Player Matchup

Discordia
Discordia
Draxxim_Sklounst
Discordia
Level 111
God Stats
1W - 6L
1,084 SR
Queue Stats
368W - 326L
1,476 Elo+
Party 2
Cupid
Cupid
MortalRoad
Cupid
Level 125
God Stats
1,390W - 610L
1,754 SR
Queue Stats
1,394W - 614L
1,714 Elo+
Solo
Janus
Janus
Sinestarlight
Janus
Level 98
God Stats
8W - 13L
1,940 SR
Queue Stats
405W - 384L
1,445 Elo+
Party 2
Apollo
Apollo
Skyfloper
Apollo
Level 63
God Stats
123W - 114L
1,519 SR
Queue Stats
308W - 292L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
Trilted
Gilgamesh
Level 16
God Stats
9W - 17L
1,325 SR
Queue Stats
134W - 111L
1,497 Elo+
Party 2
Team Averages
Level 83
1,525 SR
1,524 Elo+

VS

Team Averages
Level 61
1,416 SR
1,414 Elo+
Ares
Ares
SwaggieSauce
Ares
Level 13
God Stats
8W - 13L
1,284 SR
Queue Stats
33W - 44L
1,284 Elo+
Party 1
Guan Yu
Guan Yu
TwitterBarbie
Guan Yu
Level 14
God Stats
1W - 1L
1,248 SR
Queue Stats
53W - 69L
1,325 Elo+
Party 1
Chang'e
Chang'e
coolsolo
Chang'e
Level 62
God Stats
59W - 51L
1,466 SR
Queue Stats
218W - 250L
1,411 Elo+
Party 1
Thanatos
Thanatos
xKasio
Thanatos
Level 89
God Stats
50W - 64L
1,582 SR
Queue Stats
662W - 585L
1,577 Elo+
Solo
Mulan
Mulan
xWhiteboy af
Mulan
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 23L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
15
1 / 0 / 2
9,760
976
11,008
5,064
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
15
2 / 0 / 4
10,017
1,002
15,481
8,829
6,506
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 4 / 4
9,475
948
16,783
10,880
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Skyfloper
Apollo
15
0 / 5 / 3
8,928
893
9,644
15,164
5,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Trilted
Gilgamesh
15
2 / 3 / 3
10,435
1,044
7,605
16,787
14,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

238

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 6
10,013
1,001
3,594
11,148
14,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
15
1 / 2 / 4
9,696
970
6,789
13,399
17,155
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
coolsolo
Chang'e
15
2 / 2 / 3
9,674
967
9,647
11,496
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
xKasio
Thanatos
16
8 / 2 / 3
10,853
1,085
16,656
13,101
6,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 0 / 6
10,034
1,003
15,565
16,817
20,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
6
Kills
12
12
Deaths
6
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
1
0
2
2
L
Cupid
2
0
4
4
L
1
4
4
0.75
L
Apollo
Skyfloper
Apollo
0
5
3
0.3
W
0
0
6
3
L
Gilgamesh
Trilted
Gilgamesh
2
3
3
1.17
W
Guan Yu
1
2
4
1.5
W
Chang'e
coolsolo
Chang'e
2
2
3
1.75
W
Thanatos
xKasio
Thanatos
8
2
3
4.75
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,521
Damage
52,251
56,724
Taken
65,961
31,187
Mitigated
63,737
6,054
Healing
21,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
11,008
202
0
526
5,064
2,112
0
1,099
3,922
28,465
0
L
Cupid
15,481
6,906
275
785
8,829
6,506
0
1,942
6,690
0
34,842
L
16,783
1,577
0
499
10,880
2,353
0
865
9,952
33,863
0
L
Apollo
Skyfloper
Apollo
9,644
7,219
0
898
15,164
5,618
0
2,293
12,634
0
26,196
W
3,594
218
0
882
11,148
14,623
0
4,908
6,240
8,440
0
L
Gilgamesh
Trilted
Gilgamesh
7,605
1,556
1,663
1,408
16,787
14,598
0
7,370
9,192
0
16,510
W
Guan Yu
6,789
551
1,311
1,357
13,399
17,155
0
6,166
7,233
0
17,198
W
Chang'e
coolsolo
Chang'e
9,647
277
2,438
3,122
11,496
5,485
0
4,526
6,970
45,679
0
W
Thanatos
xKasio
Thanatos
16,656
3,594
0
8,919
13,101
6,334
0
6,248
6,853
0
28,431
W
15,565
1,688
0
3,571
16,817
20,140
0
5,943
10,874
351
28,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,615
Gold Earned
50,270
173
Minions Killed
167
6
Camps Cleared
8
897,307
Distance Traveled
1,018,049
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,760
976
46
5
1
182,707
0
L
Cupid
10,017
1,002
41
4
4
190,186
0
L
Janus
9,475
948
39
4
0
186,142
0
L
Apollo
8,928
893
34
3
1
167,984
0
W
Ares
10,013
1,001
17
2
1
205,237
0
L
Gilgamesh
10,435
1,044
13
1
0
170,288
1
W
Guan Yu
9,696
970
33
3
0
223,325
0
W
Chang'e
9,674
967
62
6
0
183,912
0
W
Thanatos
10,853
1,085
25
3
6
206,928
0
W
Mulan
10,034
1,003
30
3
1
198,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role