Player Matchup

Jing Wei
Jing Wei
EMSAquatic
Jing Wei
Level 79
God Stats
5W - 0L
1,760 SR
Queue Stats
85W - 64L
1,542 Elo+
Party 3
Atlas
Atlas
FuseBlade45
Atlas
Level 64
God Stats
2W - 1L
1,442 SR
Queue Stats
2W - 7L
1,228 Elo+
Party 2
Discordia
Discordia
InsanexJok3rx
Discordia
Level 35
God Stats
5W - 2L
1,446 SR
Queue Stats
68W - 46L
1,555 Elo+
Party 3
Pele
Pele
adamwadam0204
Pele
Level 48
God Stats
2W - 1L
1,522 SR
Queue Stats
5W - 8L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
budharmonyajoy
Cthulhu
Level 65
God Stats
7W - 8L
1,440 SR
Queue Stats
12W - 16L
1,514 Elo+
Party 2
Team Averages
Level 58
1,522 SR
1,453 Elo+

VS

Team Averages
Level 82
1,260 SR
1,386 Elo+
Sol
Sol
CrazyRachii
Sol
Level 103
God Stats
9W - 21L
1,105 SR
Queue Stats
50W - 77L
1,343 Elo+
Party 1
Fenrir
Fenrir
Regulator_DTA
Fenrir
Level 128
God Stats
3W - 3L
1,358 SR
Queue Stats
444W - 458L
1,433 Elo+
Party 1
Artio
Artio
Viceroy G
Artio
Level 129
God Stats
9W - 11L
1,287 SR
Queue Stats
112W - 148L
1,396 Elo+
Party 1
Cerberus
Cerberus
ZenDeMoo
Cerberus
Level 17
God Stats
0W - 4L
1,297 SR
Queue Stats
9W - 11L
1,259 Elo+
Party 1
Kukulkan
Kukulkan
kobyjd
Kukulkan
Level 33
God Stats
3W - 3L
1,251 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EMSAquatic
Jing Wei
16
13 / 0 / 5
10,061
671
16,293
12,245
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 2 / 13
8,800
587
10,295
11,091
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
InsanexJok3rx
Discordia
13
2 / 1 / 5
8,679
579
4,153
4,888
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 2 / 2
9,016
601
8,922
10,484
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 3 / 1
8,309
554
6,627
10,444
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,850
390
6,171
12,707
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
5 / 6 / 3
8,123
542
6,284
14,136
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Viceroy G
Artio
13
1 / 4 / 6
7,208
481
6,662
15,207
10,875
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
ZenDeMoo
Cerberus
9
0 / 6 / 1
5,834
389
2,182
10,952
5,393
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
kobyjd
Kukulkan
12
2 / 4 / 2
7,226
482
3,024
7,853
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
28
Kills
8
8
Deaths
28
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Jing Wei
EMSAquatic
Jing Wei
13
0
5
15.5
W
5
2
13
5.75
W
Discordia
InsanexJok3rx
Discordia
2
1
5
4.5
L
5
6
3
1.08
L
Artio
Viceroy G
Artio
1
4
6
1
L
Cerberus
ZenDeMoo
Cerberus
0
6
1
0.08
W
6
2
2
3.5
W
2
3
1
0.83
L
Kukulkan
kobyjd
Kukulkan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,290
Damage
24,323
49,152
Taken
60,855
21,978
Mitigated
29,704
17,785
Healing
17,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,171
1,445
0
2,677
12,707
4,977
1,098
3,120
9,335
33,563
5,168
W
Jing Wei
EMSAquatic
Jing Wei
16,293
13,419
0
8,457
12,245
5,071
2,765
4,557
7,688
0
80,569
W
10,295
2,697
0
3,125
11,091
5,380
1,849
5,382
5,709
37,194
0
W
Discordia
InsanexJok3rx
Discordia
4,153
174
0
447
4,888
1,606
732
1,026
3,862
42,603
0
L
6,284
1,287
0
4,198
14,136
5,425
942
4,535
9,515
0
42,826
L
Artio
Viceroy G
Artio
6,662
725
499
6,349
15,207
10,875
387
6,790
8,363
39,390
0
L
Cerberus
ZenDeMoo
Cerberus
2,182
498
515
1,805
10,952
5,393
204
1,990
8,695
18,081
0
W
8,922
3,368
0
2,761
10,484
5,034
0
2,758
7,726
0
70,084
W
6,627
1,021
0
2,995
10,444
4,887
0
4,709
5,735
48,626
0
L
Kukulkan
kobyjd
Kukulkan
3,024
589
0
1,049
7,853
3,034
285
3,897
3,872
33,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,865
Gold Earned
34,241
468
Minions Killed
263
0
Camps Cleared
0
1,420,368
Distance Traveled
1,215,684
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,850
390
66
4
0
219,457
1
W
Jing Wei
10,061
671
120
8
0
281,345
1
W
Atlas
8,800
587
65
4
0
284,139
2
W
Discordia
8,679
579
92
6
0
291,619
4
L
Fenrir
8,123
542
70
5
0
263,145
1
L
Artio
7,208
481
39
3
0
257,914
1
L
Cerberus
5,834
389
33
2
0
232,768
1
W
Pele
9,016
601
108
7
0
287,073
0
W
Cthulhu
8,309
554
83
6
0
276,192
0
L
Kukulkan
7,226
482
55
4
0
242,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role