
12,000
500
51
2
0
513,259
12
L
Hun Batz
10,912
455
159
7
0
491,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role