Player Matchup

He Bo
He Bo
BellingBrowley
He Bo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 61L
1,499 Elo+
Party 1
Pele
Pele
DahBigBanana
Pele
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 60L
1,499 Elo+
Party 1
Medusa
Medusa
HarimaV
Medusa
Level 123
God Stats
2W - 0L
1,408 SR
Queue Stats
61W - 79L
1,407 Elo+
Solo
Team Averages
Level 73
1,469 SR
1,469 Elo+

VS

Team Averages
Level 61
1,435 SR
1,541 Elo+
Cabrakan
Cabrakan
CrispCabbage
Cabrakan
Level 88
God Stats
10W - 4L
1,176 SR
Queue Stats
250W - 207L
1,506 Elo+
Party 2
Izanami
Izanami
Despop
Izanami
Level 69
God Stats
1W - 2L
1,489 SR
Queue Stats
11W - 36L
1,259 Elo+
Solo
Lancelot
Lancelot
Wubma
Lancelot
Level 26
God Stats
2W - 3L
1,638 SR
Queue Stats
81W - 16L
1,857 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
11,314
754
17,862
7,983
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 3 / 10
10,318
688
12,659
16,817
11,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
HarimaV
Medusa
16
4 / 3 / 8
10,888
726
13,226
10,861
5,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CrispCabbage
Cabrakan
14
5 / 5 / 3
11,262
751
6,663
22,770
34,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Despop
Izanami
15
1 / 3 / 7
10,210
681
8,321
13,911
6,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Wubma
Lancelot
13
3 / 5 / 2
9,585
639
13,550
16,367
7,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
13
Kills
9
9
Deaths
13
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
Cabrakan
CrispCabbage
Cabrakan
5
5
3
1.3
W
2
3
10
2.33
L
Izanami
Despop
Izanami
1
3
7
1.5
W
Medusa
HarimaV
Medusa
4
3
8
2.67
L
Lancelot
Wubma
Lancelot
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,747
Damage
28,534
35,661
Taken
53,048
19,730
Mitigated
48,710
9,220
Healing
4,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,862
1,971
0
250
7,983
3,159
795
1,952
6,031
47,234
0
L
Cabrakan
CrispCabbage
Cabrakan
6,663
1,090
0
1,663
22,770
34,735
0
7,430
14,789
14,485
0
W
12,659
3,510
0
5,695
16,817
11,311
708
3,195
13,622
0
34,688
L
Izanami
Despop
Izanami
8,321
6,357
0
1,625
13,911
6,091
0
5,531
8,304
0
43,744
W
Medusa
HarimaV
Medusa
13,226
6,554
0
3,275
10,861
5,260
1,140
1,923
8,938
0
40,319
L
Lancelot
Wubma
Lancelot
13,550
1,354
0
820
16,367
7,884
0
5,009
11,135
0
36,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,520
Gold Earned
31,057
168
Minions Killed
129
8
Camps Cleared
5
840,068
Distance Traveled
808,904
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,314
754
62
4
1
279,558
2
L
Cabrakan
11,262
751
8
1
0
276,988
0
W
Pele
10,318
688
42
3
6
298,724
0
L
Izanami
10,210
681
81
5
1
226,583
1
W
Medusa
10,888
726
64
4
1
261,786
4
L
Lancelot
9,585
639
40
3
4
305,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role