Player Matchup

Sun Wukong
Sun Wukong
ChristinaLoveQuQ
Sun Wukong
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
147W - 23L
1,893 Elo+
Party 2
Jing Wei
Jing Wei
CurtieGato
Jing Wei
Level 128
God Stats
12W - 10L
1,598 SR
Queue Stats
380W - 383L
1,587 Elo+
Party 2
Thor
Thor
ImaGoober
Thor
Level 106
God Stats
2W - 4L
1,244 SR
Queue Stats
331W - 305L
1,577 Elo+
Party 2
Hel
Hel
McJoshyJoshJosh
Hel
Level 108
God Stats
3W - 2L
1,652 SR
Queue Stats
52W - 38L
1,646 Elo+
Party 2
Ymir
Ymir
zmistaken
Ymir
Level 149
God Stats
6W - 8L
1,761 SR
Queue Stats
500W - 466L
1,614 Elo+
Party 2
Team Averages
Level 104
1,551 SR
1,663 Elo+

VS

Team Averages
Level 91
1,607 SR
1,595 Elo+
Mulan
Mulan
Bilmuri
Mulan
Level 124
God Stats
1W - 2L
1,469 SR
Queue Stats
181W - 195L
1,419 Elo+
Solo
Thanatos
Thanatos
TheChickenP
Thanatos
Level 118
God Stats
2W - 1L
1,721 SR
Queue Stats
61W - 41L
1,610 Elo+
Party 1
Baba Yaga
Baba Yaga
drjojolol
Baba Yaga
Level 65
God Stats
0W - 1L
1,759 SR
Queue Stats
47W - 27L
1,622 Elo+
Party 1
Atlas
Atlas
samuraycham
Atlas
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 25L
1,657 Elo+
Party 1
Izanami
Izanami
zeldasaver1
Izanami
Level 104
God Stats
8W - 6L
1,588 SR
Queue Stats
44W - 23L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChristinaLoveQuQ
Sun Wukong
20
8 / 1 / 10
17,716
571
52,296
45,739
40,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
CurtieGato
Jing Wei
20
13 / 5 / 8
17,764
573
43,690
33,655
16,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
20
10 / 4 / 13
16,321
526
18,676
27,504
13,272
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 2 / 18
17,363
560
44,205
31,550
17,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
20
5 / 0 / 29
16,386
529
13,286
34,200
56,700
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bilmuri
Mulan
20
0 / 4 / 0
13,608
439
4,930
48,410
51,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
TheChickenP
Thanatos
20
7 / 15 / 2
15,387
496
20,969
45,235
25,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
drjojolol
Baba Yaga
19
2 / 12 / 3
13,538
437
18,667
31,411
15,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 10 / 4
11,167
360
5,421
46,430
58,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
zeldasaver1
Izanami
20
2 / 8 / 2
13,909
449
24,525
35,995
18,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
22
49
Kills
11
12
Deaths
49
78
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bilmuri
Mulan
0
4
0
0
W
Sun Wukong
ChristinaLoveQuQ
Sun Wukong
8
1
10
13
W
Jing Wei
CurtieGato
Jing Wei
13
5
8
3.4
W
Thor
10
4
13
4.13
W
13
2
18
11
L
Thanatos
TheChickenP
Thanatos
7
15
2
0.53
L
Baba Yaga
drjojolol
Baba Yaga
2
12
3
0.29
L
0
10
4
0.2
L
Izanami
zeldasaver1
Izanami
2
8
2
0.38
W
Ymir
5
0
29
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,153
Damage
74,512
172,648
Taken
207,481
144,266
Mitigated
169,772
97,614
Healing
43,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bilmuri
Mulan
4,930
795
0
13,026
48,410
51,957
0
8,756
38,906
0
137,939
W
Sun Wukong
ChristinaLoveQuQ
Sun Wukong
52,296
9,266
0
23,024
45,739
40,748
756
3,796
37,989
0
171,261
W
Jing Wei
CurtieGato
Jing Wei
43,690
33,295
0
16,652
33,655
16,337
4,667
5,701
27,954
0
164,489
W
Thor
18,676
5,792
0
1,146
27,504
13,272
4,899
2,781
22,613
0
137,045
W
44,205
4,180
23,045
25,819
31,550
17,209
3,047
8,586
20,531
193,518
0
L
Thanatos
TheChickenP
Thanatos
20,969
5,480
0
15,102
45,235
25,733
0
11,714
33,521
0
85,974
L
Baba Yaga
drjojolol
Baba Yaga
18,667
475
106
5,221
31,411
15,587
0
14,688
16,723
99,196
0
L
5,421
1,897
475
1,979
46,430
58,015
0
15,472
30,958
24,262
0
L
Izanami
zeldasaver1
Izanami
24,525
12,860
0
7,766
35,995
18,480
0
8,465
27,530
0
148,308
W
Ymir
13,286
1,701
0
7,928
34,200
56,700
883
6,663
25,275
58,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,550
Gold Earned
67,609
818
Minions Killed
724
0
Camps Cleared
0
3,038,372
Distance Traveled
2,564,768
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,608
439
218
7
0
473,227
3
W
Sun Wukong
17,716
571
216
7
0
613,223
2
W
Jing Wei
17,764
573
184
6
0
574,763
6
W
Thor
16,321
526
140
5
0
650,824
3
W
Hel
17,363
560
239
8
0
591,265
5
L
Thanatos
15,387
496
103
3
0
534,987
9
L
Baba Yaga
13,538
437
157
5
0
493,807
4
L
Atlas
11,167
360
26
1
0
579,969
2
L
Izanami
13,909
449
220
7
0
482,778
12
W
Ymir
16,386
529
39
1
0
608,297
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role