Player Matchup

Lancelot
Lancelot
FineWheel
Lancelot
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 13L
1,343 Elo+
Party 2
Thor
Thor
MYBUSSYSTINKS
Thor
Level 68
God Stats
0W - 3L
1,306 SR
Queue Stats
316W - 316L
1,479 Elo+
Solo
Poseidon
Poseidon
SleepyMonstr
Poseidon
Level 125
God Stats
0W - 1L
1,693 SR
Queue Stats
75W - 89L
1,443 Elo+
Solo
Charybdis
Charybdis
WOLBY444
Charybdis
Level 68
God Stats
3W - 5L
1,615 SR
Queue Stats
20W - 27L
1,433 Elo+
Party 2
Ymir
Ymir
jofker
Ymir
Level 160
God Stats
2W - 2L
1,667 SR
Queue Stats
85W - 107L
1,481 Elo+
Solo
Team Averages
Level 101
1,556 SR
1,436 Elo+

VS

Team Averages
Level 94
1,623 SR
1,482 Elo+
Morgan Le Fay
Morgan Le Fay
AldaXXxxz23
Morgan Le Fay
Level 128
God Stats
3W - 0L
1,835 SR
Queue Stats
297W - 300L
1,480 Elo+
Solo
Jing Wei
Jing Wei
TheLeeb
Jing Wei
Level 69
God Stats
4W - 4L
1,466 SR
Queue Stats
30W - 44L
1,405 Elo+
Party 1
Ra
Ra
Unknownplucky
Ra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 135L
1,508 Elo+
Solo
Osiris
Osiris
xGOLDN GOATx
Osiris
Level 106
God Stats
4W - 3L
1,648 SR
Queue Stats
147W - 148L
1,549 Elo+
Party 1
Ymir
Ymir
xGOLDN LORDx
Ymir
Level 79
God Stats
3W - 1L
1,668 SR
Queue Stats
37W - 39L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FineWheel
Lancelot
11
2 / 5 / 2
7,169
512
6,765
11,000
8,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 3 / 1
7,457
533
7,265
12,050
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
SleepyMonstr
Poseidon
11
1 / 3 / 1
6,687
478
5,055
6,748
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
WOLBY444
Charybdis
11
1 / 3 / 1
6,605
472
6,966
9,989
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
jofker
Ymir
10
0 / 3 / 4
6,460
461
5,132
15,476
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AldaXXxxz23
Morgan Le Fay
12
2 / 2 / 8
7,376
527
8,001
8,786
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
TheLeeb
Jing Wei
14
7 / 0 / 5
8,462
604
10,935
10,122
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 7
7,974
570
3,641
9,897
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
15
6 / 0 / 8
9,148
653
8,701
10,768
12,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 3 / 8
7,325
523
2,687
14,226
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
17
17
Deaths
9
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AldaXXxxz23
Morgan Le Fay
2
2
8
3
L
Lancelot
FineWheel
Lancelot
2
5
2
0.6
L
5
3
1
1.83
L
Poseidon
SleepyMonstr
Poseidon
1
3
1
0.5
W
Jing Wei
TheLeeb
Jing Wei
7
0
5
9.5
W
1
4
7
1.13
L
Charybdis
WOLBY444
Charybdis
1
3
1
0.5
L
Ymir
jofker
Ymir
0
3
4
0.67
W
Osiris
6
0
8
10
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,183
Damage
33,965
55,263
Taken
53,799
32,072
Mitigated
35,032
12,790
Healing
17,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AldaXXxxz23
Morgan Le Fay
8,001
510
0
1,582
8,786
3,839
365
1,968
6,498
47,762
0
L
Lancelot
FineWheel
Lancelot
6,765
2,343
0
500
11,000
8,359
87
3,063
7,937
0
43,245
L
7,265
1,868
0
4,246
12,050
4,903
0
1,529
10,521
0
44,029
L
Poseidon
SleepyMonstr
Poseidon
5,055
450
0
449
6,748
2,826
0
4,073
2,675
45,136
0
W
Jing Wei
TheLeeb
Jing Wei
10,935
8,755
0
6,592
10,122
3,881
2,570
1,212
8,890
0
51,356
W
3,641
664
500
2,681
9,897
3,788
362
0
9,897
44,256
0
L
Charybdis
WOLBY444
Charybdis
6,966
4,567
0
3,896
9,989
3,804
0
2,345
7,644
0
51,665
L
Ymir
jofker
Ymir
5,132
770
0
3,699
15,476
12,180
0
3,319
12,157
29,324
0
W
Osiris
8,701
3,518
0
3,719
10,768
12,173
1,234
1,105
9,663
0
78,234
W
2,687
483
0
2,354
14,226
11,351
323
5,381
8,664
23,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
40,285
368
Minions Killed
424
0
Camps Cleared
0
1,328,931
Distance Traveled
1,412,148
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,376
527
81
6
0
272,285
0
L
Lancelot
7,169
512
78
6
0
278,321
3
L
Thor
7,457
533
77
6
0
277,038
4
L
Poseidon
6,687
478
95
7
0
282,997
3
W
Jing Wei
8,462
604
84
6
0
272,964
3
W
Ra
7,974
570
102
7
0
270,920
1
L
Charybdis
6,605
472
82
6
0
229,521
3
L
Ymir
6,460
461
36
3
0
261,054
2
W
Osiris
9,148
653
125
9
0
345,645
3
W
Ymir
7,325
523
32
2
0
250,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role