Player Matchup

Kali
Kali
AndDroopy
Kali
Level 104
God Stats
121W - 98L
1,550 SR
Queue Stats
210W - 222L
1,401 Elo+
Party 1
Skadi
Skadi
ForDaStreets672
Skadi
Level 62
God Stats
7W - 7L
1,523 SR
Queue Stats
13W - 18L
1,337 Elo+
Party 3
Lancelot
Lancelot
I ToXiCiTy I258
Lancelot
Level 89
God Stats
2W - 0L
1,569 SR
Queue Stats
16W - 18L
1,348 Elo+
Party 3
Poseidon
Poseidon
SendFeetpics452
Poseidon
Level 27
God Stats
2W - 2L
1,350 SR
Queue Stats
43W - 66L
1,386 Elo+
Party 1
Hercules
Hercules
babydonk8585
Hercules
Level 41
God Stats
5W - 7L
1,140 SR
Queue Stats
267W - 314L
1,382 Elo+
Party 1
Team Averages
Level 65
1,426 SR
1,371 Elo+

VS

Team Averages
Level 62
1,502 SR
1,235 Elo+
Ymir
Ymir
BIGBOIHOURS
Ymir
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,186 Elo+
Party 2
Neith
Neith
DemonYouth24
Neith
Level 94
God Stats
0W - 3L
1,780 SR
Queue Stats
69W - 77L
1,290 Elo+
Party 2
Chang'e
Chang'e
PINKXPARIS
Chang'e
Level 68
God Stats
5W - 14L
1,482 SR
Queue Stats
84W - 102L
1,290 Elo+
Party 2
Nemesis
Nemesis
Sp1r1tzCap
Nemesis
Level 27
God Stats
1W - 4L
1,310 SR
Queue Stats
59W - 81L
1,083 Elo+
Party 2
Lancelot
Lancelot
Willdamoff
Lancelot
Level 49
God Stats
61W - 44L
1,438 SR
Queue Stats
265W - 285L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
6 / 2 / 3
9,028
645
8,569
13,887
7,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 2 / 1
6,570
469
5,489
5,251
1,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
11
2 / 4 / 4
6,851
489
10,275
9,788
3,366
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
14
2 / 0 / 3
8,566
612
3,736
2,607
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
babydonk8585
Hercules
12
1 / 1 / 1
7,872
562
4,007
8,188
4,433
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,763
483
3,235
10,505
8,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 4 / 2
6,390
456
3,946
10,920
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
PINKXPARIS
Chang'e
11
0 / 2 / 2
5,950
425
1,563
7,917
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Sp1r1tzCap
Nemesis
10
0 / 2 / 3
5,699
407
2,180
8,515
2,502
Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Willdamoff
Lancelot
12
2 / 3 / 0
7,015
501
5,619
8,622
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
13
Kills
7
9
Deaths
13
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
6
2
3
3.75
L
2
2
3
1.75
L
3
4
2
1
W
2
2
1
1.25
W
Lancelot
2
4
4
1
L
Chang'e
PINKXPARIS
Chang'e
0
2
2
0.5
W
Poseidon
2
0
3
3.5
L
Nemesis
Sp1r1tzCap
Nemesis
0
2
3
0.75
L
Lancelot
Willdamoff
Lancelot
2
3
0
0.67
W
Hercules
babydonk8585
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,076
Damage
16,543
39,721
Taken
46,479
18,235
Mitigated
21,583
11,095
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
8,569
3,834
0
6,624
13,887
7,928
706
810
13,077
0
64,833
L
3,235
697
335
3,032
10,505
8,028
0
52
10,453
25,794
0
L
3,946
1,188
0
3,692
10,920
4,228
118
211
10,709
0
32,818
W
5,489
2,744
0
632
5,251
1,562
1,268
1,603
3,648
0
27,168
W
Lancelot
10,275
1,437
0
418
9,788
3,366
49
1,912
7,876
0
33,098
L
Chang'e
PINKXPARIS
Chang'e
1,563
45
493
2,935
7,917
2,626
0
1,594
6,323
31,915
0
W
Poseidon
3,736
151
0
1,175
2,607
946
392
473
2,134
69,345
0
L
Nemesis
Sp1r1tzCap
Nemesis
2,180
595
0
804
8,515
2,502
0
646
7,869
0
26,041
L
Lancelot
Willdamoff
Lancelot
5,619
888
0
2,120
8,622
4,199
78
1,233
7,389
0
35,145
W
Hercules
babydonk8585
Hercules
4,007
1,614
146
2,100
8,188
4,433
252
0
8,188
0
52,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,887
Gold Earned
31,817
403
Minions Killed
269
0
Camps Cleared
0
1,468,596
Distance Traveled
1,356,645
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,028
645
96
7
0
344,161
0
L
Ymir
6,763
483
39
3
0
272,641
2
L
Neith
6,390
456
56
4
0
247,988
2
W
Skadi
6,570
469
47
3
0
276,892
4
W
Lancelot
6,851
489
39
3
0
298,170
0
L
Chang'e
5,950
425
68
5
0
235,758
3
W
Poseidon
8,566
612
120
9
0
278,826
2
L
Nemesis
5,699
407
46
3
0
340,465
0
L
Lancelot
7,015
501
60
4
0
259,793
2
W
Hercules
7,872
562
101
7
0
270,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role