Player Matchup

Lancelot
Lancelot
HeGotsNoNippels
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,416 Elo+
Solo
Geb
Geb
Jerk-City--
Geb
Level 27
God Stats
0W - 2L
1,342 SR
Queue Stats
8W - 16L
1,248 Elo+
Solo
Agni
Agni
MATIASTRONCHA
Agni
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
379W - 402L
1,380 Elo+
Solo
Sylvanus
Sylvanus
Marijewana735
Sylvanus
Level 85
God Stats
1W - 1L
1,720 SR
Queue Stats
265W - 259L
1,382 Elo+
Solo
Mercury
Mercury
Shineyjo
Mercury
Level 100
God Stats
0W - 1L
1,773 SR
Queue Stats
7W - 9L
1,418 Elo+
Solo
Team Averages
Level 78
1,567 SR
1,369 Elo+

VS

Team Averages
Level 59
1,507 SR
1,390 Elo+
Janus
Janus
FioCartman
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,273 Elo+
Solo
Atlas
Atlas
JemMoody
Atlas
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,326 Elo+
Solo
Yu Huang
Yu Huang
MochaCartoon519
Yu Huang
Level 24
God Stats
4W - 2L
1,720 SR
Queue Stats
130W - 166L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
SheepyBoi
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,442 Elo+
Solo
Medusa
Medusa
candybeater18
Medusa
Level 109
God Stats
3W - 10L
1,315 SR
Queue Stats
592W - 631L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
1 / 3 / 4
6,768
677
5,942
8,670
3,775
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 5
6,488
649
3,114
11,464
8,885
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 2 / 6
7,293
729
13,775
6,415
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Marijewana735
Sylvanus
13
1 / 3 / 4
6,995
700
8,775
13,079
12,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Shineyjo
Mercury
13
4 / 3 / 1
7,587
759
7,835
7,361
3,381
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
0 / 1 / 3
6,528
653
982
2,635
999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
JemMoody
Atlas
15
0 / 1 / 15
8,358
836
8,940
10,188
6,203
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yu Huang
16
4 / 1 / 9
8,381
838
8,824
8,202
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
SheepyBoi
Guan Yu
17
6 / 1 / 10
8,958
896
11,209
12,961
11,972
15
7 / 2 / 8
8,884
888
9,628
10,894
4,996
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
6
Kills
17
17
Deaths
6
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Janus
0
1
3
1.5
L
Lancelot
1
3
4
1
W
Atlas
JemMoody
Atlas
0
1
15
7.5
L
0
6
5
0.42
L
0
2
6
1.5
L
Sylvanus
Marijewana735
Sylvanus
1
3
4
1
W
Yu Huang
4
1
9
8.5
W
Guan Yu
SheepyBoi
Guan Yu
6
1
10
11
L
Mercury
Shineyjo
Mercury
4
3
1
1.5
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,441
Damage
39,583
46,989
Taken
44,880
31,731
Mitigated
27,995
16,501
Healing
27,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
982
32
0
266
2,635
999
512
1,320
1,315
2,085
0
L
Lancelot
5,942
785
1,034
1,245
8,670
3,775
308
3,550
5,120
0
9,647
W
Atlas
JemMoody
Atlas
8,940
3,710
1,234
2,127
10,188
6,203
824
6,339
3,849
20,727
0
L
3,114
550
23
980
11,464
8,885
174
2,945
8,519
6,070
0
L
13,775
814
403
407
6,415
3,207
328
2,994
3,421
36,424
0
L
Sylvanus
Marijewana735
Sylvanus
8,775
1,765
5,563
4,949
13,079
12,483
0
6,412
6,667
12,911
0
W
Yu Huang
8,824
1,190
2,596
1,944
8,202
3,825
611
4,974
3,228
19,787
0
W
Guan Yu
SheepyBoi
Guan Yu
11,209
2,240
8,232
6,370
12,961
11,972
514
7,033
5,928
0
18,295
L
Mercury
Shineyjo
Mercury
7,835
2,929
1,183
714
7,361
3,381
0
2,845
4,516
0
13,268
W
9,628
5,159
1,562
2,728
10,894
4,996
1,862
5,998
4,896
0
19,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,131
Gold Earned
41,109
81
Minions Killed
101
0
Camps Cleared
0
887,032
Distance Traveled
825,234
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,528
653
1
0
0
73,048
0
L
Lancelot
6,768
677
13
1
0
216,098
0
W
Atlas
8,358
836
22
2
0
191,881
0
L
Geb
6,488
649
3
0
0
159,673
5
L
Agni
7,293
729
38
4
0
180,479
6
L
Sylvanus
6,995
700
7
1
0
147,290
0
W
Yu Huang
8,381
838
16
2
0
170,856
0
W
Guan Yu
8,958
896
27
3
0
199,940
0
L
Mercury
7,587
759
20
2
0
183,492
0
W
Medusa
8,884
888
35
4
0
189,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role