Player Matchup

Lancelot
Lancelot
Bitterrune
Lancelot
Level 104
God Stats
2W - 2L
1,784 SR
Queue Stats
53W - 36L
1,553 Elo+
Party 2
Khepri
Khepri
Orange Bambeedo
Khepri
Level 63
God Stats
20W - 9L
1,692 SR
Queue Stats
34W - 34L
1,521 Elo+
Party 2
Artemis
Artemis
Spanked Buttock
Artemis
Level 103
God Stats
8W - 4L
1,637 SR
Queue Stats
62W - 59L
1,523 Elo+
Party 2
Susano
Susano
bobby_shmurdawg
Susano
Level 100
God Stats
47W - 21L
1,677 SR
Queue Stats
124W - 96L
1,528 Elo+
Solo
Nu Wa
Nu Wa
yuujyu
Nu Wa
Level 82
God Stats
13W - 7L
1,738 SR
Queue Stats
573W - 564L
1,516 Elo+
Solo
Team Averages
Level 90
1,706 SR
1,528 Elo+

VS

Team Averages
Level 107
1,520 SR
1,455 Elo+
Chaac
Chaac
Domii4806
Chaac
Level 80
God Stats
53W - 45L
1,494 SR
Queue Stats
206W - 232L
1,456 Elo+
Party 1
Arachne
Arachne
HastaLaMuertee
Arachne
Level 84
God Stats
27W - 22L
1,557 SR
Queue Stats
166W - 178L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YingTheBoy
Morgan Le Fay
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,439 Elo+
Solo
Sylvanus
Sylvanus
ag7yk
Sylvanus
Level 128
God Stats
0W - 3L
1,301 SR
Queue Stats
513W - 526L
1,455 Elo+
Solo
Neith
Neith
itz_murdock
Neith
Level 112
God Stats
6W - 1L
1,750 SR
Queue Stats
117W - 117L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bitterrune
Lancelot
19
3 / 1 / 3
12,182
554
15,133
16,593
16,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 0 / 7
9,567
435
3,278
8,282
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 3 / 2
8,737
397
6,944
14,626
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 2 / 5
11,328
515
13,645
18,803
9,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
yuujyu
Nu Wa
17
5 / 3 / 7
10,491
477
22,415
9,761
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Domii4806
Chaac
17
1 / 2 / 3
11,023
501
16,296
24,116
28,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 5 / 1
10,247
466
11,863
21,234
10,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
YingTheBoy
Morgan Le Fay
8
0 / 3 / 1
7,393
336
2,529
7,392
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
ag7yk
Sylvanus
13
1 / 3 / 0
8,272
376
6,212
17,766
16,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 3 / 2
10,472
476
10,153
15,754
5,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
9
9
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bitterrune
Lancelot
3
1
3
4.5
L
Chaac
Domii4806
Chaac
1
2
3
1.25
L
5
5
1
1.1
W
0
0
7
3.5
W
2
3
2
1
L
Morgan Le Fay
YingTheBoy
Morgan Le Fay
0
3
1
0.17
L
Sylvanus
ag7yk
Sylvanus
1
3
0
0.33
W
6
2
5
4.25
L
2
3
2
1
W
Nu Wa
yuujyu
Nu Wa
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,415
Damage
47,053
68,065
Taken
86,262
47,667
Mitigated
63,819
21,638
Healing
28,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bitterrune
Lancelot
15,133
2,984
0
2,900
16,593
16,360
0
696
15,897
0
122,985
L
Chaac
Domii4806
Chaac
16,296
3,408
0
9,199
24,116
28,588
0
3,187
20,929
0
102,183
L
11,863
6,979
0
7,453
21,234
10,877
13
6,283
14,951
0
79,844
W
3,278
110
243
1,482
8,282
10,151
0
749
7,533
31,335
0
W
6,944
2,867
0
5,935
14,626
6,671
821
2,683
11,943
0
65,615
L
Morgan Le Fay
YingTheBoy
Morgan Le Fay
2,529
223
0
1,237
7,392
2,625
0
4,753
2,639
29,875
0
L
Sylvanus
ag7yk
Sylvanus
6,212
1,542
1,024
5,366
17,766
16,118
0
5,874
11,892
34,612
16,074
W
13,645
4,669
0
7,744
18,803
9,904
871
1,315
17,488
0
101,233
L
10,153
4,446
0
4,149
15,754
5,611
719
5,596
10,158
0
104,421
W
Nu Wa
yuujyu
Nu Wa
22,415
5,609
196
3,138
9,761
4,581
1,068
2,600
7,161
82,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,305
Gold Earned
47,407
600
Minions Killed
604
0
Camps Cleared
0
2,120,941
Distance Traveled
1,789,566
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,182
554
227
10
0
449,077
3
L
Chaac
11,023
501
188
9
0
396,911
0
L
Arachne
10,247
466
118
5
0
467,499
0
W
Khepri
9,567
435
38
2
0
426,748
4
W
Artemis
8,737
397
111
5
0
362,343
6
L
Morgan Le Fay
7,393
336
67
3
0
169,297
3
L
Sylvanus
8,272
376
67
3
0
369,820
3
W
Susano
11,328
515
141
6
0
471,107
3
L
Neith
10,472
476
164
7
0
386,039
2
W
Nu Wa
10,491
477
83
4
0
411,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role