Player Matchup

Ymir
Ymir
Emanuel FCB75
Ymir
Level 119
God Stats
1W - 0L
1,803 SR
Queue Stats
56W - 51L
1,440 Elo+
Solo
Raijin
Raijin
TUSC King
Raijin
Level 87
God Stats
3W - 0L
1,837 SR
Queue Stats
117W - 157L
1,412 Elo+
Party 2
Shiva
Shiva
clog-spider
Shiva
Level 25
God Stats
1W - 1L
1,303 SR
Queue Stats
4W - 11L
1,230 Elo+
Solo
Neith
Neith
i love jello15
Neith
Level 69
God Stats
2W - 3L
1,577 SR
Queue Stats
127W - 188L
1,406 Elo+
Party 2
Ah Puch
Ah Puch
kijisk
Ah Puch
Level 103
God Stats
1W - 3L
1,158 SR
Queue Stats
76W - 80L
1,405 Elo+
Solo
Team Averages
Level 81
1,536 SR
1,379 Elo+

VS

Team Averages
Level 91
1,363 SR
1,410 Elo+
Nox
Nox
Call-me-Hokage69
Nox
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 155L
1,376 Elo+
Party 3
Heimdallr
Heimdallr
DaRaiders84
Heimdallr
Level 60
God Stats
0W - 5L
1,083 SR
Queue Stats
144W - 170L
1,465 Elo+
Party 3
Danzaburou
Danzaburou
Ripcitypilot
Danzaburou
Level 109
God Stats
13W - 12L
1,376 SR
Queue Stats
304W - 377L
1,396 Elo+
Party 1
Shiva
Shiva
TBennett
Shiva
Level 129
God Stats
5W - 4L
1,552 SR
Queue Stats
284W - 331L
1,403 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
foxygrandpa9
Morgan Le Fay
Level 112
God Stats
0W - 2L
1,302 SR
Queue Stats
207W - 227L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 18
12,308
769
8,218
26,220
37,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
TUSC King
Raijin
18
5 / 10 / 14
11,406
713
17,217
18,433
10,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 4 / 18
11,695
731
9,504
23,564
30,800
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

20
7 / 3 / 16
12,604
788
19,083
14,966
9,602
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
kijisk
Ah Puch
20
6 / 2 / 15
11,930
746
24,859
19,813
12,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 9
10,594
662
10,948
14,108
7,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
DaRaiders84
Heimdallr
16
1 / 6 / 10
9,886
618
11,210
15,042
8,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Ripcitypilot
Danzaburou
17
8 / 6 / 7
10,902
681
19,651
19,910
10,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
TBennett
Shiva
19
5 / 6 / 10
11,646
728
25,252
21,486
26,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
foxygrandpa9
Morgan Le Fay
19
5 / 4 / 10
11,036
690
21,630
16,068
8,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
67
27
Kills
21
21
Deaths
27
81
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
L
Heimdallr
DaRaiders84
Heimdallr
1
6
10
1
W
4
2
18
6.5
L
Danzaburou
Ripcitypilot
Danzaburou
8
6
7
1.92
L
Shiva
TBennett
Shiva
5
6
10
1.67
W
Raijin
TUSC King
Raijin
5
10
14
1.2
W
5
4
18
3.5
L
Morgan Le Fay
foxygrandpa9
Morgan Le Fay
5
4
10
2.5
W
7
3
16
5
W
Ah Puch
kijisk
Ah Puch
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,881
Damage
88,691
102,996
Taken
86,614
100,889
Mitigated
62,257
37,906
Healing
26,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,948
898
2,439
2,318
14,108
7,727
525
9,941
4,167
17,878
0
L
Heimdallr
DaRaiders84
Heimdallr
11,210
2,112
834
1,494
15,042
8,212
198
9,698
5,344
0
27,037
W
8,218
294
1,346
3,542
26,220
37,691
767
7,444
17,861
11,520
0
L
Danzaburou
Ripcitypilot
Danzaburou
19,651
5,554
817
5,000
19,910
10,828
0
9,144
10,766
0
34,531
L
Shiva
TBennett
Shiva
25,252
1,459
2,756
4,266
21,486
26,624
225
10,132
11,354
0
36,396
W
Raijin
TUSC King
Raijin
17,217
2,131
4,590
1,174
18,433
10,053
690
3,961
14,021
32,903
0
W
9,504
882
3,407
3,161
23,564
30,800
760
7,858
14,779
514
19,595
L
Morgan Le Fay
foxygrandpa9
Morgan Le Fay
21,630
2,616
3,295
3,741
16,068
8,866
740
11,458
4,610
33,790
0
W
19,083
10,404
3,672
5,321
14,966
9,602
4,143
5,723
8,904
0
47,364
W
Ah Puch
kijisk
Ah Puch
24,859
2,186
3,376
8,317
19,813
12,743
1,903
5,805
13,584
52,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,943
Gold Earned
54,064
174
Minions Killed
178
0
Camps Cleared
0
1,458,907
Distance Traveled
1,290,910
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,594
662
27
2
0
258,831
0
L
Heimdallr
9,886
618
49
3
0
256,863
0
W
Ymir
12,308
769
4
0
0
324,957
1
L
Danzaburou
10,902
681
29
2
0
213,136
0
L
Shiva
11,646
728
38
2
0
297,991
1
W
Raijin
11,406
713
38
2
0
227,233
0
W
Shiva
11,695
731
17
1
0
339,359
1
L
Morgan Le Fay
11,036
690
35
2
0
264,089
2
W
Neith
12,604
788
52
3
0
296,978
0
W
Ah Puch
11,930
746
63
4
0
270,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role