Player Matchup

Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Beast4295
Rama
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,538 Elo+
Party 2
Bellona
Bellona
FatalNinjaCo
Bellona
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 71L
1,502 Elo+
Party 2
Arachne
Arachne
Feasure
Arachne
Level 128
God Stats
3W - 3L
1,716 SR
Queue Stats
293W - 297L
1,481 Elo+
Solo
Sol
Sol
Mysticward
Sol
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 125L
1,497 Elo+
Party 2
Team Averages
Level 126
1,543 SR
1,503 Elo+

VS

Team Averages
Level 117
1,459 SR
1,448 Elo+
Nike
Nike
EL icPixels
Nike
Level 121
God Stats
0W - 2L
1,319 SR
Queue Stats
75W - 81L
1,454 Elo+
Solo
Apollo
Apollo
MaddMann86
Apollo
Level 123
God Stats
4W - 6L
1,448 SR
Queue Stats
525W - 583L
1,447 Elo+
Solo
Jing Wei
Jing Wei
admiralcactus
Jing Wei
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 60L
1,507 Elo+
Solo
Ares
Ares
xGOLDN GOATx
Ares
Level 106
God Stats
0W - 1L
1,285 SR
Queue Stats
14W - 11L
1,360 Elo+
Party 1
Zeus
Zeus
xGOLDN LORDx
Zeus
Level 79
God Stats
0W - 1L
1,744 SR
Queue Stats
3W - 3L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 5 / 14
9,329
848
15,584
9,983
5,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
17
7 / 2 / 7
9,850
895
9,719
7,496
3,853
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
FatalNinjaCo
Bellona
13
0 / 4 / 13
8,756
796
7,031
14,664
15,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Feasure
Arachne
14
5 / 3 / 7
9,327
848
8,138
12,367
8,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 3 / 9
9,873
898
13,383
12,940
6,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
8,940
813
7,226
16,212
17,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
MaddMann86
Apollo
14
1 / 4 / 9
8,132
739
6,766
11,506
6,225
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
admiralcactus
Jing Wei
14
4 / 4 / 6
8,275
752
12,608
12,751
6,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 4 / 8
8,151
741
7,624
17,654
17,810
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 4 / 9
9,256
841
17,050
9,466
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
55
20
Kills
17
17
Deaths
20
50
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
5
14
2
W
Rama
7
2
7
5.25
L
4
4
6
1.75
W
Bellona
FatalNinjaCo
Bellona
0
4
13
1.63
W
Arachne
Feasure
Arachne
5
3
7
2.83
L
Apollo
MaddMann86
Apollo
1
4
9
1.38
W
5
3
9
3.17
L
Jing Wei
admiralcactus
Jing Wei
4
4
6
1.75
L
3
4
8
1.75
L
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,855
Damage
51,274
57,450
Taken
67,589
39,408
Mitigated
53,208
19,654
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,584
3,546
2,171
1,126
9,983
5,241
763
3,809
6,174
32,578
0
W
Rama
9,719
6,795
305
470
7,496
3,853
2,479
3,202
4,294
0
22,830
L
7,226
395
1,838
2,087
16,212
17,458
0
7,291
8,921
0
12,845
W
Bellona
FatalNinjaCo
Bellona
7,031
1,139
2,618
2,297
14,664
15,692
260
5,672
8,992
0
10,099
W
Arachne
Feasure
Arachne
8,138
4,299
773
3,543
12,367
8,296
1,289
5,521
6,846
0
13,838
L
Apollo
MaddMann86
Apollo
6,766
3,297
305
1,188
11,506
6,225
1,053
5,476
6,030
0
26,048
W
13,383
6,703
1,441
4,910
12,940
6,326
3,162
6,470
6,470
31,109
0
L
Jing Wei
admiralcactus
Jing Wei
12,608
10,222
1,280
2,895
12,751
6,594
260
5,966
6,785
0
22,564
L
7,624
294
964
4,614
17,654
17,810
218
6,918
10,736
13,414
0
L
17,050
998
538
331
9,466
5,121
695
3,316
6,150
33,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,135
Gold Earned
42,754
107
Minions Killed
143
0
Camps Cleared
0
1,083,634
Distance Traveled
1,047,436
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,329
848
27
2
0
212,832
5
W
Rama
9,850
895
33
3
0
204,541
1
L
Nike
8,940
813
13
1
0
208,078
0
W
Bellona
8,756
796
3
0
0
220,882
0
W
Arachne
9,327
848
11
1
0
240,154
1
L
Apollo
8,132
739
35
3
0
204,690
1
W
Sol
9,873
898
33
3
0
205,225
0
L
Jing Wei
8,275
752
35
3
0
209,227
1
L
Ares
8,151
741
13
1
0
219,419
2
L
Zeus
9,256
841
47
4
0
206,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role