Player Matchup

Lancelot
Lancelot
MadamDronya
Lancelot
Level 159
God Stats
23W - 12L
1,642 SR
Queue Stats
181W - 193L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
UnHookD_Music
Nu Wa
Level 126
God Stats
3W - 0L
1,880 SR
Queue Stats
16W - 18L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
b0nkers22
Cthulhu
Level 147
God Stats
11W - 16L
1,770 SR
Queue Stats
327W - 290L
1,608 Elo+
Solo
Ravana
Ravana
nativefalcon
Ravana
Level 105
God Stats
2W - 0L
1,747 SR
Queue Stats
10W - 7L
1,562 Elo+
Party 1
Ullr
Ullr
nativehawk
Ullr
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 168L
1,575 Elo+
Party 1
Team Averages
Level 139
1,708 SR
1,564 Elo+

VS

Team Averages
Level 127
1,489 SR
1,500 Elo+
Nox
Nox
Aye Incursio
Nox
Level 118
God Stats
12W - 9L
1,612 SR
Queue Stats
422W - 441L
1,520 Elo+
Party 2
Neith
Neith
KohaiNaughty
Neith
Level 129
God Stats
1W - 5L
1,072 SR
Queue Stats
439W - 477L
1,459 Elo+
Party 2
Yu Huang
Yu Huang
Marshall27
Yu Huang
Level 138
God Stats
4W - 5L
1,573 SR
Queue Stats
361W - 340L
1,572 Elo+
Solo
Jormungandr
Jormungandr
Stormiblues
Jormungandr
Level 108
God Stats
96W - 96L
1,539 SR
Queue Stats
529W - 597L
1,480 Elo+
Party 2
Nemesis
Nemesis
xxArima
Nemesis
Level 144
God Stats
14W - 11L
1,648 SR
Queue Stats
630W - 690L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MadamDronya
Lancelot
18
8 / 1 / 1
11,502
575
14,058
18,929
14,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 3 / 5
10,255
513
12,279
10,370
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
b0nkers22
Cthulhu
15
3 / 0 / 3
10,092
505
7,471
10,062
11,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
15
3 / 1 / 8
9,774
489
10,694
15,121
7,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 1
10,710
536
8,411
19,626
8,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
9,307
465
7,570
13,257
6,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 3
10,331
517
11,651
15,847
7,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yu Huang
Marshall27
Yu Huang
14
1 / 8 / 0
8,836
442
10,030
16,860
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Stormiblues
Jormungandr
15
3 / 2 / 2
9,657
483
5,374
12,520
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
xxArima
Nemesis
17
1 / 1 / 3
9,636
482
11,003
19,837
8,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
9
9
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
2
2
3
1.75
W
Lancelot
MadamDronya
Lancelot
8
1
1
8.5
L
Yu Huang
Marshall27
Yu Huang
1
8
0
0.13
L
Jormungandr
Stormiblues
Jormungandr
3
2
2
2
W
2
3
5
1.5
W
Cthulhu
b0nkers22
Cthulhu
3
0
3
4.5
W
Ravana
3
1
8
7
W
2
4
1
0.63
L
Nemesis
xxArima
Nemesis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,913
Damage
45,628
74,108
Taken
78,321
47,095
Mitigated
41,981
17,087
Healing
14,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,570
1,009
0
2,244
13,257
6,017
376
6,995
6,136
91,099
0
L
11,651
4,921
0
4,883
15,847
7,075
3,022
2,806
12,995
0
101,632
W
Lancelot
MadamDronya
Lancelot
14,058
3,387
0
8,347
18,929
14,444
3,545
6,456
12,473
0
62,136
L
Yu Huang
Marshall27
Yu Huang
10,030
1,159
0
3,930
16,860
7,020
0
1,483
14,999
58,678
0
L
Jormungandr
Stormiblues
Jormungandr
5,374
1,487
0
1,066
12,520
13,183
662
4,456
8,064
44,658
0
W
12,279
5,672
210
2,203
10,370
4,862
1,883
4,431
5,939
78,544
0
W
Cthulhu
b0nkers22
Cthulhu
7,471
699
757
1,348
10,062
11,510
0
3,207
6,855
36,286
0
W
Ravana
10,694
3,354
0
3,858
15,121
7,492
2,288
5,136
9,985
0
54,556
W
8,411
2,432
0
364
19,626
8,787
3,858
3,744
15,882
0
83,625
L
Nemesis
xxArima
Nemesis
11,003
5,453
0
2,407
19,837
8,686
0
4,010
15,577
0
106,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,333
Gold Earned
47,767
511
Minions Killed
658
0
Camps Cleared
0
2,034,223
Distance Traveled
1,799,761
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,307
465
163
8
0
333,891
0
L
Neith
10,331
517
175
9
0
357,149
3
W
Lancelot
11,502
575
121
6
0
415,201
1
L
Yu Huang
8,836
442
101
5
0
300,539
5
L
Jormungandr
9,657
483
74
4
0
337,828
8
W
Nu Wa
10,255
513
120
6
0
370,636
4
W
Cthulhu
10,092
505
59
3
0
421,773
7
W
Ravana
9,774
489
78
4
0
440,076
0
W
Ullr
10,710
536
133
7
0
386,537
4
L
Nemesis
9,636
482
145
7
0
470,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role